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In reply to daktaklakpaksak
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15 years ago
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daktaklakpaksak
Several questions:

1) Frequent crashes (APPCRASH) when playing in windowed mode - how to deal with them?

2) With the high-resolution patch (in windowed mode, again), there is constant lag during the opponent's turn, specifically when they start digging for the Grail. I have to load the game in normal mode. I wrote a bug report to the author, but there was no response. Has anyone else encountered this?
If we're talking about the HD mod, crashes are usually caused by incorrect settings (most often, the resolution), which can be adjusted to find the optimal size that can be specified manually.
In reply to RomarioGrom
15 years ago
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RomarioGrom
If we're talking about an HD mod, crashes are usually caused by incorrect settings (most often, the resolution), which should be adjusted to find the optimal size that can be specified manually.

The resolution is 800x600. What could be more optimal?
15 years ago
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I apologize if the question is not relevant to this section, and if it has already been asked here... But maybe someone can suggest a resource where I can download Heroes of Might and Magic III... There is absolutely no possibility of buying any physical disc. Thank you in advance.
In reply to ATZTEK
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15 years ago
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ATZTEK
I apologize if the question is not relevant to this section, and if it has already been asked here... But maybe someone can suggest a resource where I can download the third installment of the game... buying any kind of disc is completely out of the question. Thank you in advance.
http://www.google.ru/#sclient=psy&hl=ru&newwindow=1&q=%D0%B3%D0%B5%D1%80%D0%BE%D0%B8+3+%D1%81%D0%BA%D0%B0%D1%87%D0%B0%D1%82%D1%8C+%D0%B1%D0%B5%D1%81%D0%BF%D0%BB%D0%B0%D1%82%D0%BD%D0%BE&aq=1&aqi=g5&aql=&oq=&gs_rfai=&pbx=1&fp=f887787dc522d49c
Good luck!
In reply to Vortex123
15 years ago
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My friend and I decided to play Heroes III over the network. First, we used a downloaded version of WoG 3.58f and Hamachi. We managed to figure out Hamachi; we played via TCP/IP, and everything seemed fine until this problem arose: when he attacks my Castle or I attack his, an awkward situation occurs – it shows that my warrior is moving for him, and his warriors are moving for me. And there's nothing we can do about it except exit the game. Moreover, there are strange glitches – creatures that I killed long ago appear as alive on his screen, and vice versa. We thought that the issue might be with the fact that our copies of Heroes were pirated and downloaded from who knows where. So, I installed my licensed copy of SoD, and we both set it up according to the instructions found here: /topic/at/267591/ It seems like someone had a similar problem. But even that didn't help. Oh yes, we also tried this: http://hmm3.fclan.ru/doc/index.php since DirectX versions on both computers are definitely newer than version 8, but it was still unsuccessful. The WoG settings are identical. Both systems run Windows 7; we also tried playing in this way: I used XP, and he used an Xbox running XP through Windows 7, but the problem remained. So, here’s the question: how can we fix the above-described problem?
15 years ago
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Hi. )
In version 4.0, I copy a template file named rmg.txt into the data folder, then enter the game, go to create scenario, random map, show random map, but the template does not appear. The game is not licensed; I downloaded the Russian version from a torrent. What is the problem?
Also, I can't find the meanings of some slang; "gnomnyatnya" and Dragon Utopia are clear, but I'm struggling with the rest.
How do I launch the game in windowed mode?
15 years ago
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Have you tried pressing the “Create” or “Start” button? A map should be created; otherwise, first click on the buttons to configure a random map – monsters, water, players – and then create/start it. The created map will be based on the template that you placed in the data folder. Showing a random map is something different – it shows a list of previously created maps that are stored in the randommaps folder.

The topic about slang and jargon words is here: /topic/2556/

To run the game in a window, open the screen properties on your desktop (right-click on an empty space on the desktop and select "Properties," which is usually at the bottom). There, find the setting for the number of colors/color quality (it's in the "Settings" tab) and set it to 16-bit color. Then, launch Heroes, and when the main menu appears, press the F4 key
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15 years ago
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Cros, it's even more convenient to run the game in windowed mode (later, when you get used to it), regardless of the chosen mode, by installing the HoMM3 HD mod from here: http://sites.google.com/site/heroes3hd/rus/description
You can also find information about it at /topic/5793/
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15 years ago
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I would like to know more about the bug related to attacking unupgraded armies that have an upgraded unit. What is this bug, and how does it manifest?
15 years ago
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The map stores data about a neutral unit as a monster type, their quantity, and various bonuses like fleeing or joining. When attacking a monster in the game, the game applies one clever rule: under certain conditions, neutrals split into several units (you can find out about the exact dependency in the physics engine at http://homm3world.narod.ru/), and under certain conditions, if they split into more than 1 unit, they can be combined with an upgraded unit (this dependency is described on the forum here /topic/at/338107/). The total number remains the same.

After conducting a battle and not defeating the monsters (they fled, died to the hero), information about the casualties should be written back to the map's data, but you can only record 1 type of monster – namely, non-upgraded ones. And the game "loses" or doesn't record the upgraded ones because they have a different type.
Hence, we have this trick: attack, then flee. The total quantity will decrease by the number of upgraded units that were present during the attack. Analogy: attack, kill all the non-upgraded units, flee, and voila – there are no monsters left at all.
And if we know that we cannot defeat some guard force with our entire army, we can buy 5-6 suicide heroes, attack several times, and the number of troops in that guard force will significantly decrease, and then we can finish them off with a regular army.

This is only relevant for monsters on the map; it does not apply to banks or Pandor/events.

And I warn you that using this is illegal in most cases in tournaments and even ordinary games on most Heroes resources.
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15 years ago
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pHOMM
Thanks, I'll keep that in mind. I just read about the ban on using this bug, and I decided to find out what it actually is.
15 years ago
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I play Heroes 3 online using **"gameranger"**, and many people there mention "WCL rules." What are these rules, and where can I find them?
In reply to olegp81
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15 years ago
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olegp81
I play Heroes 3 online using "gameranger". Many players there mention "WCL rules." What are these rules, and where can I find them?
http://www.heroes-iii.com
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15 years ago
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Hello everyone! Please give me some advice on how to participate in various tournaments (websites, etc.). I want to try my hand at my first tournament.

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