Skip to content

Posts from Which Haven heroes do you prefer?

4.0 (2 ratings)
Open
Which of these heroes do you prefer to play as?
189 voters
Multiple choice
Sign in to participate in this poll.
Poll results will be visible after you vote or when the poll closes.
In reply to Саня Изи
User Avatar
Auto-translated
Lord_de_Sat
How interesting. Is it really harder to deal with 20 monks per week than 20 paladins per week? Considering also the penalty for ranged attacks, twice the reduced damage, the lack of charge, and a bunch of spells that allow you to disable them without much fuss?
No one here is arguing that if you have the money, it's better to train paladins; it's just that usually, you don't have the money, and monks are better in that case... Just overwhelm them with numbers; I'd like to see how you would disable 80 monks on week 6 (and knights usually train light, so you can't avoid damaging them)... I'm not even talking about games on week 55, as you probably think.
User Avatar
Auto-translated
Yes. Money is a very important factor for players. Monks are a very good option when you are short on funds. Although, I play as Axel and prefer to train at least 5 paladins from monks or swordsmen per week, if there isn't much gold available.
In reply to Academy ward
User Avatar
Auto-translated
I'd like to see how you'd deal with 80 monks on week 6 by simply overwhelming them with numbers (and knights usually train light, so you can't avoid damaging them)... I'm probably not talking about games on week 55.
Your favorite monks are actually healers. With proper management, taking them down like archers is easy. And it's not just about dark magic, as you think. That is, sooner or later, they will have to switch to melee combat. But even here, they don't shine – with their damage, units of level 4 are unlikely to drastically change the course of the battle, even though they don't have a penalty in melee combat, or you will be casting your light spells. Their only advantage is that they are tough and it will take a long time to kill them.
P.S. But not longer than it takes to kill paladins, who pose a much more serious threat.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
User Avatar
Auto-translated
Regular Inquisitors are pretty cool, much better than the rest.
Tomorrow holds no promises
Except the ones we've made
User Avatar
Auto-translated
Lord_de_Sat: I'm not a very good player, but the Adepts are still cool guys. My friends and I often play together, and we're roughly on the same level. So, I managed to defeat two of them (we were playing 2v2). Although this isn't necessarily an indicator of a good player, you should still try playing like that – you might enjoy it. Considering that it's unrealistic to train 20 Paladins in real life on many maps, especially when you need to build all the buildings and buy troops, Adepts are a viable option. They fight very well in melee combat, and they're difficult to defeat, especially since they're small. By the way, Psionic mentioned on the Google forum that he does this; you can ask him, and he'll tell you.

Added 3 minutes later
I regret that there isn't a special unit for the Incas; it would be devastating.
User Avatar
Auto-translated
Lord de Sat probably starts each game with 50,000 gold.
User Avatar
Auto-translated
I usually play as Godric, Frida (my favorite from Elrath), Isabel (favorite of the gods), Axel, Laslo (a good one), and Dugald. I don't like the others.
User Avatar
Auto-translated
Vittorio will carry you.

Whatever
In reply to Heroist
User Avatar
Auto-translated
If we're talking about heroes without the Allheroes mod, Laslo is the best, followed by Ellaina in second place, and Dugald in third. The others aren't that important, except maybe Vittorio for the Ballista or Axel for the Knights; Iris's Griffons won't have much of an impact. You might ask, why Laslo? Because after 4-5 weeks (or even sooner), the bonus from training and his skill will be around 40 Zealots. Just so you know, 200 Zealots dealing 7k damage per hit at level 15, without luck, will inflict significant damage on level 7 creatures; it's all in your hands. It's easier to start with Ellaina, and the Landlords with their resilience, native lands, battle frenzy, and luck are fast tanks that can take down even the most powerful enemy stacks with minimal losses. If you also manage to find a +2 HP ring, life will be good. Plus, for each peasant, you get +2 gold per day, which helps the hero level up quickly. After about two weeks, you'll have 200 peasants, which translates to +400 gold (a significant help). Dugald is good, but only for the "box" challenge, and even then, with the speed bonus. The benefit from archers is greater than from crossbowmen, but he's indispensable for the "box" challenge, as he can take down anything.
User Avatar
Auto-translated
I like Dugald; I would easily put him in first place. Axel would be second, and Vitka would be third, probably. You can start with Ellaine, but it's more for earning money from peasants, and then choose a main hero from the tavern (one of the first three is likely to appear). Laslo... well, maybe for a quick game. I don't know about others, but I prefer armored units over zealots, even though they are weaker; they are very helpful against archers. And armored units are not a strong offensive force, so I wouldn't choose Laslo. But that's just my tactic; maybe I'm wrong.
 

К А
Стикеры GBF в Telegram
In reply to Ment
User Avatar
Auto-translated
Ment
I actually like Dugald; I would easily put him in first place. Axel in second, and Vitto in third, probably. You can start with Elaine, but it's more for getting money from peasants, and then you can choose a main hero from the tavern (you'll definitely find one of the first three). Laslo... Well, maybe for a quick game. I don't know about others, but I prefer armored infantry over zealots, even though they are weaker, they are very helpful against archers. And armored infantry are not a strike force, so I wouldn't take Laslo either. But that's according to my tactics; maybe I'm wrong.
I agree, Dugald is very strong, but he's not suitable as an attacking hero; he's more of a defensive hero, and that's when it makes sense to use armored infantry, which will protect the archers, and paladins won't be worse off next to them. If you play against Ossir with Dugald, for example, you can easily defeat him with a defensive tactic, and there will be many more archers than forest archers. However, even with Laslo, by training archers, you can play against Ossir with fewer losses. Vittorio is just an ordinary hero, a "machine" hero. We played recently; the ballista had 42 attack, and the hero had 28 attack (I don't remember the damage) for 3 shots (1 luck), and they took down a Fury with 92 health. That's not bad, but I don't like or prefer machine heroes, except for an easy start; otherwise, they are inferior to heroes who buff units. Axel won't give a noticeable advantage with knights unless you're going for a self-sufficient army, turning the knights into super-armored, fast-moving terminators with luck.
User Avatar
Auto-translated
Axel won't give a significant advantage to the Knights.
That's true, but when there are many Knights (if you actively train them), they become a very important stack on their own, and Axel reinforces this advantage. Although, it might not be as beneficial as focusing on some other stack.
 

К А
Стикеры GBF в Telegram
In reply to Ment
User Avatar
Auto-translated
Ment
That's true, but when there are many Knights (if you actively train them), they become a crucial stack on their own, and Axel reinforces this advantage. Although, it might not be as beneficial as focusing on some other stack.

You see, if there are many Knights, they will justify themselves anyway, and if you also have an enhanced stack of Pikemen, the advantage becomes even greater. It all depends on what you are aiming for in terms of upgrades.
User Avatar
Auto-translated
Lattniks aren't a strong offensive unit, so Laslo wouldn't take them.
Can't you make a couple of swordsmen into lattniks, and the rest into zealots? o_O
Batman is a murderer no less than the Joker, for all the lives the Joker took that Batman could've saved by killing him.
Elizer Yudkovsky, "HP and the Methods of Rationality".
Мой ник транслитерируется по-разному, но я предпочитаю варианты Оот и Ооот.
User Avatar
Auto-translated
Couldn't you make a couple of swordsmen into armored units, and the rest into zealots? o_O
Yes, it works when breaking through defenses. It's not good in the final stages, though, because each stack should be complete. Even if the final stage is early and there's no way to hire these complete stacks, the enemy can easily separate a couple of druids or someone else and quickly take down that couple of armored units. ) Overall, though, it's a good idea, but not always feasible.
 

К А
Стикеры GBF в Telegram

Statistics

Welcome our newest member: Emil