5.11.10 Might and Magic 3 Hero (red, random, castle, tyris, aislinn) def Legionerdv (blue, random, necrop, sandro, galthran) 2sm4d(3) 134
The opponent finally managed to recruit George after three attempts, what a pain... :) And I decided to go with Aislinn. Even before I saw the initial artwork of the skull. I don't know if it's the right choice, but the first week was just terrible. With morale -2, sometimes only a skeleton moves per turn. It feels like antimorale triggers 2-3 times more often than morale at +2. I don't see anything special in the respec, the GG runs to capture the secondary town. Many blockades along the way, all skeletons go back to the graveyard. The secondary town is not only on snow but also behind mountains. At the end of the first week, I barely reach it. Along the way, I took a small group of gremlins. The 3rd skill is earth, which is good. Near the secondary town, there's a well on the road, which is also lucky. At home, with two markets, it's barely possible to build horses in the fortress. On day 121, with the gremlins, I repel small creatures on the snow. They give basic scouting. I gather a bit and head back home. At home, with 121 edric and 3 horses, I break 2 crypts, a strong consul appears, and he breaks through a path through the wilderness with 20+ creatures. It turned out to be too many, I retreat 1. He gives horses, scouts further, sees an entrance to the metro without guards, captures it, and there, the blue player is already visible. It's possible to rush without a grand hero. Edric is killed. Aislinn takes a mini-gnome near the castle, then defeats 20+ mages, capturing a prison with Alamar level 10 with 7cm, gaining experience in literacy and advanced fire magic. He gives resurrection to his mother.
On day 127, the long-awaited expert slow spell. On day 131, champions are in the stables, a 2-2 cloak is found behind a horde of black creatures. I hope for a max in the consul, but as usual, only 2. I don't have enough mana to settle in the castle, 2 more turns... I accelerate with angels, I'll have to move towards the well. Along the way, I kill 20+ medusas for 2 scrolls, there's frenzy and armageddon. :) (Alamar is nominated for a medal posthumously. But will this be considered a hit-and-run?) I was already preparing to attack the opponent, but then, just in the direction I moved towards the well, Gosh appears from a portal. I go to meet him, breaking an imp town along the way for skeletons. But here's the problem, the GM only built the 3rd building. Maybe I shouldn't have approached within visibility range... Then there's definitely no chance against the meteorites. But the opponent notices me, gathers everyone, and attacks. Galthran 5-8-3-4 21mp, 8 deaths, 258 skeletons, 12 gr liches, 16 vampires, and meat. Aislinn 4-4-7-12 100mp, 2 angels, 7 champions, 251 skeletons, 42 archers, 99 spears, 14 swords. Gosh is on tactics, haste is not expert. Mass slow-stone-shield + a lot of MP did the trick. Thanks for the game!
Thanks for the game! Confirmed!