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Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
The phrase about the Sanctuary is because... The rest doesn't apply here. The question is, does any hero need to simply discover this Sanctuary? Or is it necessary to learn magic from it? Although I have a guess about the answer. It's the same as with Pandora; if you don't study it, it doesn't count. And here's the catch: for this point, "find and visit" doesn't necessarily mean "study."
Show your true face when losing. Make sure it`s not ugly.
The phrase about the Sanctuary is because... The rest doesn't apply here. The question is, does any hero need to simply discover this Sanctuary? Or is it necessary to learn the magic from it? Although I have a guess about the answer. It's the same as with Pandora's Box; if you don't learn it, it doesn't count. And here's the catch: for this "find and visit" point, it doesn't necessarily mean "learn."
Yes, to use "Raise Dead," it's enough for any Hero to visit the "Sanctuary" with the "Raise Dead" spell.
Yes, to use "Raise Dead," simply have any Hero visit a "Sanctuary" with the "Raise Dead" spell.
And again, this doesn't answer the question :) Visit, or learn? If I visit with a Hero who doesn't have enough Wisdom, he won't learn the spell. But he still visited.
Show your true face when losing. Make sure it`s not ugly.
And again, this doesn't answer the question :) Visit, or learn? If I visit with a hero without Wisdom, he won't learn it. But he did visit.
Why learn, Tannt already has it anyway. That is, if he (and not a scout hero) visits, he also won't learn it, because he already knows it. Therefore, visiting is enough.
And again, this doesn't answer the question :) Visit, or study? If I visit with a hero who doesn't have the Wisdom skill, he won't study. But he did visit.
In my opinion, it is clearly stated that visiting is enough for anyone... The answer is quite clear, you see:))), going around in circles... yes...
Well, we used to argue about Pandora with magic and scrolls 4, 5 :) And it seems like we came to the conclusion that if a hero without wisdom takes Pandora, let's say, for the entire map, he still can't use the scroll of the gate portal... Honestly, I thought the same logic would apply here.
Show your true face when losing. Make sure it`s not ugly.
Here I occasionally appear on the forums. And an idea came to mind: shouldn't we translate the rules into a foreign language? This would make it easier to coordinate, and also provide an alternative to the tedious WCL rules. I'm ready to take on the task.
Here I am, occasionally appearing on the forums. And an idea came to mind. What if we translated the rules into a foreign language? This would make it easier to communicate and also provide an alternative to the tedious WCL rules. I'm willing to take on the task.
A worthwhile endeavor +1. Preferably a new edition.
Sometimes I participate in GR. And I had an idea. What if we translated the rules into a foreign language? It would be more convenient to coordinate, and also provide an alternative to the tedious WCL rules. I'm ready to take on this task.
Definitely in favor. Especially if there's a desire to do so.
By the way, either Javdet advertised it, or it was just a coincidence. But I also spent time in it this week. It immediately brings to mind the words of some people, like " "I like to play with foreigners." And among them, how many... terrible players you encounter... It's not surprising why some people enjoy playing with them :D.
WCL rules, no comment, very accurately described. When you start explaining that TP is normal, they look at you like you're talking about something completely new. It's impossible to explain all this due to the language barrier. As a rule, they play maps of size M (or even S) and without underground (what did you expect, control is banned :D :D :D).
And in general, if there are such rules in English, what's wrong with that? We'll expand, so to speak, and maybe we'll get some good foreign players who will regularly play here :)
In general, +1
Сейчас балуюсь этим https://vcmi.eu/download/ За то что нейтралы не бегают за единичкой, для меня это уже стоит того
What annoyed me the most there was the rule prohibiting the construction of native secondary creatures and starting with only one 7th-level creature. And not upgrading Angels and Vivs – that’s what makes it fun to kill them.
I apologize for the pause in the discussion; I was busy with rankings and Tournaments.
Oelm
Here's how I sometimes appear on GR. And an idea came to mind: shouldn't we translate the rules into a foreign language? This would make it easier to coordinate and also provide an alternative to the tedious WCL rules. I'm willing to take on this task.
That's a good thought, but not a new one. A translation already exists. I made one for the previous MP with WCL. /topic/at/350420/ At that time, by the way, there was a surge of interest in HW among foreigners. So, I think they could easily join us. I'll edit it in the next few days and post it here; you can correct any errors. When choosing an opponent, check their ranking; then there will be less chance of encountering someone who is disastrously bad. There is statistics for each player, so it’s easy to understand their level if they have played games with the “top” players in the ranking.