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Posts from Unrealistic towns in Heroes of Might and Magic V.

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19 years ago
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So, how can a horde of unholy creatures (like Necropolis) capture a magic castle, especially since it's floating in the air? Or can only ghosts, vampires, and dragons attack it?
And how do trees grow in the dungeon of the Sylvan faction?
And what about the Necropolis having 3 moons? And humans living on the ground? And there being only 2 days of travel between them. Isn't that absurd? It is absurd if we look at it with our own experience, but there is magic...
And this list could go on and on....

It's just a game, not a political (or any other) simulator!!! If there is magic, why not move the magic castle somewhere higher and create an entrance from the dungeon? And I
In reply to DeniusM
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19 years ago
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Generally, it should have been done like in Heroes 4 – depending on the territory where the castle is located, the castle's interior should reflect that – for example, when a Haven castle is located in a dungeon, the view of the city from the inside should also be underground, not on the surface (yeah, a blue sky in a cave... :p).
In reply to Darth Saruman
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19 years ago
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Darth Saruman;41562
Actually, it should have been done like in Heroes 4 - the appearance of the Castle should depend on the territory it's located in. For example, when a Human Castle is located underground, the view of the city from the inside should also be underground, not on the surface (yeah, a blue sky in a cave...:p)
Correct!
And the Academy Castle needs a little tweaking - they have such a thin staircase leading to it that I don't even understand what problems there could be with its defense?:confused:
It's beautiful, I don't deny that, even very beautiful, but don't forget about common sense! If the only way to the Mage Castle is a single, thin staircase, why wouldn't they just destroy it when enemies approach? Or even more cunningly - lure them onto the staircase (Heh-heh-heh!:D), and then break it?
I don't really understand what happened to the Necropolis Castle. It's either floating above the swamps, or something else; and there are some kind of lightning rods around it, and the more the city grows, the more of these lightning rods there are. It's also beautiful - amazing; but it's not clear!
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19 years ago
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Well, there's an issue with the Haven and Sylvan factions...
With the Academy, you can't just make the levels flatter, because... (come up with a reason yourself).
Necropolis – an ancient undead castle on a swampy hill...
Haven – replace the sky with dark gray, remove the sun, and make the ground gray.
Sylvan – make the lighting dimmer.
Academy – make the cave ceiling similar to that of Haven.
BUT, in my opinion, this will ruin the atmosphere... The dull graphics (among other things) killed the fourth game, while the fifth game has BRIGHT and memorable graphics (Denius is right... It's a DIFFERENT, fairytale world. And fans of realism can go play Sims 2 or SimCity!).
In reply to Tengro
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19 years ago
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Damn, Nival guys are losers!:mad:
They could have added the option to change the city view - to 2D or 3D!;) What's the point of the city being in 3D otherwise...:rolleyes:
In reply to Darth Saruman
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19 years ago
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I agree that having the same type of castle regardless of the location is absurd. Part 4, even though it was the least enjoyable for me, took a step forward in this regard. But Nival, in their pursuit of visual appeal, ignored this and no one is going to fix it (A special thanks to Nival for the genies. May they become like that themselves :mad:).
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19 years ago
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Raja_Rakshasa;32115
I don't know about you, but I've always disliked and found this irritating...
Okay, on a map, a Dungeon or Inferno castle being underground is fine (as it should be), but when an Academy or Sylvan castle is underground, that's just too much.
How can an Academy castle end up underground when it's supposed to be in the sky, and a Dungeon castle on the surface when it should be underground?
I hope this will be fixed. Otherwise, it's just nonsense, in my opinion. There's no sense of realism at all; it just feels like the mapmakers were too lazy to do things properly.
It's simple: different races placed their fortresses on the borders, and the landscape was made to be appealing to the inhabitants.
And they did it like this:
1. They asked a god.
2. With the help of mages.
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19 years ago
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Man, this is what people care about. When I play, I want to develop faster, defeat enemies earlier, and find more artifacts. But you guys don't like the mages in the dungeons, so how will you choose a wife – you'll reject any of them for sure.
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19 years ago
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Why are you nitpicking? What is the name of the game? Heroes of Might and Magic – with its help, you can send a city even into outer space!
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19 years ago
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Of course, the game is a game (about higher goals), but I would like it to be more convenient and visually appealing... Although, after seeing a beautiful 3D castle for 4 months, you get tired of the fact that it loads for quite a long time, and in the end, you just want everything to be faster, and such beauty as in the beginning is no longer needed.
It would be more useful to make it according to the principle: show something beautiful 3 times, and then focus on speed - that would be more helpful.
In reply to Darth Saruman
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19 years ago
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Darth Saruman;41562
Actually, it should have been done like in Heroes 4 - depending on the territory where the castle is located, the castle's interior should reflect that - for example, when a human castle is located underground, the view of the city from the inside should also be underground, not on the surface (yeah, a blue sky in a cave...:p)
Then it will be completely different. You can imagine a tree and lava. Let it stay as it is. Because it will change everything. The atmosphere. The musical theme will be inappropriate, etc.
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19 years ago
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I agree, but how would a wizard's castle look like in a dungeon? Would it be a city-chandelier hanging from the ceiling? I'm for spatial teleportation... to my own world!
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19 years ago
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I think the most realistic order is Haven. There's no point in arguing about this. The most unrealistic are both Elven factions. For me, the most beautiful city is the Academy.
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19 years ago
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In general, is it worth creating a section about the realism or unreality of things in a fantasy setting?!

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