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The "ment" also decided to add his two cents. :D My main task was to kill as many orcs as possible as quickly as possible – it was exactly the kind of work needed for Armageddon. If you use cold, Garuna can deflect it, and as a result, say, only 2 out of 3 units will be affected. Armageddon is also deflected, but the statistics are different: 5 out of 7 units. The damage is much greater. Regarding rage: the main thing is not how much damage Garuna reduces with it, but how much rage Ora reduces from her. If you don't touch certain units at all, they very quickly accumulate maximum rage, and then cold won't help. Therefore, the orcs need to be "calmed down." Furthermore, Armageddon kills Ora's troops. Yes, but they are still not a pity, because Garuna's army is three times stronger, so attacking is suicide. Therefore, we stand in a strong defense and don't attack anyone, protecting the golems, which always become the key to victory at the end. However, in my case, this didn't help – even without rage, the executioners quickly took care of the units protecting them. Garuna has insane attack power, which, moreover, increases thanks to her ability, while Ora has negligible defense. Garuna's defense is also weak, but Ora's attack is the same. But Garuna can accumulate rage, so you correctly pointed out the rakshasas – they are the only ones who can kill at least someone. In my replay, they managed to hit someone once. Although, of course, it was possible to get more value and try to save the golems, but what is, is.
In short, Garuna's troops are killed exclusively with magic, and your own troops need to be preserved for as long as possible.