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Posts from Mafia 24. Spy Paranoia

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15 years ago
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Mafia 24.
Spy Paranoia

The war between the Reds and the Blues for the Colorless Lands is in full swing. Fierce battles are raging across the entire front line. Military camps are overflowing with recruits, who are being trained into professional soldiers at an accelerated pace. Where one scout could not penetrate due to a vile mine, a second will pass through ten seconds later. In place of a sniper killed by a stray shrapnel piece, a newcomer will stand ten seconds later. And the doctor will administer life-saving injections using the medical kit of a colleague killed ten seconds ago. This is a brutal war. It could have lasted for long years, if not for them...
The top-secret super-mega-omega-hidden base of the Blues. An elite school of spies training dozens of agents of various specializations in individual cells. This is the base where all "TOP SECRET" documents of the Blues are stored. And this is the base that the Reds spies have penetrated. Skillfully changing their appearance and eliminating base personnel, they broke into the holy of holies — the command post. The coveted briefcase was so close, but the Reds faced a problem: eleven Blue spies had just finished their training and hastily left their cells in response to the alarm. The Blues did not know each other, and the Reds took advantage of this... There were 16 people in the command post hall, all in blue suits and blue masks. People would either glance suspiciously at one another or fix their gaze on the briefcase. Five were extras — the Reds had disguised themselves perfectly, but the Blues did not intend to surrender. The real spy games began...
VERSUS

Game Rules.

1. Mage Guild – Hostor. The ICQ number will be sent to all game participants en masse.

2. During the game, it is forbidden to change your nickname, avatar, signature, or personal information. If it is vital for you to change this information, discuss the changes with the Mage Guild first. If you have been killed but wish to edit your profile, you must take a screenshot of your profile before the change and leave it in the thread.

3. The game begins with night. At night, players send Night Actions (NA) according to their role (if you decide not to use NA – notify the Mage Guild, otherwise this will be considered offline and may lead to a modkill); the Mage Guild must confirm receipt of the NA. The sooner the Mage Guild receives all NAs, the earlier day will arrive.
Night limit is 24 hours; after that, NAs are not accepted. At night, no one has the right to write anything in the game thread, even in "deleted posts."

4. Day lasts exactly 24 hours. In extremely rare cases, an earlier or later end of the day is possible.

5. Votes must be formatted in bold as "Execute " (creativity is allowed – within reason), otherwise the vote will not be counted. If you do not believe someone should be executed today, announce that you are abstaining from voting in the format "Hang no one." If you wish to cancel your vote, write "Do not execute ", also in bold. One message may contain one vote and one vote cancellation.
Execution requires only a majority of votes. If a player reaches the "required" number of votes, they will still be hanged only after the end of the day and only if the votes do not change. If the majority vote as "Hang no one," then the day ends without any players being executed.
All "double votes" are displayed only in the voting results and only if they belong to the majority.
Players creating lists of votes is encouraged.

6. Clues about killers in reports are given based on the user's profile (nickname, avatar, signature, etc.). If a kill was unsuccessful, the killer will find out, but not why it failed. No clues are given for unsuccessful kills, except those declared by the killer themselves. Reports also contain a hint about the role of the deceased. The killer may plant 1 additional clue at the crime scene. It must point to them and be original (i.e., do not leave clues of the "for the super-observant" variety). Regarding the difficulty of these clues, there is considerable freedom, but the Mage Guild reserves the right to reject a specific clue, with or without explanation.

7.
Discussing the game outside this thread (i.e., in PMs, ICQ, etc.) is allowed only if you have a role that permits it.
In groups, decisions are made collectively; the final word remains with the group leader. If any member of the group is offline, the group leader may make a decision without them.

8. Do not edit your messages. Try to write without errors from the start.

9. Eliminated players and those not participating in the game are forbidden from writing in the game thread, discussing the game with participants, or posting information about their own/others' roles. All comments — after the end of the game or in the "General discussions" thread.

10. It is forbidden to reveal your / someone else's role, or elements of it, as well as information obtained through them, in public places or among players who are not in your group. The same applies to information about other players. Phrases like "and also I know something about him that I can't say" are a violation, regardless of whether you actually know something or are lying. Statements such as "I checked," "according to my information, which I cannot disclose," "I know for sure" — etc., are forbidden. Unargued shouts like "He is MAFIA!", "I am Peaceful!" and so on are allowed.
To avoid violating this rule, try to frame your thoughts as assumptions or as an IMHO based, for example, on clues or behavior. It is permitted to reference the rules, the Mage Guild, your own posts, or other players' posts, as well as any external sources where you dug up some info via clues.

11. Modkill (in rare cases — replacement) is performed:
- In case of a gross violation of the rules or a repeated minor violation.
- If for two consecutive days, nights, or a day and night, a player shows no activity without notifying the Mage Guild about possible offline status.
- It may be performed at the player's request in the event of circumstances that prevent the player from taking an active part in the game.

12. There is no first-night immunity. It's a New Year's game, everyone dances!

13. After each night, these rules will be supplemented with certain features, the essence of which the Mage Guild brazenly hides. :p

Role List:
Blues:
1. Spy-Saboteur
2. Spy-Engineer
3. Spy-Detective
4. Spy-Medic
5. Spy-Analyst
6. Spy-Bodyguard
7. Spy-Orator
8. Spy-Killer
9. Spy-Trickster
10. Spy-Blunderer

11. Spy-Psychopath
Reds:
12. Spy-Spy
13. Spy-Chemist
14. Spy-Demolitionist
15. Spy-Intern
16. Spy-Destroyer

Participant List:
1. Aziral`
2. Zybr
3. Sunny!
4. Arandor
5. Thorium
6. Слоныш
7. Happy Girl
8. Котейко
9. Morning
10. Вегтам
11. Зедзи
12. Нэйра Дрейк
13. Werevolka
14. MedjersoN
15. Hermit
16. Ta Kotoraya...

NA Order:
1. Spy-Saboteur blocks
2. Spy-Detective checks
3. Spy-Engineer protects
4. Spy-Bodyguard protects
5. Spy-Analyst compares
6. Spy-Demolitionist kills
7. Spy-Killer kills
8. Spy-Destroyer kills
9. Spy-Psychopath kills
10. Spy-Spy kills
11. Spy-Chemist kills
12. Spy-Intern kills
13. Spy-Medic heals
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15 years ago
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I got number **#9**, as usual.
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15 years ago
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Number 4, please.
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15 years ago
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lol, you don't even read what's written in the rules. I'm signing up.
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15 years ago
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lol, you don't even read what's written in the rules.
What makes you say that?
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15 years ago
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Do you see that list with numbers? How do you imagine a list with an unlimited number of participants?

Added 1 minute later
I may be wrong, but I don't see how it could be any different. Correct me if I'm wrong.
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15 years ago
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I wanted to choose the last number, but since there are no numbers left, I'll just **sign up**.
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15 years ago
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Sunny!, what difference does it make? Everyone will be assigned a number anyway, otherwise how will we generate roles? That's why Azi and I reserved these numbers for ourselves. We didn't write 30 or 50. There will definitely be 7 people.
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15 years ago
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Hostoru will still have to create a list of participants (even if it's just in his notebook).
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15 years ago
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Why can’t we upload videos right now?
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15 years ago
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Signing up... And roles can be randomized without numbers.

Added 1 minute ago
Morning
Why can't the roles be posted now?

Because the arrangement will vary depending on the number of people.
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15 years ago
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Here, Thorium gave the correct answer.
In reply to Nyashechka Kavai
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15 years ago
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I'm signing up. I think it would be good to reserve a spot for Tanya as well. :rolleyes:

Hey, what if thirty people actually sign up? :confused: We should probably set some kind of quota.
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15 years ago
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I can come up with something for 30 people too... hopefully. Relax, the Joker didn't have a plan either...
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15 years ago
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That’s right, sit back and relax. Give my toxins more time to work.

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