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Posts from The Tale of Igor's Campaign

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For reference, when I played the first version, the cutscene and the quest to go to the ships appeared after capturing the third town – the one near the outpost.
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I can only say this: :eek:
I'll figure everything out...
 

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Skull
I like this idea!:D And instead of morale, could the shield give initiative? Leadership is already leveled up. I had a dragon shield, and with 6 dragon artifacts, I wouldn't put on a shield from the Grim.
That's great! To be honest, I can't make it give initiative. A shield and 6 more artifacts? The main thing is that there's an even number of them. In this case, I would still put on a large shield. Or maybe make it something like this... +20 defense, Skull? :D

Added 1 minute ago
And in general, if there's retribution, any bonus to leadership will be useful.
 

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Skull
No, in game 6 came with a shield. Anyway, do it however you want, and people will figure out what's more useful. I had Retribution, but it gives no more than 25% (it says so right in the wheel), just like Luck, which is no more than 50%.
I agree. And I didn't think about Retribution... Otherwise, it would be great to have Leadership 12 and Retribution :D

Added after 36 seconds
By the way, it's not written in the wheel for me.

Added after 16 hours 1 minute
Version 1.0: Everything related to Sir Grim has been fixed.

Added after 2 hours 41 minutes
1.0.1:
Fixed the ability to land on the shore in the wrong place.
Increased the garrison of Orcs so that Andreas cannot pass (it turned out that he could figure out how to do it).
 

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Warriors do not resurrect after Sir Suroth.
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Oh, something strange is happening with this map :( I swear, everything is fine on my end! Is it really working differently on different computers? asseco, how are things going with the rest? Is the dialog box working? And does it give you the shield?
 

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The shield provides +10 to defense and something else. It's quite beautiful, with a lion on it. And it only promises to resurrect people in the dialogue window. Well, Elrath is with him, along with the Stern. Anyway, I built a ship, sailed to the native shores, returned to the city... but the game doesn't end...
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I have already investigated this bug (with some help). In version 1.0, there are 2 scenarios: 1) Andreas breaks through the garrison. In this case, you need to load the game and somehow distract him. 2) Landing site. You need to land at the lowest possible point. In 1.0.1, as I already mentioned, everything has been fixed.
 

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Actually, I was aiming for the lowest point, but the computer chose a different path. I'll try replaying the end now. And the version is exactly 1.0.1.
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Skull
How many guards and archangels were there?

Looks like 15 each.

Well, I finally finished it, as it should be... a sad ending, though: "Seeking foreign lands, he lost his own..."
Will there be an expedition to Shio???
In reply to asseco
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asseco
Actually, I was aiming for the lowest point, but the computer chose a different path. I'll try replaying the ending now. And the version is exactly 1.0.1.
I'll check again. I haven't figured out the Sir yet :smile05:. I specifically created a "special" version for my test with 10,000 phoenixes and portals. I take the phoenixes, attack Sir Grim. Before I can deal with him, I manage to eliminate the goblins and orcs. I win. I check the troops – everything is in place. So far, no clues, unfortunately.
asseco
Well, I finally passed it as it should be... a sad ending, though: "Seeking foreign lands, he lost his own..."
Will there be a campaign in Shio???
Orcs are nomads. I think the death of their comrades should be much more terrible for them than the loss of property.
Yes, I'm planning a campaign where we'll meet the Khan again. But I'm not promising it will be soon.

Added after 21 hours 46 minutes
New version 1.0.2. I tried to block the entire coastline there + paid more attention to the point about calling in reinforcements.
 

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I finished it! :))

Now everything seems to be working fine. There's just one thing: I couldn't defeat Sir... :( 45 guards and 15 angels are still manageable, but he has a phantom (which moves immediately) + resurrection for the angels + a guardian angel... In short, it's impossible for me.

Overall, I have only positive impressions of the map. The plot, cutscenes, humor (the cartoon with the ships was hilarious) - everything is top-notch. The quests are interesting, and the original artwork is just amazing! Just need to correct the spelling and punctuation a bit (I'm still willing to do that), and the map will be perfect.

I'm looking forward to the continuation of this map, and I'd also really like to see an elven campaign;)
In reply to Divinora
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Thank you :)
Divinora
Just need to correct the spelling and punctuation a little (I'm still willing to do that), and the map will be perfect.
Ser9K is not currently active on the forums. Maybe through PM?
 

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Ment, I replied in a private message.
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Hello!!! I destroyed 4 castles. I finished off the caravans... The garrison isn't unlocking... The Tear of Ashera can't be dug up because there's a stone where the treasure should be! Is that how it's supposed to be?
CARPE DIEM!!

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