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Posts from Reports on online games and their confirmations (Autumn 2010 season).

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14.11.2010 RomarioGrom(blue, Botloto, Taz, Taz) def Basir777(red, Castle, Valya, Valya) 2sm4d3 143
played at 200% though the RMG was overwritten but the map was too similar to SM with GO:D
on 1st Wyverns in a fort with market and 1000 + external dwelling of Lizardmen2nd went for a secondary and it turned out to be Tower, Medusa zone(4) 1-6 in Citadel 3rd went in the underground to Dungeon but had to maneuver there where I went there was a block of Cavaliers I didn't risk fighting and took a detour along the road Dragon Fly Hive(8) 4th turned towards Tower where Dwarf Cottage(20) and Naga(3) were waiting thought about checking out the treasure zone and slamming a Dragon Utopia on the snows but Valya broke through with Mighty Gorgons and stayed the night near the swamp:eek: I head home and set up a Mage Guild where they give Mass Slow:cool: meet Taz in my home territory he didn't let me down:smile16:
Thanks for the interesting game! didn't expect the Mighty Gorgons to fall:smile20:
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ICQ (559716573)

Стримы
http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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14.11.2010 RomarioGrom (blue, Swamp, Taz, Taz) def Basir777 (red, Castle, Valya, Valya) 2sm4d3 143
we played at 200%, though rmg blurred some details but the map was very similar to the sm one with ГО

yes, that's how it was, on turn 1 124 in the Citadel, marketplace and an angel, on turn 2 a couple of crypts, they give Earth Magic, I set up cavaliers in the Castle, take a secondary Conflux, they don't let me Expert Earth, on turn 3 medusa storage for 10, I reveal two Griffin Conservatories both on turn 1((, I take them, Earth Magic postponed((, I break the guard in the treasure zone and oh my god on 137 they give Expert, and here I got stuck, go into the treasure zone or go to ГО, I decided to turn around and set up a surprise, 35 behemoths fall with the loss of 1 knight, but I don't reach the blue's capital 3 tiles(((Taz in the town, I decide to attack, didn't expect that there was also mass protection there, knowledge was 1 for Taz((
well, in the swamp Taz is Taz with 90+ lizards and mass protection, no chance for me
thanks for the excellent time spent)
In reply to Basir777
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11/13/2010 _golden_key_ (red, Rampart, Kirr, Kirr) def soulist80114522293 (blue, Stronghold, Kreg, Kreg) 2cm4d3, 125
We used all the restarts.
First, I took a secondary hero (Necromancer) and explored the dungeon, then Kreg appeared nearby. After observing him for a couple of turns and gathering enough troops, I forced the opponent to retreat in a battle with two of my heroes, after which I continued moving towards the opponent's capital. Soon after, the game ended in a surrender.
Thanks for the game!
ICQ 644-340-585
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_golden_key_
11/13/2010 _golden_key_ (red, Rampart, Kirr, Kirr) def soulist80114522293 (blue, Stronghold, Kreg, Kreg) 2c4d3, 125
We took all the restarts.
First, I took a secondary hero (Necromancer) into the dungeon and opened up the surrounding area, and Kreg soon appeared there. After observing him for a couple of turns and gathering enough troops, I forced the opponent to retreat in a battle with two of my heroes, after which I continued moving towards the opponent's capital. Soon after, the game ended in a surrender.
Thank you for the game!
I confirm that it's not good when you choose all the restarts; you want something better and more substantial, but the result is this: :smile32: Next time, I'll be smarter.
Thank you for the game.
завязал!!!!!!!!!
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11/14/2010 RomarioGrom (blue, Botloto, Taz, Taz) def Basir777 (red, Castle, Valya, Valya) 2cm4d3 143
They played with 200% resources, even though RMG was used, but the map is very similar to a CM map; it was from Heroes of Might and Magic.
Lol, what does erasing RMG have to do with it? It only leads to the fact that, in addition to the known templates, all sorts of nonsense like a ring will be generated. Moreover, the template can be viewed in Scenario Information.
Земля нуля.
Все в ней нулево и кукольно.
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11/15/2010 R55Max (red, Castle, Valeska, Valeska) def c0nn3c71nkK.ppL (blue, Stronghold, Tyraxor, Tyraxor) 143, 2cm4d(3) 1 week - 1, 2, 4, 6 in the Castle, secondary Rampart. On the 2nd turn, 3 creatures, secondary demons, and took what I could, on the 3rd turn, a +5 sword to all, dragon artifacts, the result is 20, 21, 10, 10. On the 4th turn, the Treasure is cleared and Utopia for dessert, but the opponent messed up and surrendered. The next day, after Utopia, the stats are 29, 29, 21, 20. Thanks for the game.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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15.11.2010 R55Max(red, Castle, Valeska, Valeska) def c0nn3c71nkK.ppL(blue, Stronghold, Tiraxor, Tiraxor) 143, 2см4д(3)

I confirm..
the respawn wasn't great, ГО blocked half the respawn. development went more or less okay, I took a break for a couple of hours before attacking the Dragon Utopia, came back and went straight into it, forgetting that autobattle was on. it worked a miracle by wiping out all the bears.. after running around for a couple of days I realized there was no point in dragging it out and surrendered..
thanks for the game
In reply to Oelm
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Oelm
Lol, what does erasing the RMG have to do with it? It only leads to the generation of all sorts of nonsense, like a ring, in addition to the known templates. And you can see the template in Scenario Information.
When I checked what template generated it, it actually said it was Jebus, but it didn't even remotely resemble him.


ICQ (559716573)

Стримы
http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
In reply to RomarioGrom
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11/15/2010 _golden_key_ (blue, Conflux, Labetha, Gunnar) def Lider1 (red, Fortress, Tazar, Gem/Tazar) 8MM6a, 124
I was lucky to buy Gunnar on the first day and quickly leveled him up in logistics. But to avoid losses when attacking the upgraded archers guarding the two-way teleport near the castle, I decided to use an expert tactic, especially since there were other places to go in the first week besides that. At the beginning of the second week, I defeated the archers and entered Inferno territory, where I approached the pillar and revealed the surroundings. I could see the opponent's actions; he was heading towards me. Thanks to my logistics, I caught up with Gem and his army, and Tazar with his single fly didn't escape either – the upgraded level 2 archers on the grass went first. The opponent was a little unlucky.
Thank you for the game!
ICQ 644-340-585
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11/15/2010 _golden_key_ (blue, Conflux, Labetha, Gunnar) def Lider1 (red, Fortress, Tazar, Gem/Tazar) 8MM6a, 124

Started playing without any expectations. Caught the opponent while they were expanding their army. It worked.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Oelm
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Oelm
Lol, what does erasing the random map generator have to do with it? It only leads to the generation of all sorts of nonsense, like a ring, in addition to the known templates. And you can view the template in Scenario Information.

At the beginning of the game, it showed some nonsense, but after loading the save and continuing the game, it started showing the correct map!:eek:
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07/28/2010 Javdet (red Barbarian, T-Rex, T-Rex) def. Albert@s (blue Rampart, Ivor, Ivor) 8mm6a 216
Confirmed... I thought I would defeat my opponent while defending my castle, but the experience gained from Armageddon's Blade with antimagic against angels kept me in check...
In reply to Герой Меча и Магии 3
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Might and Magic 3 Hero
5.11.10 Might and Magic 3 Hero (red, random, castle, tyris, aislinn) def Legionerdv (blue, random, necrop, sandro, galthran) 2sm4d(3) 134

The opponent finally managed to recruit George after three attempts, what a pain... :) And I decided to go with Aislinn. Even before I saw the initial artwork of the skull. I don't know if it's the right choice, but the first week was just terrible. With morale -2, sometimes only a skeleton moves per turn. It feels like antimorale triggers 2-3 times more often than morale at +2. I don't see anything special in the respec, the GG runs to capture the secondary town. Many blockades along the way, all skeletons go back to the graveyard. The secondary town is not only on snow but also behind mountains. At the end of the first week, I barely reach it. Along the way, I took a small group of gremlins. The 3rd skill is earth, which is good. Near the secondary town, there's a well on the road, which is also lucky. At home, with two markets, it's barely possible to build horses in the fortress. On day 121, with the gremlins, I repel small creatures on the snow. They give basic scouting. I gather a bit and head back home. At home, with 121 edric and 3 horses, I break 2 crypts, a strong consul appears, and he breaks through a path through the wilderness with 20+ creatures. It turned out to be too many, I retreat 1. He gives horses, scouts further, sees an entrance to the metro without guards, captures it, and there, the blue player is already visible. It's possible to rush without a grand hero. Edric is killed. Aislinn takes a mini-gnome near the castle, then defeats 20+ mages, capturing a prison with Alamar level 10 with 7cm, gaining experience in literacy and advanced fire magic. He gives resurrection to his mother.
On day 127, the long-awaited expert slow spell. On day 131, champions are in the stables, a 2-2 cloak is found behind a horde of black creatures. I hope for a max in the consul, but as usual, only 2. I don't have enough mana to settle in the castle, 2 more turns... I accelerate with angels, I'll have to move towards the well. Along the way, I kill 20+ medusas for 2 scrolls, there's frenzy and armageddon. :) (Alamar is nominated for a medal posthumously. But will this be considered a hit-and-run?) I was already preparing to attack the opponent, but then, just in the direction I moved towards the well, Gosh appears from a portal. I go to meet him, breaking an imp town along the way for skeletons. But here's the problem, the GM only built the 3rd building. Maybe I shouldn't have approached within visibility range... Then there's definitely no chance against the meteorites. But the opponent notices me, gathers everyone, and attacks. Galthran 5-8-3-4 21mp, 8 deaths, 258 skeletons, 12 gr liches, 16 vampires, and meat. Aislinn 4-4-7-12 100mp, 2 angels, 7 champions, 251 skeletons, 42 archers, 99 spears, 14 swords. Gosh is on tactics, haste is not expert. Mass slow-stone-shield + a lot of MP did the trick. Thanks for the game!

Thanks for the game! Confirmed!
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16.11.2010 Gomunguls(Red,Dungeon,Shakti,Shakti)def golden_key (Blue,Conflux,Brisa,Brisa) 2sm4d(3),1.4.6
Start was normal. On the first week, 2 secondary skills - Dungeon and Citadel... on the second week, into treasure caves... on 1.3.4 already level 19... in the treasure caves I had 2 unsuccessful fights(( in the first one I lost a few, and when I attacked 120+ Master Genies and after Mass Slow they cast on each other exactly what's needed... I thought it was ГГ... the second round was tough but I won and got КВ... then the blue player comes to me... I attack, they run away... then into another treasure cave... there I successfully sold an artifact and got money... plans change... I immediately buy up and pile 100+ Snipers and Angels... then a max Dragon Utopia spawns... in which I got a Helm of 5 levels, Sword +5 All, and other good stuff... buy up and head for the opponent... on 1.4.5 I storm Conflux... superiority in stats and strong magic decided it!
Thanks for the game!!!
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Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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16.11.2010, Dubrovin Pavel (Blue, Dungeon, Shakti, Shakti) def AYMAN (Red, Rampart, Kyrr, Kyrr) 2sm4d(3) 217

I messed up a lot and persistently, but luck didn't fail me.

On the first week - spawned underground, have 2 Stacks, Fortress secondary via teleport, another one above behind 50-99 Archers; to level up Tactics I went off-road against Guards. There are no caches on my own respawn, but there is a Mini-Griffin Conservatory (it was inconveniently placed, didn't take it on the first week), a Hive, and 2 Gnome dwellings of 15 each. After leveling Tactics, I took the Conflux secondary. Cats in the Castle.

On the second week - Medusa dwelling at the Conflux secondary, Mini-Griffin Conservatory, Hive of 6, Naga Bank of 3; added Cops, found (as I thought) a convenient Treasury.

On the third week - in the Treasury I take Hives (about 30 Wasp), overjoyed I rush to the Dragon Utopia, but it's behind a Barrier. I take Pandora's box behind 30+ Scorpions; they gave Magic, but Basic Wisdom didn't allow me to get Level 4 and possibly 5. I go to another Treasury.

On the fourth week - searched everywhere, but found nothing except 2 Hives of about 10 wasps each. Went to a third Treasury on Stones, without Pathfinding. Meanwhile, I lose my Capital; seeing that the armies were comparable, I decided to return from the Treasury and take the Capital back, but didn't make it before the growth, so without taking the Capital, I went to the Treasury on Stones again.

On the fifth week - in the Treasury I took 2 Maxi Dragon Utopia (Shield, Sword, Sandals, Necklace, Titan Shield, Oracle Hat, among the good stuff). A Red Ball was picked up, and earlier a Cloak of Renunciation. Took my Capital back, upgraded Wasps, went to Ayman's Capital wearing the Cloak of Renunciation. Ayman meets me, defending in the Capital; managed to win in a difficult battle.

Thank you Ayman for an interesting game!
С истиной где-то рядом...





Лето 2010.

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