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Posts from Round table

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Yeah, Dota makes you lose your mind.
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Does it seem like he's weak? :confused:
In reply to Wicc
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simplified damage formula (example):

100 troglodytes
attack (own (4) + hero (5)) = 9 (X)
attack skill (base) = 10%
damage of one troglodyte 1-3

WITHOUT ANY ATTACK/DEFENSE calculations, we will deal 100-300 damage

now we need the difference between our attack and the defense of the target we are attacking (Y), for the same dwarves, Y = 7

X-Y = 9-7 = 2 - this number is multiplied by 5 (%) = +10% to the total damage (100-300)

and we also have +10% from the base attack - in total +20%

100-300 + 20% = 100+20 (minimum damage) - 300+60 (maximum) = 120-360

P.S.: this is when our attack is greater than the target's defense (if our attack is lower, it is calculated slightly differently)
P.P.S.: in short, if the attack-defense difference is POSITIVE, then +5% to the damage for each unit of difference, and if it is NEGATIVE, -2.5% of the damage for each unit.
P.P.P.S.: I might have overcomplicated it, it's just at the level of thinking, not calculations.
In reply to scorp
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scorp
simplified damage formula (example):

100 Troglodytes
attack (own(4)+hero's(5)) = 9 (X)
attack skill (basic) = 10%
damage of one Troglodyte 1-3

WITHOUT ANY ATTACK OR DEFENSE modifiers we will deal 100-300 damage

now we need the difference between our attack and the defense of who we're hitting (Y), for the same Dwarves Y=7

X-Y= 9-7= 2 - this number is multiplied by 5(%) = +10% to total damage (100-300)

and we also have +10% from basic attack - resulting in +20%

100-300 + 20% = 100+20(min damage) - 300+60(max) = 120-360

P.S.: this is when our attack is higher than the target's defense (when our attack is lower - it's calculated a bit differently)
P.P.S.: in short, if the attack-defense difference is POSITIVE, then +5% to damage per each point of difference, and if NEGATIVE -2.5% of damage per each point.
P.P.P.S.: might have overcomplicated it, this is just at the thought level rather than calculations
Thank you very much, this is much clearer now regarding the 5 percent and 2.5 percent.
ВОИН КЛАНА "РЫЦАРИ АПОКАЛИПСИСА"
Никогда не теряйте концентрации, даже если абсолютно уверены в своей победе: секундная расслабленность, и триумф обернётся горьким поражением.
"Любой filowandel запросто станет Neverminder-ом, если захочет". Kash.
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What’s the point of such calculations? Does anyone actually do this in the game?
Based on experience, decisions like this are usually made intuitively, not through mathematical analysis. Once morale is taken into account, all your calculations will become meaningless, approaching infinity…
In reply to FireToSky
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Actually, any complex battle is calculated, especially in competitive play. Or you can expect a forfeit, or a gracious opponent to concede.
Земля нуля.
Все в ней нулево и кукольно.
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What are you rambling about? The damage is written at the bottom, and the calculation is based on that. Or are you sitting there with a calculator?)))
In reply to FireToSky
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FireToSky
What are you talking about? The damage is written at the bottom, and the calculation is based on that. Or are you sitting there with a calculator?)))
For example, before attacking someone, you can estimate how much damage your attacking stack will deal. What's so strange about that? :confused:
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If you're playing at level 6-7, you need to have a clear understanding of how much damage they will take, and this isn't displayed on the screen. But you calculate it in your head.
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yeah, they’ll get their fill of it.
In reply to FireToSky
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FireToSky
What are you talking about? The damage is written at the bottom, and the calculation is based on that. Or are you sitting there with a calculator?)))

Can I ask a question: Is the image photoshopped, or is that damage possible with those stats? (Shakti level 1, 2 basic skills)

P.S. Kostya, don't answer, you're good at drawing :D
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In reply to FireToSky
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FireToSky
Why are you doing these calculations? Does anyone in the game actually do this?
From experience, such decisions are usually made based on intuition, not mathematics. Once you have a general idea, all your calculations become meaningless, like trying to calculate an infinite number of Pi.
When playing in typical situations, you naturally stop calculating and rely on experience. For example: Taras and a group of dwarves on level 111, with a standard stack of 31-34 wolves.
Minimum - the wolves take out 10 dwarves with one attack, and goblins are lost without any casualties.
15, 20 - after removing the retaliation, the wolves take out the stack in two attacks. In the 20th level, 1-2 dwarves might remain, with losses of 5 units.
Maximum - after removing the retaliation and activating the wolves, about 10 dwarves will still remain, so you need to attack with the wolves again. Therefore, you need to be more careful, and the wolves must have the opportunity to attack the stack of dwarves twice.
But this is the standard approach, and even the laziest player can do it.

But what about, for example, the Miner, if he finds a level 2 resource and has several trog nests? In the minimum difficulty, anyone will rush in without thinking, but in the double difficulty, with reduced stacks in the town, they will give you a hard time. At the same time, if there are 2-3 trog nests and Shakti is strong, there is a temptation to go there, and in this case, it is simply necessary to estimate the numbers, because the battle will be close. You can, of course, rush in blindly and then ask for help, but even the Samurai has long since overcome this habit.
In reply to scorp
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scorp
P.S. Kostya, please don't answer, you have drawing skills :D
This is a cavalry bonus.
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PReDS really laid it out nicely ) But I, unfortunately or fortunately, have always estimated by eye and rely on some experience. I find it much more interesting to count demons in BT :)
In reply to scorp
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scorp
question: is this real, or is it photoshopped? /is it possible to deal that much damage with those stats?/(Shakti level 1, 2 basic skills)
107x1x1.1x(1-0.025x(10-7))=108.8
108.8x3=326.6
Not photoshopped!
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