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Posts from Who is stronger, those who rely on swords or magic? (Follow-up to the poll: Who has sufficiently powerful magic?) Auto-translated

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Who relies more on swordsmanship than magic?
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#1
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Here, I continue the discussion about tactics and tactical capabilities of different factions in "Heroes 5".
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#2
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It seems that, in general, magic is more effective than melee attacks in the game. I just noticed that, so it's the opposite of what I thought.
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#3
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Yeah... they don't have much in the way of magic.
aka Sir Holmes aka David Jones.
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#4
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Haven relies more on strength than on magic.
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#5
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Well, why not? Light magic is quite powerful, although a Knight is a Knight, and his job is to fend off Imps with his sword.
Убей в себе государство...
Е.Летов царство ему небесное...

Ибо во многой мудрости много печали,умножающий познание умножает скобь...
Царь Соломон
In reply to Artes
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#7
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Artes;43483
STRONG ARMIES COMBINED WITH STRONG MAGIC IS AWESOME.
Really? And I didn't know that!:mad: :mad: :mad:
It's not possible for everything to be perfect all at once!
Убей в себе государство...
Е.Летов царство ему небесное...

Ибо во многой мудрости много печали,умножающий познание умножает скобь...
Царь Соломон
In reply to Eric Wynn
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#8
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It is rare when there is a balance between Might and Magic.

Эй, ты, простой смертный, хошь стать Хранителем Силы?))) :smile49:
Ты уверен, что знаешь, в чем Сила?

Член Potter's Army
Это безумие!

Ушел в Тень... Надолго...
In reply to Александр Г.К.
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#9
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Alexander G.K.; 43606
It's rare to find a balance between Might and Magic.
Why choose either strength or magic? I often use magic in many games where it provides a constant effect, and strength is strength – you can't overpower it.
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#10
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Haven because they don't have normal magic. Only light and darkness. Light is used to improve units, darkness is used to weaken enemy units, therefore the castle is designed for unit combat, not magic.
In reply to Artes
#12
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Usually, by the time the first battles between heroes begin, the knights have enough magic points to cast a spell (so that the spell lasts for the entire battle), as the battles are usually not long, lasting 4-5 turns with units having an initiative of 10.
In reply to Artes
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#13
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Artes;43839
Because their magic power hardly increases.
They don't really need it, as there are few spells that deal direct damage.
In reply to Magnus
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#14
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Yeah, they turned Haven into Barbarians... :o :rolleyes:
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Darth Saruman
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#20
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Darth Saruman;43997
Yeah, they turned Haven into Barbarians... :o :rolleyes:
Well, not exactly Barbarians. Because there's magic. And in Heroes 4, Barbarians don't have any at all. And that's because the hero isn't a Priest, but a Knight.