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Posts from Ranger - "Higher Vampire" [5th Campaign, 5th Mission]

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#1
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So, two things prompted me to write this guide: first, the fact that I literally just finished it myself and am still full of emotions about it, and second—the realization of the developers' blatant and undisguised sympathy for Necromancers (but more on that later)...;) [/QUOTE]

Higher Vampire

Fifth Mission

Backstory: During Faedan's absence, the elves managed to lift the siege of Syris Talla and liberate most of the elven kingdom. But victory is still far off—the higher vampire Nicholas threatens Irollan from the southwest, and Faedan must defeat this powerful enemy.

Main Objectives:
  • Destroy the higher vampire Nicholas
    Faedan's main goal is to fulfill Tiera's will and save the world from the danger posed by Isabelle. But Nicholas stands in Faedan's way, threatening Irollan.
    Faedan must return Nicholas to the realm of the dead.
  • Faedan must survive
    While achieving the set goals, Faedan must survive to continue the work he has started.

Additional Objectives:
  • Show the artifacts to the prophet
    Now that all four dwarven artifacts have been found, it is time to visit the prophet again and add phoenixes to your army. They will help defeat Nicholas.
  • Find the ancient dwarven artifacts
    The territory controlled by the undead is shrouded in a veil of Eternal Night, which allows Nicholas to be reborn again and again. According to the seer, having phoenixes in the army can solve this problem. And he is ready to give them to Faedan if he completes his task—finding the ancient artifacts: King of Dwarves' greaves, King of Dwarves' helmet, King of Dwarves' shield, King of Dwarves' cuirass. The prophet believes that only a hero who has collected all these artifacts can possess creatures such as phoenixes.

Walkthrough: The goal of the mission is to finish off the unrestrained Mr. Nicholas (or just Kolya), who, without a proper license from the Ministry of Health and other agencies, has taken to committing vandalism in cemeteries, moreover by prior conspiracy with a group of persons of an unhealthy green color, which in itself is the height of sacrilege. You start on a peninsula in the northeast corner of the map, having at your disposal as many as 2(two) cities, granted out of generosity by your kind uncle-level designer (Kolya, by the way, has 6 cities). Many mines are scattered around the cities, which are quite easy to capture; this should be done immediately without wasting time on recruiting troops (this is very easy to do since the hero is quite strong, well... should be...). No one will attack you (and it would be good if they did!:( ). It is best to develop the cities as follows: initially build only troop dwellings and develop the fortress to achieve maximum army growth; give priority to shooters and druids—they are the core of your army (although you've probably realized this yourself by the time you reached this mission). Build upgraded structures only in the eastern city (transfer troops from the other city using a chain of heroes; this needs to be set up as soon as possible), because they can be summoned from there using magic (if you have developed the Life Magic skill, then this and many other problems are neutralized, but I didn't give my hero such an insignificant skill, in my opinion, so let's assume you don't have this possibility either:cool: ). The eastern city also has an archer hut—do not neglect the valuable opportunity to hire them!
Having gathered a sufficient army (at least a hundred archers and some other small fry), head to the very corner of the map—there is a portal to the southeastern peninsula. On this peninsula, there is one Necromancer city with the stunning name Apel-Sin (I wonder if in the English version it's called Or(e)-Anger?:rolleyes: ) and two heroes—Caspar and Rowenna (writing as it was for me, clear?). Rowenna gave me the first surprise in the form of (skull) 2.5K skeleton archers. Why a surprise? Because only in this mission does the enemy get a truly colossal army. After beating the evil lady with minimum losses among your own shooters (resurrect, resurrect and resurrect again, even at the expense of other troops—I hope light magic as a skill is present for your feeble Faedan?!), go eat Apel-Sin. Caspar sits there and doesn't want to share (we shared an orange: many of us, but he's alone... well-well, and for Vol... err-err Kolyan, of course—the peel heh-heh...), but that's not a problem... There is also an important landmark on the peninsula—the seer's hut, you could say the highlight of the program. It turns out that to subdue the rowdy Kolya, it's not enough to wag a finger at him and slightly poke his ribs with a sword. This sly vampire made a deal with the local Chubais and turned off the lights everywhere, so... err... well okay... The seer, an old rogue, offers to give you a huge army of phoenixes in exchange for a full set of King of Dwarves' armor, which supposedly will put all the same Chubaises in their place... uh-huh... You'll have to agree. The set consists of 4(four) items inlaid with the most exquisite... don't swear, I was paid for advertising!.. :D All this good stuff is underground in special bank cells under reliable guard. The portal to the dungeon is located to the north; that's where we go, there's nowhere else (don't forget to replenish your army from time to time, preferably before capturing the citrus city—clear why? After capture, a secondary hero can bring troops; don't waste your own time dashing back and forth: time is money!). Also, in the very corner sit 600 undead guarding the Ring of Life. At this stage, beating them is pointless—losses will be too great, I would say fatal. But later definitely visit for the ring, and you will have two of them, and therefore +4 hp for soldiers.
Forward, into the mountain king's caves! Underground, a whole network of tunnels and two Necromancer cities await you. Essentially, the dungeon is divided into two sectors connected in the middle by an isthmus where one of the cities is built. Dwarven armor lies in vaults, 2 pieces per sector. Beating the guards won't be much trouble (avoid losses and generally try to ALWAYS resurrect troops, even if only a couple of soldiers died!). You start in the northwest corner. Go down and clear the entire bottom sector and to the northeast, capturing the city on the way (I didn't have any decent guard there). Do not enter the portals. The portal on the west leads to the southeast corner of the map and vice versa; the northwest portal will send you straight into Nicholas's claws, but there is nothing to do there yet. Moving into the second sector of tunnels, I encountered the cutie Orson, who modestly clicked past my hero and climbed into the newly captured city. I had to storm it. Orson has a fairly decent army (3.5K skeleton archers plus others). Try to avoid losses among your shooters! Then clear the eastern sector and collect the remaining parts of the armor set. There is another city in the southwest corner—most likely without guards. Besides all this, there are squads of Shadow Dragons in the dungeon and elsewhere; killing them leads to another outpouring of words from the poet-Faedan (strange, it seems like a quest but it was never documented for me...:confused: ).
Having dealt with business underground, return to the seer. This scoundrel gives us a huge army of phoenixes, numbering 5 individuals (free up space for a squad). After this, unfortunately, he managed to disappear, taking the armor set with him. However, naive Faedan actually glowed with happiness... Damn it, played like a fool... Well nothing, it's a small world! :cool:
Well now, the moment has come to meet Uncle Kolya face to face! Gather all accumulated elven troops—there should be many by now—and forward, through the northeast underground portal to the rendezvous...
But first I will describe how events unfolded for me. Giving the miserable phoenixes to a hero who happened to be at hand, admiring the greatness of my army, I ran to visit Nicholas, expecting to tear him apart like Tuzik tears a hot water bottle. Coming out of the portal, I beheld a certain Vlad, whose face clearly asked for a brick (why does he have dyed hair?!). Justly reasoning that he would pose no problem to my power, casually spreading my fingers in the right way, I strolled up to him... So: 4.5K skeleton archers, 90 dragons, 240 archliches, 800 ghosts, 1K zombies, 300 higher vampires, 190 death knights, a level 27-29 hero with plenty of artifacts, army luck rating equals 5... It was an epochal battle... Skeletons and ghosts played the first violin. A successful volley from skeletons (and it was successful in 8 out of 10 cases) wiped out my troops at hurricane speed, and ghosts o-o-o... that's a separate story! When these creatures, ignoring the attack of 40 emerald dragons, SUCCESSFULLY respond, little remains of the dragons... And if this happens constantly... I wonder how many players ended up in the hospital with a nervous breakdown?! The developers have no pity for us at all... What is the probability of ghost dematerialization?! 50\50?! This is madness!!! Essentially, ghosts together with skeletons caused me more harm (ghosts mostly mental) than all other troops combined! Now it's clear why Necromancer troops of level 6-7 are so miserable; dragons are just some kind of weak... And what a story they have! The necromancers would be better off reviving dead Rakshasa sultans, there would be more use in that... :)
After this battle, I had about 600 archers, 200 druids, 120 ents and 10 dragons left, and even then, if I hadn't resurrected, there wouldn't have been any! It is worth noting the fact that the battle took place in an open field... A castle, probably, I wouldn't have been able to take... Assuming that these were probably the main forces, I plodded north and easily took a nearly unguarded castle. Seeing some commotion in the southwest region, I directed my steps there and finally caught Kolya in the castle. Ha! The only thing he had in common with Vlad's army was 4.5K skeletons; other troops were much fewer. But! This is a castle storm! First, your army luck decreases (as often!), second, walls... And Nicholas is very lucky and he has skeleton-s-s-s...
During the battle, I tried to block the archers with dragons and attacked the bony ones with my own shooters. Dragons, of course, were quickly beaten down, but I resurrected them, 5 at a time, which was just enough for one successful hit from skeletons and their lowliest henchmen like vampire lords, spectral dragons, death knights, etc. By the way, Kolya is no fool either; besides the general weakening of my troops, he perfectly silenced MY archers with a swarm of wasps, constantly slowing them down... But! Nicholas fell, drenched in fake blood and spewing curses... And then he rose again near Apel-Sin... Guess why? Correct! There were no phoenixes in my army! HA-HA-HA!!!
What to do? My troops are shattered, there are almost no fresh forces, Nicholas has a huge army and he is going to storm the city where, as luck would have it, a hero with phoenixes and a miserable bunch of soldiers sits... In short! I smartly saved before the final showdown and now I thirst for revenge! For about a week and a half, I transported those damn phoenixes from the city to Faedan, traded them for 800 dryads (ha-ha!) and... Kolya came out to meet me himself. Anticipating loud fame and an easy victory, I... oh no! I have no words to describe what I saw!!! 10K(ten... TEN!) skeleton archers, 1.5K zombies, 1K GHOSTS, 400 vampires naturally higher ones, 380 archliches, 300 heralds, 170 dragons... :eek: You know, the archers were enough for me... What are skeleton archers? It's not just a lack of fur and 3-4 kg of fresh meat but also the ability to easily wipe out any squad with one shot (160 developed unicorns with +4 hp, hero protection of 28 units and "stone skin" spell, for example). Don't forget about Nicholas, who is not only draped in powerful artifacts like a Christmas tree with toys, but is almost equivalent to a level 31 hero and possesses enormous luck. My death would have been quick, but painful. Draw your own conclusions...
I can only recommend keeping the hero with phoenixes nearby. It's quite possible to break the army of dead ones in parts, since Vlad mostly patrols near the portal and leads the main forces with him. The main thing is to catch him without sticking your head out prematurely, otherwise Nicholas might grab all the troops for himself... Phoenixes need to be revived at the end of the battle (I don't know if Kolya will calm down with dead phoenixes?). The problem with reviving is as follows: if someone dies on top of a squad, the squad can no longer be resurrected... And last thing, there is an opportunity to find the Tear of Ashan, but some obelisks are located in Nicholas's territory, so see for yourself...
Thank you for your attention!:D
In reply to Deinler
#413
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Deinler
Respect to everyone who completed this mission on version 1.0!!!
And what about those who completed it on all versions – will they at least get a medal?:smile14:
In reply to bonchik
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#414
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I completed it on versions 1.0 and 1.4. On one, I used ArtMoney, and on the other, I don't know how I did it without.
Пара банок пива, снаряд дешевого пойла
Ракета прущего дыма и море свободы
Серьезные помыслы, прущие скорости, мама с вопросами:
- Куда ты дел совесть? Стань взрослым.
Я в ответ молчал виновато
- Посмотри на брата, разве трудно быть нормальным?
Им не понять меня, не поменять меня
Хотели поломать меня - им не поймать меня
В чем моя вина?
Думал бежать отсюда, хлопал дверями злобно -
Обида-паскуда
Мама била посуду и тихо плакала
Молилась за меня Богу - свечи ставила
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#415
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Basically, the point is that Kolya was always stronger than me in version 1.0. I never managed to beat him even once. Even when he was clearly running away from me, and I was catching up, I would always end up losing. Only once, when he hid in a Necropolis together with another Necromancer, did I barely manage to defeat him. And that was under the condition that he gave the Necromancer all his units except for skeletons, zombies, and specters. I, on the other hand, lost all 56 Emerald Dragons and 1,000 sprites, not counting the unicorns and dancers.
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#416
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In version 1.0, Koly won easily. The reason is simple: he took Wisdom and learned the "Phantom" spell (which is often available in Elven cities). We attack Nicholas and, during the battle, the hero does nothing but create phantoms. In our case, phantoms :) 10,000 of Nicholas's skeletons destroy our entire army, but only the phantoms remain, and we have 300 Masters and several squads of phantoms. The stupid skeletons don't attack the Masters but destroy the phantoms. But the hero creates them faster. Result: a clear victory.
P.S. I don't know how it is in later versions. In 3.0, I suddenly discovered that I couldn't create more than one phantom. And, as I noticed, the AI doesn't pay as much attention to them as it used to... But in 1.0, it will definitely work ;)
 

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#417
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Well, I didn't take any summons or spells. It was quite fun. By the way, I completed the 4th mission as a Mage, as you suggested: I cast Godric's Phantom Arbalests (fortunately, I took it as a bonus). Izzy was acting really strangely there (or maybe she was just teasing, destroying the cart with the tent). She could have easily defeated me with just 300 Paladins.
#418
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Help!!! I can't defeat Nicholas! There are thousands of black dragons in his army, and with each turn, there are more and more:confused:
In reply to vologa
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#419
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Okay, let's start over. First: The topic dedicated to this mission is located here. You posted it in the wrong section. Second, your hero’s class is Ranger, and the opponent is a Necromancer. Explain what the Necromancer has to do with anything here. Third, Nicholas only gets Black Dragons if you drag out the game for an incredibly long time. Do you have month 105? If not, download and install the patch; however, you will have to restart the mission. You need patch 1.6
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#420
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How do I enter the Dungeon? Where is the entrance? I've explored 2 islands with elven cities and Apil-Sin. Where should I look for it? HELP!!!
Хто к нам с чем и зачем тот от того и того! (Goblin):smile13:
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#421
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North of Apel-Sina.
 

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#422
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Hooray-hooray!!! Ment, thank you, I already found it.
I defeated Kolya, YAY!
Хто к нам с чем и зачем тот от того и того! (Goblin):smile13:
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#423
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Hooray!!! I also completed this damn mission!!!!!!! It took me 3 days. Because I didn't know what I was doing, I lost the phoenixes at the very beginning. I didn't even feel bad about it – so what if it was 5 grilled chickens! But later, I regretted it... but I didn't want to restart the mission. As a result, the mission lasted 11 months! Fedya was leveled up in dark magic, but the control undead spell doesn't work on him. I was lucky enough to buy Sandro's cloak. Kolka attacked me 9 times with a HUGE number of dragons, from 2 to 8 thousand. And each time he was defeated, the BASTARD!!!! As a result, I had about 80 archers, 50 druids, 20 ents, and a few mounts left in my army. That's when I went online to look for hints. It turned out that I needed to destroy all the dragons, and I had 3 groups of them still alive... For another 2 weeks, I ran away from Kolka all over the map, and I used hired necromancers to attack the dragons. Then, in all the Necropolises, I bought dragons, liches, and skeletons. I brought them to Fedya. I equipped Vlad with 2,500 zombies, 600 ghosts, 400 vampires, and 150 undead, and we headed towards the castle. Then Kolka showed up with 12,800 dragons (and a few of everything else). I attacked him with Vlad and destroyed all his siege weapons and everyone else he had, plus I tried to steal as much mana as possible. Of course, Kolka survived and hid near the castle walls. I thought he would attack on the next turn, but the bastard was gathering dragons! I had to reload and finish him off in the open field, following Vlad. In general, Sandro's cloak and 390 mana saved me. I controlled the dragons and attacked them with everything I had. Liches and spectral dragons helped a lot – they killed up to 450 units when I reduced Kolka's dragons' defense to 0. I didn't regret giving up fairies and blades in favor of them. Hooray!!!!!!!! 3 days of torment and running around the map from Kolka are over!!!!!!!!!!!
In reply to Лучазара
#424
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I decided to play the game again – I successfully completed it 2 years ago. But now, I'm stuck on this mission! I can't defeat Vlad, no matter how hard I try, and that means I can't move forward. Please, send me a save file; I'm begging you, to vimi05@mail.ru! I have Heroes version 1.0. I've already restarted this mission several times; I guess my hero isn't strong enough. I get stuck at the point of building cities because I don't have the Astral Gate spell, and until I gather a large army, I can't get past the first obstacle, but by then it's too late. At most, I capture Orange, everything is underground, and there's one Necropolis city on the surface. And that's it! Vlad arrives with an incredibly powerful army and crushes me like a bug.
#425
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Can anyone share a save file so I can continue with the wizard campaign? I lost all my progress and don't have time to replay it.
#426
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Damn, I'm disappointed. It said here that this was the most difficult campaign in the game. Considering how much I struggled with the Emerald faction, I really believed I wouldn't be able to complete Nicholas's campaign. I played on Warrior difficulty. I over-leveled my hero so that, in addition to Avenger and Offense, he also had Leadership, Luck, Education, and Logistics. By the time of the battle with Nicholas (it was the 4th month), my stats were: Attack 26, Defense 28, Magic 14, Knowledge 23. I had 400 archers, 170 druids, 20+ Twilight dragons, and 20+ Emerald dragons, 100 ents, 80 undead + 5 phoenixes, plus an artifact that reduced the enemy hero's luck and morale by 2. That artifact was guarded by a group of 56 Twilight dragons... which I defeated before the battle by raining arrows down on them. So, I was expecting a long and grueling battle with an uncertain outcome, but I defeated Nicholas with the very first volley (the ents didn't even have time to move). However, considering that he started hunting phoenixes on his turn, that's exactly what I should have done. In the end, it turned out that on Warrior difficulty, the second mission is harder than the fifth. Perhaps those who encountered difficulties were playing on Veteran, but most likely on Hero.
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#427
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Personally, I found that it's much harder to defeat Vlad than Koly. First, I explored the entire area, and you need to level up your creatures in the "Rael" Castle; from there, you can summon almost all the creatures from the upper left corner of the dungeon. In the second Castle, you don't necessarily need to build anything, although I personally had a lot of resources left at the end, so to avoid running back and forth, I built everything. I don't know if I was just lucky. Nicholas and Vlad didn't leave their island at all and didn't go through the portal. I calmly captured all the Necropolis Castles in the dungeon. I captured the first Castle on land, and on the way down, I captured all the artifacts using the Astral Gate. I exchanged them for Phoenixes and moved on! I exited to the surface through the portal (in the upper right corner of the dungeon - you can also jump across the river using the Astral Gate). The Phoenixes, exchanged for the red, well-developed companion from "Defense," emerged, and Vlad attacked me, giving me a good beating, wiping out half my army, including the archers. He had 4,000 archers, 52 dragons, 1,000 zombies, and 300-400 ghosts. I had about 35 Emeralds, 110 Ents, 120 horses, 200 Dancers (they were eliminated immediately), 400 archers, and 150 Druids. I didn't deploy the Phoenixes during the battle with Vlad on the battlefield. All the troops were supplied by additional heroes; Fedya ran around and killed everything himself. I didn't level up the Necropolis creatures or use their troops. After Vlad, I captured a Castle and spent a couple of days exploring the area - the arena, the dolmen of knowledge. And then Koly attacked me with 6,000 skeletons. He came directly at me, with his unpleasant green face and smoke of the same color surrounding him. I grabbed 500 Fairies (leveled up) from the red companion who arrived, and decided to fight back in the Castle - I had few troops left after Vlad. But, Elven luck and a rain of arrows at the very beginning did their job. Out of 6,000, there were immediately 4,000 left, and after a general speed boost (level up the Elves' Light Magic, level it up!), and a couple of volleys of archers, only about 500 skeletons remained alive. I didn't send anyone out of the Castle. Koly only attacked the Fairies, and after a couple of spells for all types of speed, stone skin, and retribution, I resurrected them. In general, the battle was funny. I lost 100 out of 500 Fairies and 12 Druids. Koly lost 32 dragons, 400 ghosts, 6,000 archers, 250 vampires, 40 liches (I didn't understand this at all - who takes such a ridiculous number to a decisive battle?). I defeated him in 5 minutes. I was even disappointed that it was all over so quickly.
танцы и бой:smile19:

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