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Posts from Let’s go back to the good old days.Auto-translated
I'll sign up too.
291-656-338
I don't want to play HL maps – I think the game will be too long.
Without templates – play a true random game.
We can play L or HL, but without a dungeon.
We could also have made the castles random.
I think it would be better to play VT – in SoD, the start can be too bad because of the troops, to the point where even an Orcish Skeleton or Goblin army becomes a problem.
What do you guys think?
updated the first post, please review the changes in the regulations. there is still one more group needed, and then there will be 3 groups of 6 people each, and we can start. if players agree to play against AI, let them do so.
How can you play HotA without computers?
P.S. My suggestion for a map is to offer all opponents an alternative, because I won't give anyone my L+U map. Let's play 5 templates: smka, mininostalgia, 8mm6a, 8mm12a, your choice.
P.S. My suggestion for a map – I offer all opponents an alternative because I won't give anyone the L+U map. Let's play 5 templates: smka, mininostalgia, 8mm6a, 8mm12a, your choice.
This mini-nostalgia isn't working for you – it doesn't work at 200%, and I'm willing to risk it for the thrill!!!, but the consequences are easily predictable: And the defense B (blue, red, etc.) The opponent couldn't handle the computer; thanks for the game.
I'm signing up, 368316378, I'm interested in experimenting with different map sizes and random templates. Although, for me, "reliving the good old days" means playing Heroes before the online version. That is: M-, 130%, 2 minutes. P.S. While I was writing this, Mizrael signed up before me. So, I'm withdrawing and giving up the only spot.
I am forced to withdraw from the tournament for the following reasons: 1. My main goal was to play on HL+U templates at 200%. There is a significant probability that I will not be able to play even ONE game this way. 2. Careless attitude toward the rules - practice shows that on HL templates, one must play with 2 Dimension Door to avoid getting into a stalemate situation. It is much more interesting to play against computers on HL templates. It is much more preferable to play at 8 minutes on HL templates. 3. The 3DO generator: -even if there are those willing to play HL+U, the choices will be: 8mm6 instead of 8mm6a - meaning red will have 2 paths to the center while blue has 1. Also 6lm10 and 8mm12, even though there are perfectly fixed templates 6lm10a and 8mm12a. -My limited experience in generating L-M size maps shows that generations with blocks often occur, setting back development by a week. On some templates, connections between opponents or simply between pieces of the map are suspiciously often missing. -the presence of some frankly pathetic templates. For example - Meeting in Muzgob. There is only one exit from the respawn and guards at 6000. If with certain luck some rags can still be broken through, then 20+ monks is ГГ immediately.
if Alessandro confirms his participation, we'll wait for one more player; if not, we'll have 4 groups and start. Alessandro will be on standby for now. Today, I'll try to sort out the tables and create 4 groups.
if Alessandro confirms his participation, we'll be waiting for one more.
I confirm my participation. I thought that since there was only one spot left out of 18, and Mizrael wrote earlier, I was too late. But Oelm withdrew, so I'm participating.
We've divided the players into 3 groups (you can see the groups in the 2nd post). Group "C" is missing one player, but if there aren't enough volunteers, we'll play with that group as is (I've noted this in the rules). We'll start on November 22, 2010 (you can start playing today). Good luck to everyone! I'd like to remind everyone that to save time, it's best to find a trusted person to review the map before the game to check for connections between players, blocked mines, etc.
starting for: Galthran, Shakti (only as starting heroes) is banned
has anyone ever tried to build even an Eye on 200% for Dungeon? ;) where do you get all the resources, even if it's just a penny here and there? The Miner has nothing better to do than to defend them, and the others are almost zeroes even with his Troglodytes if they do build, as a rule in half the cases it's on day 6 or 7 (Citadel is already up by then, and maybe you'll manage to squeeze in Medusae))) and it's also a good idea to get a Marketplace well in advance :) of course, Dungeon with the Miner is undoubtedly the most penetrating on Impossible, but it is also one of the most unstable -- unlike the solid Rampart, Castle, and Fortress (although the latter also has trouble with early Flyer construction on 200%) if you don't get the right Conflux and normal digs -- you're outpaced starting from week 2
in other words, nobody will just pick Dungeon... but as it is, on 200% on XL it averaged at the level of Rampart, well, top players quite willingly played Castle-red vs Dungeon pairs among themselves))
Added after 4 minutes RomarioGrom
in group "C" there is 1 player missing, in case there are no volunteers (specified in the rules) then we'll play as is.
then sign me up: 7972568 on XL, together with the blue color, I'm ready to give Dungeon with the Miner to anyone ;)
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"