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Posts from Sacred Haven of Debauchery Auto-translated

4.3 (23 ratings)
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What shall we name the establishment?
28 voters
Single choice Public votes
This poll is closed.
“Flooding.” Simple and effective
17.9% 5 votes
Leave it as is – “Fludnyak”
7.1% 2 votes
“A den of debauchery.” How original!
39.3% 11 votes
Brewery
17.9% 5 votes
Another option (specify in the subject line)
17.9% 5 votes
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#36428
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Isn't it possible?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#36429
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I'm experiencing lag too, and it's worse than before. But right now, my entire internet connection is slow.
In reply to Ple-Sen
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#36430
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Ple-Sen
Play on normal difficulty, and area-of-effect spells won't spare your companions.
And what difficulty level do you think I'm playing on?
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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#36431
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And what difficulty level are you playing on, in your opinion?
Judging by what you said, that mages are the "coolest class," you're playing on easy.
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#36432
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You're wrong, it's easier on normal difficulty. And regular Warriors are much easier to defeat than Mages.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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#36433
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Even ordinary warriors are much easier to defeat there than mages.
Perhaps because they shield the mages with their bodies?
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#36434
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No. Actually, because warriors don't have all sorts of things that provide protection and immunity from weapons and arrows. The only downside for mages is when they run out of spells, then problems start. But if you calculate everything carefully and don't rush into the thick of it, then everything is fine. And to protect mages, in addition to everything else, there are summoning and invisibility spells, if you didn't know that.
P.S. And actually, I meant that enemy warriors are killed much easier. Enemy mages (especially liches and illithids) are a real headache.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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#36435
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Well, if we're talking about enemy units, then yes. Mages are usually harder to kill, but there are also strong warriors.

As for your own character, they're all great!
By the way, I played the first Heroes with a mage and even without spells, I managed to deal with enemies quite well. I ran around with two swords, and before that with a sword and an axe. Special gloves helped with that, and I also had good defense and agility, so my mage fought well.

Be strong. Believe
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#36436
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Actually, because warriors don't have all sorts of things that give protection and invulnerability from weapons and arrows.
They do, it's called "equipment," and their armor class is much higher. Paladins also have high saving throws.
And in general, I meant that enemy warriors are much easier to kill. Enemy mages (especially liches and illithids) are a real headache.
Because "special monsters" are more interesting when they have special abilities, which is why priests and mages are better suited.
especially liches and illithids
A lich is a pathetic shadow of its original D&D self, and an illithid (if not an alhoon) is not a mage at all.
By the way, I played the first NWN as a mage and even without spells, I managed to deal with enemies quite well. I ran around with two swords, and before that, with a sword and an axe. Special gloves helped, and I also had good defense, as well as dexterity, so my mage fought normally.
Dragon Disciple or Pale Master?
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#36437
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it has two DLCs!
If you're talking about the two additional missions, it's better not to play them – they're not worth it. They, like Heroes of Might and Magic I, are just a demonstration of the editor's capabilities, and nothing more; essentially, they're garbage.
Where do we go?
Where do we end up when we save the world?
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#36438
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Dragon Heir or Pale Master?
He had a standard Mage-Universal.

If you're talking about the two additional missions, it's better not to play them – they're not worth it. They, like HotA 1, are just a demonstration of the editor's capabilities, and nothing more; essentially, they're garbage.
Why? Are there no interesting dialogues, choices, or decent quests? And are they long?
My sword, my trusted ally, unphased by my aspect.
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#36439
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Mold, no, just a regular Wizard). I already took Pale in the add-on, but I didn't really fight with him there.

Be strong. Believe
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#36440
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Mold, no, just a regular wizard.
Did you fight against "Tensor Transformation"? Or did you transform into monsters?
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#36441
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What's the point of a sword and an axe then?)) I used Tensor on the demon at the end of the original campaign, and it didn't turn into any monsters.

Be strong. Believe
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#36442
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If I don't need them, then why do I have a sword and an axe?))
Just for looks, I even decked out my mage in full plate armor (though, I was a noob back then).