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Posts from Reports of online games and their confirmations (Winter season 2010-11).

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15 years ago
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12.02.2011 Sevensan (Red, Barbarians, Kreg, Kreg) Def theShevanesian (Blue, Castle, Valya, Valya) 8mm6a 114

We retreated. I lost miserably, as did the opponent Izru and my own computer =). At 114 Blue couldn't handle the max crypt and surrendered. The layout didn't work for the opponent - Valya had 1 stack and the road was blocked. Thanks =)

13.02.2011 Sevensan (Blue, Rampart, Ivor, Kyri, Kyri) Def Sergo (Red, Conflux, Random, Luna) 2sm4d (3) 143


111 Home stables. Fast roads. Double ГО of bone drakes. Two home hives are visible. For a modest fee to help in developing the territory, Kir agreed. The same-sex external dwelling - though small, it's a stimulus for further life. 17 Truckers took up arms and took 2500 from the vampires.
112 The swamp was taken by force, and the Castle Maw is already ready. There are hidden angels there, but crowds of crazy fanatics are running around, so you can't get close. The crypt shared money again.
114 Mephala offers herself in the Tavern. Decided to work on two fronts.
115 Castle fell, also sharing two external dwellings of swordsmen.
116 Going to hit Medusas for an adjacent secondary town. The Blues are playing with fashionable boys - Vistanchiki 3 6 3 1 ... Pff... They still haven't left the respawn.
117 Finally buy out the aunt in the swamp and prepare for deep penetration into the crypt at 121. Medusas fell, we deploy quickly. Double-swordsmen are painted and placed in the ford. Horses acquired a castle. A bolt was put to the swamp, and they gave nothing except snakes.
121 We admire the brutal dragon structures in the amount of two pieces, which God knows how to reach; nevertheless, this fact does not make them less majestic.
122 Decided to kill the serpents wherever they may be. Spread the news throughout the kingdom.
123 Freelancers from the Castle raided a private party and captured the first 4 ducks.
125 And then another 8 from another party.
126 Decided that after the weekend, once everyone sobers up, we'll dig a tunnel to get oil and get rich.
127 There was no time to be bored over the weekend, and seeing how awesome it is for us, a hidden little angel flew in. Swords in the citadel, Vivas in the citadel, no changes ><
131 Sobered up, and the whole company started digging. Dug up, and there... oil, gold, and whatever else is lying around. Though everything is laid out so inconveniently that if you try to reach it, you might fall and not get back up. Found an ancient library, found something to read, and it feels like we've gotten quite a bit smarter.
132 By the way, already managed to press the Elementals, and mutual sucker-pressing continues; beat another impostor. Imps gave cash, that's pretty much all =(
133 Walking across the field and we see - a big party of huge guys. Decided to stop by, but they weren't very happy to see us. There were 9 guys and half of them REALLY throw lightning. They banged up our boys; a stack of Castle bowmen was sent to take an accelerated therapy course, and we declined their services in the future.
134 Kiryukha meanwhile has already experted Defense, Earth and Air... But there's nothing to slow down with! Nowhere =( Well whatever.
135 Taking a bunch of money from the horses, hidden in the bushes! You wouldn't even know it was money right away. It was wrapped in a foam box. No wit or imagination.
137 Another box, and Angels appeared in the Castle. Ice check. We see some aggressive guy starting to move in our direction. Well - welcome.
143 Arrived with the gang and wrote GG. Well, it happens to everyone. Thanks for the game!

13.02.2011 Sevensan (Blue, Full Random, Rampart, Jem, Kyri) Def Gomunguls (Red, Full Random, Conflux, Labeta, Labeta) Random, 200%, 2sm4d, 122

111 Jem with 6 bows and Kyri in the tavern with 5. Can't go anywhere - blocks everywhere, but decided to play anyway. We skip two turns to buy out Kyri.
113 Buying Kir.
114 Easy passage through the portal to the secondary town
115 Took the secondary (swamp village)
116 Opening the overview and I see that I'm not far from a march on the Red main. Deciding to push at 121
117 Put bows and trees in the ford. Took the gold mine for 20 Grade demons. Observing what happens.
121 I see that Galtran has arrived for the Reds. From the overview, I saw Labetta 0 1 3 6 near the well, against my 2 6 2 1, but she can't enter the castle in 1 turn. Buying - ended up with 29 non-grade bows, 3 trees, and some small stuff. Had enough moves to sit in the empty Red capital. We discover that there is no arrow in the Mage Guild. Great.
122 Had enough money to buy more growth. Caught up to Labetta and attacked.
There's already an arrow from the secondary, 10 air units, 30 fairies and 80+ skeletons! Galtran with 3 stacks... Won the battle, 11 archers and a bit of army left. The opponent has no money to buy back the hero, and I'll take the secondary next turn. Thanks for the game!

P.S. :smile02:
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15 years ago
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14.02.11 Heroes of Might and Magic 3 (blue, rnd, saurug, korbac) def Psyche_7 (red, rnd, torosar, torosar) 2sm4d(3) 137

Yeah, 2 external dwellings of mix on the smka basically meant immediate гг.. On the 1st I put them in the fort and painted 1. Broke the gnome one at 15. At 121 there are 6 bears. I sacrifice one on the order of markovs to get to the second lot as a loser (I take mini naga, go into the treasure zone with teleport. From there I grab the second swamp lot. Look around. Several hives, sacrificing another bear on the troll lot (At 132 there are 20 viv, 10 mix, 12 ruh and heal, I enter the Dragon Utopia with fast enter. Maxi... Thought I ruined the layout )) Came out with 7 mix, 13 viv, they didn't give much overall. Lion's, chupa chups, wings and a sailor's hat.. Took the bears for upgrade, sat in the swamp myself for mana. The army came back, moving to the enemy capital. Through the mountains I entered the Griffin Conservatory, maxi, good. Pandora at 110 santa claus is already at the respawn oppa, and I storm the capital at 137 with гг inside. Ballistics rocks, even if unwanted. Immediately broke the door, and everyone ran in on mass haste. Torosar didn't rest either, not lagging behind in stats. And with an impl too. In terms of army though, yes. Luckily there was little mana. Thanks for the game!
In reply to Герой Меча и Магии 3
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15 years ago
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15.02.11 Shamys (red, Castle, valya, valya) def soulist80114522293 (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 147

I took 113, my opponent took 111 and off we went; the game gave slow roads, near the Castle there was a Dragon Utopia, on the first turn I took a Tower, on the second an Inferno, there were no more roads, I was planning to eat 3 Griffin Conservatories and go for the Dragon Utopia, below another one was revealed in the desert, but on the 3rd turn the opponent arrived, luckily my troops were nearby, he never decided to attack the Castle, waited for reinforcements, but apparently due to a lack of money he never got them, went with stacks of peasants to reclaim my secondary towns to improve his economic situation, but they all successfully repelled the peasant attacks, then the opponent went with his main army to take Inferno, losing 10 Grand Elves he recaptured it, meanwhile I captured his secondary Rampart in a chain and went for his main town, the opponent revealed 2 of my unconquered Griffin Conservatories near Inferno, but as they say, greed got the better of the sucker)) meanwhile I recaptured his main Castle and chained the troops back to the capital, the opponent managed to give the peasant 44 Evil Eyes and he went for my Tower, but again unsuccessfully, somehow I managed to defend it, in despair the opponent attacked the main Castle, I had all my troops bought, and I defended it with heavy losses, the opponent surrendered.

Thanks for an interesting and heated game! ;)
In reply to Shamys
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15 years ago
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Shamys
15.02.11 Shamys (red, Castle, Vala, Vala) def soulist80114522293 (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 147

I took 113, opponent 111 and off we went, slow roads were dealt, near the Castle there was a Dragon Utopia, on the first I took Tower, on the second Inferno, there were no more roads, I was going to eat 3 Griffin Conservatories and head for the Dragon Utopia, another one was revealed lower down in the desert, but on the third the opponent arrived, fortunately the troops were not far away, he never decided to attack the Castle, waited for reinforcements, but apparently due to lack of money never got them, went with weaklings to recapture my secondary towns to improve his economic situation, but all of them successfully repelled the attacks of the weaklings, then the opponent went with his main to Inferno, losing 10 grand to recapture it, meanwhile I captured his secondary Rampart in a chain and went for his main, the opponent revealed 2 of my unconquered Griffin Conservatories near Inferno, but as they say, greed got the better of him)) meanwhile I recaptured his main Castle and in a chain returned the troops to the capital, the opponent managed to give a weakling 44 Evil Eyes and he went for my Tower, but again unsuccessfully, by some miracle I held it, in despair the opponent attacked the main Castle, I had bought up all the troops, and I held it with heavy losses, the opponent surrendered.

Thanks for an interesting and hot game! ;)
was
thanks for the game
In reply to Ввладимир
15 years ago
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Vladimir
02/12/2011. Vladimir (blue, Stronghold, Kairi, Kairi) def. DemonChik (red, Tower, Solmyr, Solmyr) 2sm4d(3) (?), 313

The map is quite poor – there's not much to it. There's practically no gold, and I found only 2-3 chests at most during the entire game, with occasional small groups of 500-700. I didn't encounter any Utopias; I opened one: 1 Crystal Dragon (4) and 1 Pit Fiend, but I didn't have time to open any more. This is what the game turned into: 3 days of exploring, and 4 days of fighting. The connection between castles is either through a portal or through a Dungeon. You clear out the guards on one side, but you don't know what awaits you on the other. In the first week: Stronghold, Gnomes, and Elves, and the Elven archers were the most helpful. In the second week, I upgraded the Elves and had minor skirmishes for mines with resources + a castle (Merger). Army: Butterflies, Centaurs, High Elves. On day 211, I placed 2 stacks of Elves, 30 each, which sped things up – 5 castles, where I placed markets, which helped me upgrade my castle to Golden Dragons. There were practically no artifacts, just minor items, but I was pleased with the gloves (for 102 Vampires, 32 Lords), which, along with the Logistics and Pathfinder skills, gave me a decent advantage over my opponent. The hero at the end of 2 months: 17 14.13.6.7. I went looking for my opponent, easily took his main castle, and grabbed 150 Gargoyles (he apparently had even more money problems than I did). The next day (313), we met in an open field, where I defeated him, albeit with some difficulty, after which I received a message about his surrender. It was an interesting game, thanks for the game!

P.S. 02/12/2011. Before this game, I played against him (DemonChik) on map 126, and I attacked his castle, for which I was severely punished, after which I surrendered. I hope he will respond.


It happened! Thanks for the game!
In reply to Sevensan
15 years ago
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Sevensan
02/12/2011 Sevensan (Red, Barbarian, Kreg, Kreg) Def theShevanesian (Blue, Fortress, Valya, Valya) 8mm6a 114

It was a good game, thanks for playing!
In reply to Sevensan
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15 years ago
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02/13/2011 Sevensan (Blue, Full Random, Rampart, Djinn, Kyree) Def Gomunguls (Red, Full Random, Conflux, Labbetha, Labbetha) Random, 200%, 2sm4d, 122

111 Djinn with 6 archers, and Kyree in the tavern with 5. There's nowhere to go - everywhere is blocked, but we decided to play anyway. We skip two turns to buy Kyree.
113 I buy Kyree.
114 Easy passage through the portal to the secondary town.
115 I take the secondary town (swamp village).
116 I open the lookout and see that I'm not far from attacking the Red's main town. I decide to push towards 121.
117 I place archers and elementals in the fort. I take the gold mine for 20 Grade of Demons. I observe what's happening.
121 I see that Galtran has arrived for the Red player. From the lookout, I see Labbetha 0 1 3 6 near the well, against my 2 6 2 1, but she can't take the castle in one turn. I buy - I get 29 non-upgraded archers, 3 elementals, and some other units. I have enough turns to take the empty capital of the Red player. We discover that there is no arrow in the Global Map. Excellent.
122 I have enough money to buy more units. I catch up to Labbetha and attack.
There's already an arrow from the secondary town, 10 air elementals, 30 sprites, and 80+ skeletons! Galtran with 3 stacks... I win the battle, I have 11 archers and some army left. The opponent doesn't have enough money to buy back his hero, and I'll take the secondary town on the next turn. Thanks for the game!

P.S. :smile02:[/QUOTE]

I confirm!!!
The start was good, I cleared the respawn area and made it to the secondary town... I didn't build much in the town, I had little money... I replenished magic and bought a stone + 1000. There was no one to use to explore the land... I had money, but no arrows... I had to spend 2 jokes on the Global Map in Inferno... I gathered what I had... I brought some army from Conflux and bought Galtran... The meat advantage decided the battle in Fortress... :)
Thanks for the game!!!
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15 years ago
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12.03.2011 TERI (red, Conflux, Lakussa, Lakussa) def NET (blue, Barbarian, Kreg, Kreg) 133 Jebus

Great game! On turn 123, with 70 units and 3 uncaptured Hives, I reach turn 126, enter the Treasure Chamber, head towards the blue player, and capture an empty capital. I see Kreg, but I'm one tile short of initiating a battle. I spend the night in a Castle to replenish mana and plan to attack in the morning, but Kreg attacks first. I have no mana left for either speed or slow spells. I stay in the Castle, occasionally sending out birds to attack the archers. Five gray bears approach the entrance (the rest were killed by birds and the Castle))), and with a single hit from my units, they are all gone))) with the words OH MY GOD!!!! The opponent surrenders.

Thanks for the game!
15 years ago
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03/12/2011 TERI (red, Conflux, Lakussa, Lakussa) def NET (blue, Barbarian, Kreg, Kreg) 133 Jebus

confirming
thanks for the game
In reply to HET
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15 years ago
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15.02.2011. Shamys (red, Rampart, Kyrre, Kyrre) def 13v (blue, Barbarian, Crag Hack, Crag Hack) 2sm4d(3), 137

Good draw, 3 elf dwellings, took it on the first, then I clear the respawn, build up, then 3 Griffin Conservatories, 3+1+1, and dove into the Dungeon, took the Necro secondary hero, and advanced further, found an exit to the opponent, put Kyrre on speed boost and took the capital straight away, beat the weaklings, though I messed up the chain and didn't bring reinforcements, but 100 archers in the castle repelled Crag Hack's attack, although as it turned out, there was some luck involved)))

Thanks for the game!
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15 years ago
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Shamys
02/15/2011. Shamys (red, Fortress, Kaire, Kaire) def 13v (blue, Barbarian, Krek, Krek) 2sm4d(3), 137

Thanks for the game!

He rushed home from the third turn to take back his Castle, planning to borrow Elves right away; the battle should have been easy, but he forgot to equip the Cloak of Invisibility :D

Thanks for the game.
In reply to Sevensan
15 years ago
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Sevensan
02/13/2011 Sevensan (Blue, Rampart, Ivor, Kairi, Kairi) Def Cergo (Red, Conflux, Random, Luna) 2sm4d (3) 143
I agree.
In reply to Cergo
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15 years ago
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03/16/2011 Shamys (red, Inferno, Pyra, Solmyr) def NET (blue, Tower, Nela, Nela) 2sm4d(3) 115

The opponent resigned on day 5, didn't ask for a restart...

Thanks for the game!
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15 years ago
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15.02.2011 KostyaN(red, Tower, Iona, Iona:smile32: ) draw mals (blue, Strong, Tiraxor, Tiraxor), 2sm4d(3), 126, WT without bank and tax.

Recalling the SM and Tower before the qualifier, it turned out to be a bit tedious:smile21: ...

The respawn is bleak: central, +1 to all behind monks, 1 wood (6) behind gr. rags, not a single external dwelling, a couple-three banks and +3/3 magic behind giants, not much money, that's it... 2 paths to the grass - 1st pegasi, 2nd - halberds and harpies, we push through the 2nd, take a couple of crypts and gnome dwelling 15 on the grass, nags in the citadel with a thousand, didn't take secondaries, shooting blocks everywhere:( - not good for Tower at all...

On day 2, we clear what we can via chain, upgrade nags, Iona takes +1 to all and hive, we go through pegasi, there is confluence, Gurny takes medusa dwelling with 8 each with grej. for 3 gargoyles, build muni and the next day either Castle or djinns, there is 1 path into mud-treasure zone, should be there on 131; we save here - and then to play out the general time, as it turns out, cannot be found, well a pity, although I would have lost in such a layout and with my "tempo" 99%, considering cons/hives/Dragon Utopia of mals:) . In short, a draw, since I offered auto and the opponent, as is proper, no longer wanted to play for the win...

Thanks for your time.
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15 years ago
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Game date, damn it, Kostya!!!

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