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Posts from Let’s go back to the good old days.

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Ready to rotate, attack! 586954106
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17.11.2010 numOne (red, dungeon, Arlash, Arlash) def Javdet (red, necro, Clavius, Clavius), 8mm6a, 121 WT

Roman, quickly picked his rests and the game gave me an external dwelling of minotaurs and a lot of gold, in the end I placed the minotaurs in the Citadel with a portal and buyback, repelled a chain +4, a cuirass +3, Arlash upgraded the ballista and offense, got Earth Magic, there are also 2 more external dwellings of Troglodytes, which I clear, but at 121 the minotaurs still come, total 20 of them (there's your 200%))) What garrisons were revealed! But Roman unfortunately surrenders, unable to beat the computer.

Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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numOne
17.11.2010 numOne (red, dungeon, Arlash, Arlash) def Javdet (red, necro, Clavius, Clavius), 8mm6a, 121 WT

Roman quickly picked his rests and the game gave me an external dwelling of minotaurs and a ton of gold. I ended up placing the minotaurs in a Citadel with a portal and buyback, repelled a chain +4, a cuirass +3, Arlash advanced ballista and offense, got Earth magic, there are also 2 external dwellings of Troglodytes which I'm clearing, but on turn 121 the minotaurs still arrive — 20 of them in total (there's your 200%))) Such horizons opened up! But unfortunately Roman surrendered, unable to beat the computer.

Thanks for the game!

Dammit, the horizons were off the charts, and I did everything by the book — but luck wasn't on my side. The computer blocked the Gogs early on, which I definitely didn't expect, then headed to my castle where I thought I'd caught him in a trap (specifically 5 corpses, 1 spearman, and a mage on a witch), but Tirith had an archer out of nowhere, and a serious one at that(( — first time I've blundered like that on mm6. Anyway, it was totally possible to survive if I'd been taking out the Griffins with magic. In short, my 12 Megavamps are gone, I surrendered)

Thanks for the game that never was.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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Albert@s (red, Castle, Caitlin, Tazar) def Dogbas (blue, Rampart, Jenova, Jenova) 2sm2f (no metro), 225, SoD
One restart and we're off...very weak start, second hero Rion with 15 pikemen, but Tazar saves the day, I take a few treasure chests, but no wood mine, so I only got horses by week 3...but I took a cache of swords and pikemen, in week 2 another cache of swords and the home secondary town, 3 Griffin Conservatories scouted (one very far away and not taken)...Eventually reached the opponent, who was blocked off from me by a horde of swordsmen, took a lookout there and calmed down, knowing now what he would do (we played without metro)...on week 4 I build Angels and only on turn 211 take the +3+3 shield, then Conservatory 2, then 1, total of 6 Angels and 61 Crusaders, 150 pikemen, build a chain and take the first Dragon Utopia, junk, but the twenties stick, I break through, archangels, and into another treasure zone, build chains, take 2 level-3 Dragon Utopias, so-so, but Tazar is already twice as strong in stats, then Jenova appears, a split in the marketplace, army transfer and GG, no options, thanks for the game...
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11/17/2010 bRitvo4kA (red, Castle, Gurnisson, Gurnisson) def Basir777 (blue, Conflux, random Moon, Peer), Ready or Not, 123
Gurnisson, with a rush strategy and 7-grade birds, attacks a not-so-large army and easily defeats it. A surrender will follow.
Thank you for the game!
В дикім полі
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bRitvo4kA
11/17/2010 bRitvo4kA (red, Castle, Gurnisson, Gurnisson) def Basir777 (blue, Conflux, random Moon, Peer), Ready or Not, 123
Gurnisson, with 7-grade birds, attacks a not-so-large enemy army and easily deals with it. A surrender will follow.
Thanks for the game!


That's exactly what happened; I went into the second game, there was Gurnisson, I attacked, and GG, the parameters decided, the game didn't work out:smile27:
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11.18.2010 Javdet (red, Stronghold, Gurnisson, Gunnar) def R55Max (blue, Castle, Valya, Valya), 2sm4d3, 142

On turn 117, instead of placing birds, I bought Gunnar – he’s perfect for slow-paced battles.
On turn 2, I found a hidden stash of bears, but I didn’t take them with goblins – I didn’t have enough gold to buy them. In the middle of turn 3, I enter the opponent’s dungeon through the metro. Just for fun, I set up a portal – there were bears (and also hidden dogs and goblins), and just then Valya arrives and doesn’t quite make it to the village with her units. On turn 141, there’s another bear – it’s a pity to abandon the guys, but I can’t take them out. I calculated the possible losses – it’s a trade, but I’ll take out 2 bears and replenish my mana twice as much. Carefully, I buy troops from the previous week to avoid a red rush. Angels attack archers from the start – in response, mass haste, horses, and “Pokémon” take down the angels and cause some unpleasant shooting, but the birds and dogs still manage to reach the defense – a buyout. The losses are both angels and 2 runners. With 7 bears, I could have solved serious problems, but the opponent surrendered in the next turn.

Thank you for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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the games are progressing well, but it seems the standard GSC isn't to everyone's liking. Well, if both players are okay with the template, go ahead and use it; otherwise, use the default. Regarding the VT, is the Chaos patch built in? Is there a way to remove it?


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Стримы
http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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RomarioGrom
They've become quite active, but it seems the standard GSC isn't to everyone's liking:( Well, if both players are okay with the template, you can use it; otherwise, use the default.
Regarding the VT, is the Chaos patch built in? Is there a way to remove it?
No, it cannot be disabled.
In principle, you can reduce it by 80% and increase it to 190% - it will correspond to the Chaos start with 2500 gold.
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Albert@s
Albert@s (Red, Castle, Caitlin, Tazar) def Dogbas (Blue, Rampart, Jenova, Jenova) 2sm2f (no metro), 225, SoD
Yes, the start was quite interesting — from scratch, spent 4 days looking for trees for elves, they turned out to be behind the mill past a crowd of centaurs, on day 7 I managed to reach the external dwelling of elves, things got more fun, total on day 117: 1,3,5 in the citadel. On week 2, I shoot down everything moving with Jenova, who advances earth magic, on day 127: 1,3,4,5,6 in the citadel. On week 3, I take the Griffin Conservatory for 3, 1,2,3,4,5,6 in Castle. On week 4, I spot my own external dragon dwelling, very close by — how did I not notice it immediately? I take it and manage to place them in Castle as well. I left the respawn too late, the opponent started taking Dragon Utopias and grew like crazy, in the end by the final battle Tazar's stats were twice as high. Thanks for the game.
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11/18/2010 Gomunguls (Red, Tower, Nella, Wistan) def golden_key (Blue, Stronghold, Kragg, Kragg) 2sm4d(2), 1.4.1
We played at 200%... the map was random... the beginning was slow, nothing was built in the city for the first week... by the end of the week, I captured a second castle... in the 2nd week, I had 8 heroes. 4 are clearing the map, 4 are on snow... in total, I built a 1-6 castle with a stronghold as the capital and a 1-6 castle... in the first 3-4 days, I captured 5 resources (1+2+2+2+3)... on the 7th day, I destroyed the Guardian of Order (90+ Monarch Wyverns) and on 1.4.1 I am storming the opponent's capital with the main hero... in the first round, we both cast Mass Slow... then I take up advantageous positions... the opponent has 2 creatures... I wait for the slow to wear off and while it does, I cast Mass Shield and Haste... after the magic wears off, everyone goes to destroy the city's creatures...
Thank you for the game!!!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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Gomunguls
11/18/2010 Gomunguls (Red, Tower, Nella, Wistan) def. golden_key (Blue, Stronghold, Kragg, Kragg) 2sm4d(2), 1.4.1
We played at 200%... the map was random... the beginning was slow, nothing was built in the city for the first week... by the end of the week, I captured a second castle... in the 2nd week, I had 8 heroes. 4 are clearing the grass, 4 are clearing the snow... in total, I built a 1-6 with a stronghold as the capital and a 1-6 in the castle... in the first 3-4 days, I captured 5 cons (1+2+2+2+3)... on the 7th day, I broke the GO (90+ monarch wyverns) and on 1.4.1 I stormed the opponent's capital with GG... in the first round, mass slow for me and the opponent... then I take up attack positions... the opponent has 2 KS... I wait for the slow to wear off and while this is happening, I cast mass shield and skin... after the magic wears off, everyone goes to slaughter the city's inhabitants...
Thanks for the game!!!
It was. What can I say, the opponent played great! :)
ICQ 644-340-585
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20.11.2010. Gomunguls(Red, Tower, Nella, Moner) def bRitvo4kA(Blue, Fortress, Bron, Bron)8MM0b,1.4.5
Took all 3 restarts...luck-based distribution))...opponent takes 1 restart...and off we go...played on 200%, immediately put down a structure and scouted. Moner arrived)) I grab 3 mini crypts and go develop...on the first one, golems in the stronghold))...on 1.2.1 I break about 60 ogres for a Dragon Fly Hive that there's nothing to take with...broke everyone in a row and maxed out attack, log, and shooting...transferred the army deep into the respawn and the blues attack the main hero...luckily they helped me break into the capital and grab the Dragon Fly Hive...meanwhile around 1.2.4 I break 70 stone golems on snow for a +6 shield and then 30+ elves for +3 strength armor...build GM2 and wait...opponent goes on the attack on the town...the first final battle was easily winnable, since the bolt killed 2 wyverns each and 140+ gremlins shot very well too...on 1.2.7 I killed monks for a pandora's box that gave all of level 1))and with expert air against the opponent...grabbed the capital and with a powerful scout hero go for the last secondary of the blues...here they attack with a normal army but I have almost 100 mana and a bolt that kills 60...grab the secondary and wait 7 days)))through air magic I see where the opponent is and rest in the town...when the time came I broke and attacked...there were 5 angels...I killed 1 with a scout hero, the rest remained for the final battle with the main hero...in the final battle, of course, no chance....
Thanks for the game!!!
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Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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Satyros (red, Tower, Ein, Gurney) def Albert@s (blue, Dungeon, Gunnar, Gunnar) Ready or Not 136

Starting was decent, enough gold, all guards on the respawn are native, exit to the underground through a pack of mages. Gurney arrived, immediately took max crypts from the house with the speed necklace, got shooting. By the end of the week, cleared the respawn, took the mini-gnome dwelling, 5 heroes, 1-3 in the fort + two neutral stacks of caps, severe shortage of ore. There is an unguarded passage to a treasury with 4 hives and a hydra, but everything there is tough, Gurney would be scared in it.

I hit the mages, below there are also monks, lost a fair number of caps. In the underground there's a castle village, plenty of passages behind keymasters and tents, found a passage to the opponent behind the Evil Eyes, painted 2 castles, interesting stuff includes a Griffin Conservatory, but inconveniently located. I roam there a bit, on 125 Gunnar takes down the little Eyes and sends boosted Gurney to the tavern. I reclaim the village, buy Wystan there, and he with 150 caps kills 17 Eyes and part of 80-90 Troglodytes, followed by buyback. At home, Nagas are in the citadel.

131-135 - I run to the opponent's castle, the road is slow and a lifetime long. On 136, I see 2 Griffin Conservatories right by the castle, I take the first one, didn't have enough steps for the second. On my turn, the opponent attacks, two hundred caps quickly resolved everything.
Thanks for the game.
Не бійся коли ти один, бійся коли ти нуль.

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Satyr (red, Tower, Ain, Gurney) def Albert@s (blue, Dungeon, Gunnar, Gunnar) Ready or Not 136
Confirmed. Week 1, days 1-4 in the Citadel, Troglodyte horde, a pretty dumb template, I must say. I spawned and took the only road, and there was the opponent — and off we went... Otherwise, the template is ideal for Necro — all the guards are native level 1 and 2...
Thanks for the game.

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