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Posts from Tournaments hassles HMM II

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If we make it a smaller map, it will be a map with modified victory conditions, because the original maps are simply too unbalanced and unplayable. If everyone agrees with this, we can create a separate thread with the rules and attach the save file in the coming days.

Now, 4 nprf, I don't think you understood me correctly... I meant that if you give someone two attempts to create a map and then give them five attempts plus a couple of drafts, guess which result will be better... and that's exactly what I was saying, that the type of tournament doesn't really matter... and regarding online play, I didn't claim that you don't play it at all, I just said that it's absurd to rule out those who don't play offline tournaments but are willing to play online.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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The victory conditions can, of course, be changed!
Are there any requests regarding the rules?
What should we do with the discussion point? It seems that most people are in favor of not discussing it...
In reply to Qwerty
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Qwerty;43895

...What should we do with the discussion point? It seems like most people are in favor of not discussing it...
Maybe we can exclude a full-fledged discussion but still allow sharing impressions with some mentions of current moments?
Герои - это клёво.
In reply to Alan
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Alan;43894


Now, 4 nprf, you misunderstood me... I meant that if you give someone two attempts at a map and then give them five attempts plus a couple of practice runs, which result will be better... and that's exactly what I was talking about – that the type of tournament doesn't really matter... As for online play, I didn't claim that you don't play it at all; I just said that it's nonsense to dismiss those who don't play offline tournaments but are willing to play online.

I understand everything. For a long time, I myself thought that offline tournaments were complete nonsense, but after playing in arena tournaments for the first time, I realized that it's actually very interesting and not as simple as many people think.
In general, offline tournaments are a very good test of skill and quite accurately reflect a player's level. If a player performs very poorly, it means that they also play accordingly online. And if they play, for example, like Fanat here, then you can already play with them online. But playing with someone online without knowing their skill level is usually not interesting for either the winner or the loser, if their skill levels differ significantly.
I would gladly play Might and Magic II online, but it crashes very often for me, and not just for me, and I don't need any suspicion of malicious intent behind these crashes!
In reply to Zingel
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Zingel;43898
Maybe we could exclude a full-fledged discussion but still allow sharing impressions with some mentions of current moments?

I'm all for completely REMOVING the discussion!
But if people want, we can leave it, but only in GENERAL terms and WITHOUT ANY SPECIFICS!

Then, in this case, the organizer and moderator should carefully monitor compliance with these conditions (extra work).

In my opinion, it's interesting to maintain the atmosphere of the tournament and the tension of uncertainty... and then there's a flood of emotions and tactics

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
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I believe that a decision needs to be made regarding the question of "whether or not to discuss the tournament while it is in progress." The final word should be with the tournament organizer.
Герои - это клёво.
In reply to Prorock
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Prorock;43916
I think the discussion should be completely REMOVED!
But if people want it, we can leave it, but only in GENERAL terms and WITHOUT ANY SPECIFICS!

In that case, the organizer and moderator should carefully monitor compliance with these conditions (extra work).

In my opinion, it's interesting when the atmosphere of the tournament and the tension of uncertainty are preserved... and then there's a flood of emotions and tactics from the GAME!

Sincerely,
Prorock.

Often, in such cases, there is complete silence during the tournament, and then emotions that turn into suspicions. I don't know if this is right. But I am sure that no one is obliged to teach anyone how to play, and all explanations about the walkthrough should be given only by the tournament host at his request or at the player's own request.
In reply to nprf
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When will the 3rd Heroes 2 tournament start?

I'm burning with anticipation to take a rematch and play again.;)

Next time, I promise to approach the tournament with full dedication.:)

P.S. I would prefer a tournament focused on developing a hero up to a certain level!

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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Friends, let's start discussing.
Questions:
1. Dates. My proposal: December 21, 2006 - January 23, 2007.
2. Tournament type.
Options:
a) Speedrun;
b) Arena (within a set period - 29 days - provide the largest army with the strongest hero);
c) Fastest hero development to a certain level;
d) Within a set period, collect the maximum number of skeletons;
e) Within a set period, maximize hero stats;
f) - Suggest your own options.
3. Map size.

The rules will be discussed after we decide on the tournament type.

Орден Фениксахаризматический :) лидер
In reply to Qwerty
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Qwerty;52948
Friends, let's start discussing.
Questions:
1. Dates. My proposal: 12/21/2006 - 01/23/2007.
2. Tournament type.
Options:
a) Speedrun;
b) Arena (within a set period - 29 days - provide the largest army with the strongest hero);
c) Fastest hero development to a certain level;
d) Collecting the maximum number of skeletons within a set period;
e) Maximum hero leveling within a set period;
f) - suggest your own options.
3. Map size.

The rules will be discussed after the tournament type is determined.

1. The dates 12/21/2006 - 01/23/2007 are fine;
2. Tournament type, as I already said, option b;
3. Map size - medium

Best regards, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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1. agree
2. Tournament type: d) maximum hero development within a specified time
3. Map size - medium or large
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Me too! Offline! I disagree with Kyle regarding #3; I want a minimal playthrough time.
Alliance of Lightлидер клана (список кланов на HW) :)

ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.
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Qwerty;52948

b) arena (within a specified period – 29 days – provide the largest army with the strongest hero);


It will be difficult to agree on the strongest army. Or is the hero's level taken into account first? If so, that's NONSENSE.
Alliance of Lightлидер клана (список кланов на HW) :)

ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.
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Easy there, no need to be so abrupt. The essence of arena tournaments: the game lasts for 29 days, after which only one hero with an army remains on the map. Then, he moves to the "arena" where he battles another hero from a different save. If one has 10 dark fighters and the other has 10 peasants, the hero's stats won't save him. With roughly equal armies, the spells in the spellbook, stats, morale, and luck naturally play a role. But, it seems this won't be an arena tournament (already three votes against it). Please express your opinions more actively!

Орден Фениксахаризматический :) лидер
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I suggest – the minimum number of days to complete the map.
Alliance of Lightлидер клана (список кланов на HW) :)

ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.

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