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Posts from Wulfsten's Challenge - "Laslo" [Campaign 2, Mission 5]

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In reply to AlexSpl
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#68
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When you start the mission, you need to choose a bonus; I chose resurrection. Then, I built up my town, learned Armageddon, and a couple of runes, and went to take down Laslo. He ran until he reached the Horc, but he didn't make it. Wolfstein had expert logistics and defeated Laslo and the Horc without any problems.
#69
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Marika: Slowly build up your army. Determine when the danger level for Laslo is medium, or when you think the army is sufficient. Then, go to the Seraphim, or as they are called there, the Fallen Angels. They are located at the top left. They will want to join your army – agree. If they attack, build up your army and attack them. Once they agree, go to the city at the bottom right. Laslo should cautiously leave the castle on the left (his own) each week and transport the troops of the Wolfsden faction to the castle he captured. Keep an eye on the danger level. When the danger is low, attack!

Added 4 minutes later
And yes, don't send Duncan anywhere; let him stay in the Wolfsden castle. But make sure he has some kind of army.
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#70
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Some kind of bug, version 2.1. Laslo never attacks if you go to him and defeat him; the mission ends, and it says you won. It takes you to the main menu and says a new campaign has been unlocked, but the campaign remains locked. I've replayed the mission through the main menu, tried it in war mode and hero mode, but it's useless. Has anyone else experienced this? Now, do I only have the option of downloading a save file?
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#71
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I replayed it twice before I managed to rush the enemy castle with a single Tear unit on my first attempt. Laslo received such a beating that the ground trembled!
... ибо Тень вечно здесь и там, смотрит вблизи или же издали, пьёт слова твои и крики...
В бездне чрева Её покоятся все забытые воспоминания, и тайны прошлого схоронены...
In reply to Zirael
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#72
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I don't remember exactly how it went the first time, but the second time it was like this:
1. Wolf runs around and explores the map near the city, Duncan – between 2 garrisons.
2. Laslo arrives, but the artifact hasn't been found yet, and the army can't get any smaller. Well, I thought, I'll have to replay, but I tried to distract Laslo from the castle with Duncan. There's a convenient loop to the west, remember? So, Laslo, ignoring the city, Wolf, and the imminent victory, rushes after Duncan! :smile03: I run away from him with the more mobile Duncan along this very loop, and Laslo, the idiot, doesn't even think to turn around. And while he's doing that, I dig up the artifact...
3. Laslo is still playing tag, and Wolf is already near the human cities. He captured Horncrest and the other city (I don't remember the name), but then Laslo finally understood the situation and rushed to the dwarf city. But it was still too late, because Horncrest had a portal to another city, so Wolf was still faster.
4. I shamefully lost the big final battle in the besieged city in the auto-battle, but in reality, defeating Laslo using runes turned out to be as easy as taking a candy from a baby (although the battle was quite long). The guy had nowhere to run, so he didn't appear a second time. Mission accomplished! :smile44:
Я бы завоевал мир, да жена меня не отпускает(С)
#73
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Here's how I did it...
First, I replayed the scenario many times because Laslo would attack as soon as I found the Tear of Ascha. Then, I came up with the idea of making him wander all over the map... he would chase after the Mammoth, then the Horse (sorry for the names – I'm afraid I won't be able to spell them correctly), and as soon as I had one turn left, I would teleport to a city. During this time, I gathered a decent army, but it wasn't enough to kill Laslo... I replayed... I lured Laslo and his companions away from the Mammoth with a feint, and then I sent the Mammoth to attack his cities. I captured two cities at the bottom of the map, and then Laslo realized what was happening and ran back to his former city. Meanwhile, the Mammoth was in the second city, and while Laslo was fighting for his city and settling in, my Mammoth slipped past him and started gathering a huge army... I now had two cities, a human city and a dwarven city, and they were both accumulating troops... Gradually, the Mammoth moved around and gathered resources to buy an army, and then the day came. First, I sent the hero from the human castle to Laslo to see how things were going. I was defeated, but I saw that Laslo hadn't really increased his forces, because he didn't have any mines. I took them all over... and then I sent the Mammoth to attack him and crushed him in one bite – it was almost too easy. I had such a huge army that some of the units didn't even get a chance to fight... but I won decisively!))))
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#74
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I just finished the Walkthrough of the mission and Campaign on Veteran difficulty, version 2.1. I played it as follows: at the start, I took Resurrection, as I was developing Chaos magic. Wulfsten came from the previous mission with the following stats: Attack – 14, Defense – 25, Magic – 19, Knowledge – 7 (level 26). Duncan had: Attack – 14, Defense – 17, Magic – 8, Knowledge – 7 (level 28). In general, with the starting army, I went to clear my territory, sending Wulfsten in one direction and Duncan in the other. With the initial army, I could defeat any neutral creatures. The goal was to increase the mana reserve (the Ring of Sar-Iss helped me a lot with this) and hire Lava Dragons to later decimate enemy armies with Armageddon. When I had cleared almost all of my territory (around week 5), Laslo, level 25, arrived with stats like 17-18-11-9 and an army of 42 Cavaliers, 400 Archers, 160 Griffins, etc. I met him with Wulfsten and 8 Lava Dragons. By that time, my Armageddon dealt 1500 damage + pyrokinesis, which was enough for 3 casts. To prevent the Lava Dragons from taking too much damage, I used the Rune of Etherealness. After that, everything went as usual – clearing the map, visiting upgrade locations, and finishing off the opponent. I wanted to develop Sorcery, but I couldn't do it in the end. Oh yes, I dug up the Tear of Ashtar after visiting 3 obelisks; Duncan had Ashtar's blessing. Here are screenshots of Duncan and Wulfsten at the end of the mission:
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#75
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Here's how I played through the entire campaign: I leveled up the Arbalest for Wulstren on Laslo's mission, earning a bonus of 10,000 gold, and quickly built up a dragon army with Duncan. I dug up the Tear in 4 weeks, amassed a large army, and went into battle with Laslo. It was a very difficult fight; I killed everyone except the dragons. I survived only thanks to Armageddon and the ability to teleport.
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#76
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Just finished playing through this mission. I played as a hero. Overall, leveling up Wolfstone's super ability is the best decision. In this map, I obtained it, although it was after defeating Laslo, but I managed to defeat him without it. As I mentioned, leveling up the super ability is the right thing to do because the path to it leads through great skills, and they are all very useful in battle, especially chaos magic, which makes the battles even slightly unfair. I defeated Laslo with 3 Armageddons, losing 6 lava dragons (I had 9). He came to me, as planned in the scenario, on the 4th week of the 1st month. Then I simply cleared the map, and Wolfstone and Duncan visited all the upgrade locations.
#77
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The super ability has two drawbacks. First, it takes a very long time to unlock and becomes available only at the very end, but you need to fight here and now. And second, without a mentor, it's very easy to mess up the upgrade process when you're offered something that isn't quite what you need. In my opinion, it's easier to quickly complete this campaign on Chaos difficulty with automated battles and not bother with the long path to the super ability.
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#78
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Yeah, during one of the previous playthroughs, I didn't get lucky with the super ability; the skills that dropped weren't the ones I needed, but this time everything went well. Plus, there's one advantage: I only needed to level up 5 slots, so I didn't spend any level-ups on the 6th slot at all.
In reply to FireCool
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#79
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FireCool
He showed up at my doorstep, as planned in the scenario, on the 4th week of the 1st month.
The last time I played, he showed up even earlier, in the beginning of the third week, with a crazy army. I hadn't even had time to disrupt the castle and gather an army, let alone get the Tear of Ascha. I had just managed to run and get the Crown of Sar-Issa. I don't know what I would have done if it weren't for Armageddon, but even with it, it wasn't easy to hold out. I made a mistake, though; I could have put the elemental immunity rune on other troops, and there would have been a chance to get fire immunity, and they wouldn't have suffered either.
In reply to Magistar
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#80
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Magistar
Actually, I was a bit late to the party. I could have applied the elemental immunity rune to other units, which would have given them a chance to gain fire immunity, and they wouldn't have suffered either.
Why didn't you replay then?) Were you just too lazy?)
In reply to FireCool
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#81
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FireCool
Why didn't you replay it then? Were you just too lazy?
I just remembered this after I had already completed the mission.
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#82
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And I used Haven and Fortress units with fire arrows and completed it without any problems.

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