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Posts from Reports of online games and their confirmations (Winter season 2010-11).

5.0 (1 rating)
In reply to Vasutka
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15 years ago
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Vasutka
12/17/2010 Vasutka (red, Swamp, Tazar, Tazar) def Savensan (blue, Inferno, Nimussa, Nimussa), 211
The setup turned out pretty good + a native secondary hero... + I gathered a lot of Hives.
Thanks for the game!

It was a good game. Two Swamp secondary heroes... everything was slow everywhere. Thanks for the game.
In reply to Gomunguls
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15 years ago
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Gomunguls
17.12.2010 Gomunguls (Blue, random, Adelaide, Stig) def Heroes of Might and Magic 3 (Red, random, Inferno, Khalid, Alamar) Panic, 1.4.4

I confirm. Looking at the Facebook screenshot, I would never have thought that Stig with 4-9-9-9 would beat Alamar with 5-4-12-10 (200) here... As it turns out, I was deeply mistaken. He lost badly :) when he decided to approach... Then they fought when he was closing in. There were 20 archers and 12 monks left on his side...
I played it wrong, why did I focus on meat when playing Alamar... Devils with trade were unnecessary. Thanks for the game!

P.S. although I don't know, I win this battle against myself :D I can't fight at all...
Anyway, I looked at different options, and if I hadn't acted like an idiot, I should have won the battle... So, that's where skill decided the outcome :smile30: All I had to do was cast Stone Skin in the first round, I thought I had so much mana, I needed to use combat spells...
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Show your true face when losing. Make sure it`s not ugly.
15 years ago
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12/18/2010 VahTank (Blue, Swamp, Wistan, Wistan) def ariputra (Red, Inferno, Kalh, Kalh), 2SM4d(3) 114
I took one restart because I was severely locked down at home.
The game promised to be interesting, but unfortunately for me and my opponent, when he tried to break through to the secondary base on the right side of his spawn, he was met with fierce snipers, from whom he suffered irreparable losses. Thanks for the game.
In reply to theShevanesian
15 years ago
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theShevanesian
12/17/2010 theShevanesian (red, Rampart, Kirr, Kirr) def SunshineX (blue, Conflux, Ignissa, Grindan) 2sm4d(3) 214
Thanks for the game!
I ventured into the first treasure in the middle of week 2, and on day 132, I found a Utopia (2). I should have gone for the Opponent's treasure, but there was another large sandy treasure nearby, and I was tempted by the Scout and went for it. In the end, I spent more than a week, and only found Sandals as an artifact. My opponent had control, and in the final, a spell ruined all my plans; the Conflux couldn't compete with the Rampart in terms of units.
Thanks for the game.
In reply to AYMAN
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15 years ago
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12/17/2010 AYMAN (red, swamp, Tazar, Tazar) def bubuch (blue, Castle, Valenska. Kirr) 2sm4d(3), 141
I confirm, that's exactly how it happened! Thanks for the game.
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15 years ago
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12/15/10 Might and Magic Hero (red, rnd, strongh, vey, gretchin) def Sevensan (blue, rnd, castle, cuthbert, arlach) Jebus 144

In the early days, a couple of ogre, wolf, and goblin ambushes. Stable. Secondary information. Retreat home.
116 – ambush of mychs. 117 – spend the night in the Hive. Bears at home in the castle. 121, Hive 8, wings behind the dendrites. I find peppers in a cart. 2 turns are not enough to send the hero and chase after the one who flew over the mountains... 122, Hive 4, and I retreat, with wings it's very convenient to carry the army back))). I take the Pandoran artifact near the castle behind the monuments (15k gold), the next day will be enough to upgrade the bears. 123, the gretchin is heading towards the boots, not far away is a +3 shield, everyone is guarding the monuments, it's like an invasion... :) 124, everything is taken, moving towards the 2 nearby Hives, I take a +5 club, the gretchin finishes level 10, 15-12-1-1 :D But it's not easy to get close to it... And it's quite evil, 10+ archons... I decide to do it on turn 131. 127, 18-13-5-2, spend the night with the hero on bears.
131, 14 archons - 6 ogres - 60 goblins, gave the log. Hive 12. Orator's hat. I advanced the log. 132, in the Pandoran artifact, there are 6 hydras, I don't know why I need them, I exchanged them for 80 goblins. Hive 6. 40 ducks. I speed up with pizzas, now I definitely need to scout the area... I was taught)). The opponent is somewhere near his spawn point, he probably hasn't left yet. 133, the entire 5th level for 22 bears, a horde of united creatures for 15k experience, and someone else... In short, +3 levels, I advanced the air units, and sat in the fortress to regain mana. 134, +2 ducks from the secondary location)), I take 2 Hives and a teapot behind 2 crystals, a +12 shield behind the monarchs. 136, double go of the opponent. 137, a table. The opponent is moving around somewhere... I chased him near his spawn point, and on turn 144, I killed him in the castle, thanks for the game!
I will be able to take revenge when I play as well as I did in the previous game ;)
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Show your true face when losing. Make sure it`s not ugly.
In reply to Герой Меча и Магии 3
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15 years ago
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Heroes of Might and Magic 3
15.12.10 Heroes of Might and Magic 3 (red, rnd, strongh, vey, gretchin) def Sevensan (blue, rnd, castle, cuthbert, arlach) Jebus 144


On 117 placed Angels, 211 Archangels... 2 pieces. Ran around for a long time, couldn't figure out where the juiciest part was) only scouted on 216 the 3 Griffin Conservatories near the road to ГО, took everything, was about to take the utopias, the opponent arrived) 11 Archangels + some small units, and there it's 30 30 ... first time playing this map, now I'll know) thx f game
15 years ago
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report for 12.13, didn't get to it earlier
Cergo (blue, Tower of Nela) def. Sevensan (red, Fortress of Kreg) in a skirmish, 217 points
the game clearly dragged on; the deciding factor was the plague week, where I gathered various goodies thanks to magic, and the opponent couldn't take the utopia. The opponent surrendered and refused the auto-win.
In reply to Cergo
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15 years ago
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Cergo
report for 12.13, didn't have time before
Cergo (blue, Tower of Nela) def. Sevensan (red, Fortress of Kreg) score 217
the game clearly dragged on, the deciding factor was the plague week where I gathered various goodies thanks to magic, and the opponent couldn't take Utopia. The opponent surrendered and refused the auto-save.

old game
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15 years ago
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18.12.2010 RiMpel2 (red, random, rampart, Koronius, Terek) def Heroes of Might and Magic 3 (blue, random, inferno, Ignatius, Tazar) Anarchy, 134

After a bunch of restarts on Jebus Cross, we decided to play anarchy full random :)

I'm dealt rampart, hoping to dig up diplomacy. I search and search - nothing :( I decide to put skills into Terek, because I'm planning to beat a group of cyclops for a Pandora's Box, and with Haste and Tactics it will be super nice. I take a chest with him, and oh wonder! At level-up, they offer diplomacy! :smile04: The plan to throw myself at the cyclops immediately disappears, I start devouring chests, break through to a secondary. I recruit about 40 Centaurs, already not bad ;) And all the right skills keep coming, I can't refuse. As a result, on day 1 week 1, Terek is level 9 with a full set: Wisdom, Tactics, Logistics, Offense, Defense, Earth Magic, Leadership, and Diplomacy. I take a dwelling of cats and grab a dungeon secondary, set up a portal.

Week two begins. I buy up cats, take a Dragon Fly Hive for 6, and go into the portal, because it's still too early for the central treasure zone, dragons are visible everywhere :confused:
The portal was guarded on both sides by some hefty forest brotherhood :) I recruit 50 Elves and the same number of upgraded Dwarves. Through the portal I end up in a swamp treasure zone. Skills are leveling up, the army is growing :cool: Next, I petted the cats, which increased by as many as 39 units :smile04: :smile03: I take a Pandora's Box for 10k XP, level up Earth Magic and Wisdom. I beat 9 gold guards for a library and a Pandora's Box. I open it... and there's ALL THE EARTH MAGIC! :smile13: Nearby is a mini Dragon Utopia, but it gave a Helm of the Alchemist +6 all, Boots of Speed, and an amulet for morale. Well, now I run fast, and I still have mana for Town Portal ;) I take another Pandora's Box for 20k XP, recruit 90 Ogre Magi, 9 Chaos Hydras, and Town Portal to the dungeon. I refill mana, upgrade the cats, and run to the central treasure zone.

Week three begins. I kill a few dragons, a Pandora's Box with 35 Orcs, gloves at the market, and I go down to the metro. To Tazar :D

In the final battle, the forces were not equal, and Tazar dies :smile05:

Thanks for the game! Diplomacy rules :p
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15 years ago
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18.12.2010 Erdem (Red, Conflux, Pasys, Pasys) def Albert@s (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 125

A Premier League game on Contact, probably the first Conflux game in 3 years.
The start gave fast roads, on the 1st secondary-Castle, with a marketplace, Griffin Conservatory houses at the Citadel + colored external dwellings for Air Elementals and Magogs. On the 2nd, a Medusa dwelling, secondary-Dungeon, a Griffin Conservatory (2) by Jeglar. The opponent had a natural secondary, so he decided not to delay and go visiting via the adjacent metro (using basic map scouting from the 1st, I saw piles of wood and ore there, characteristic of a secondary), at 124 I sped up at the lift and at 125 caught Das on 3 Angels. 5 Griffins, 2 Angels, 32 Air Elementals, and 10 Magogs roll, the opponent surrenders. Thanks to Albert for the game!
Человек человеку - друг!
In reply to RiMpel2
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15 years ago
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RiMpel2
18.12.2010 RiMpel2 (red, random, rampart, Koronius, Terek) def Heroes of Might and Magic 3 (blue, random, inferno, Ignatius, Tazar) Anarchy, 134

Confirmed. Labyrinth, blocks.. All very sparse. On the first I barely pick up ifr. Then no money at all, I buy someone at the tavern only on the 3rd week. I did get a native secondary, but what's the point.. By the middle of the 2nd week, Terek looks pretty scary, but tolerable for now. By the end of the 2nd week, Terek already has everything 15+... First impression is I'm playing Panic, and he's playing Jebus Cross. :D Closer to the time of death I see Terek breaking through 50+ Mantises with 50+ Scorpions.. I still have nothing, running back and forth. Diplomacy as it turned out, I didn't figure out the main trump card of no-rules play. Thanks for the game! It was so interesting, ah...
Show your true face when losing. Make sure it`s not ugly.
In reply to Erdem
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15 years ago
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18.12.2010 Erdem (Red, Conflux, Pasis, Pasis) def Albert@s (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 125
I confirm, it didn't work out from the very start, what's the point of a double if there's no money,
on 122 I took a Griffin Conservatory with 3 Archangels 0045 with oil, I had 170 Troglodytes, 28 no-growth Evil Eyes and 17 upgraded Harpies, I came out with 22 Evil Eyes, 8 Harpies and 55 Troglodytes, and there the opponent attacks immediately, out of the blue, surrender and there was no point in continuing, thanks for the game.

Added after 1 hour 9 minutes
18.12.2010 Albert@s(blue, Fortress, Bron, Tazar) def marajan(red, Castle, Valeska, Galthran) 2sm4d(3) 211
The spawn was decent, I scouted external dwellings: Efreet Sultan, Faerie Dragon and Serpent Fly, took everything on week 1, took a secondary Dungeon, Tazar has Logistics and Earth Magic, home 12346 at the Citadel...on week 2 I took a Dragon Fly Hive on 4, complete clean-up and then rush to the Griffin Conservatory on 3...131 I buy and take 2 Griffin Conservatories with 3 Archangels each, I go to the opponent bypassing the Beard Face(20-49 Green Dragons), I take his secondary Conflux and through View Earth I fly to his main town, I take it...scout heroes seek the opponent's main hero, but I can't find him for a long time, and he's without a castle...In the Dragon's Cave I find a set of Faerie Dragons and take it with the loss of 2 Archangels(omg), I buy brother Grimm...The opponent flies to the Conflux secondary, I let him through, hoping to bring reinforcements by chains and another brother Grimm on 211, the plan works, on 211 I bring reinforcements and attack myself...The opponent's 200 Skeletons couldn't affect the final result in any way, gg, thanks for the game...
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15 years ago
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12/18/2010 bRitvo4kA (red, Stronghold, Stronghold, Necropolis, Necropolis, Terek, Galtran) def RiMpel2 (blue, Swamp, Stronghold, Rampart, Dungeon, Tazar, Tazar), Hypercube, 122
Thank you for the game!
В дикім полі
In reply to bRitvo4kA
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15 years ago
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bRitvo4kA
12/18/2010 bRitvo4kA (Stronghold, Stronghold, Necropolis, Necropolis, Terek, Galtran) def RiMpel2 (Swamp, Stronghold, Rampart, Dungeon, Tazar, Tazar), Hypercube, 122
Thanks for the game!
Thanks for the game.

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