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In your opinion, which race is stronger in Heroes of Might and Magic V?
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For example, the Dwarves are strong primarily due to their hero and his runes. The Academy's troops are more effective, and the strength of the undead lies in their numbers. It seems to me that the Humans have a stronger army, as it is more versatile. Among the heroes, mages are stronger than warriors; magic often decides the outcome of a battle. But for every mage, there will be a stronger mage, or a stronger player.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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For example, Dwarves are strong primarily due to their hero and his runes. The Academy's troops are more effective, and the strength of the undead lies in their numbers. I think that humans have a stronger army because it is more versatile. Among heroes, mages are stronger than warriors; magic often decides the outcome of a battle. But for every mage, there will be a stronger mage or a stronger player.
In general, I agree; the only thing is that humans have weak skill progression with their central skill, and it's often useless. The demon's "Curse" skill is more useful than "Vanguard." Personally, I prefer mages.
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Rangers rule everywhere! =)
The coolest hero who gets to make the first move on level 20+ will definitely go first + the most awesome archers who shoot directly with their grade B arrows! =)
It's simple: you go first, you win first, and you defeat monsters in battles without losses! =) Rangers are simply versatile and powerful – they can tear apart any Castle!

Humans have the fastest hero on level 20 = ) Rutger "Hauer" + a ton of crossbowmen = ) but without light magic and resurrection, they suck because even against a weak opponent, they suffer losses = ( and they all have low initiative.

Dark Elves are powerful, but they will lose to the Academy in terms of magic, and spells will be cast against them! =)

The Academy is a very powerful Castle, and it really shines in long games. Artifacts for monsters are great when you have a lot of knowledge. + the archers are also awesome, both the Gremlins (when there are thousands of them) and the Titans.

I don't like Dwarves at all, they're just ugly, "some kind of Givi Brotherhood."

I don't like Demons either = ) but they have the fastest hero on the early levels, named "Grok."

And Necropolis is just weak, it has low initiative and not many powerful units = ( I don't know, Necropolis can be defeated by any Castle on any map, in my opinion = ) It's not like it's a 3 or 4 hero situation = )
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It's clear that the person likes elves :D. Each faction is very different, and the outcome of the game depends on many factors, such as defending mines, collecting artifacts, and the skill of the opponents you play against... although if you're playing against the computer, then the strongest faction is the one you like the most :)

P.S. By the way, what's wrong with Orcs? :smile04: I missed that.
:smile24: Клан ВАМПИРЫ:smile19:
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By the way, it might be worth adding an option to vote for the Orcs.
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Lord de set, as always, compiles his list of the three strongest factions and places his favorite race (most likely based on the books) on the pedestal. If you played less as Necropolis, maybe you would stop posting such things everywhere.
Самая тёмная ночь перед рассветом...
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dark elves are the best, yes, at first they might seem a bit weak, but a ranger can defeat any zombie or blade dancer, and a sorceress is a great hero for battles at lower levels, while at higher levels, black dragons will tear everyone apart! That's how it is.
:smile14:
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dark_elf, facepalm
Самая тёмная ночь перед рассветом...
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Orcs. If you manage their bloodlust effectively.
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Of course, the common stereotype is that Necropolis is the strongest faction, and all because of necromancy. But what if there were no necromancy, or if the defeated troops were mostly mechanical and other units that cannot be raised? What would they be then? Dark Elves, on the other hand, are the strongest, most resilient, and fastest, which is compensated by the smallest population growth in their city, and with powerful chaos magic, mainly through the Dark Ritual spell. Aren't they great?
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1) Inferno 2) Light Elves and Dark Elves 3) Academy 4) Haven
Лень - мать всех пороков, а родителей нужно уважать.
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Skull
Yeah, of course. :D And what about Orcs and Necropolis? Are they just standing aside?
They don't even smoke anymore – the evil Inferno killed them. :smile16:
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I voted for the Dungeon faction, although I enjoy playing as Haven, I still know that Dark Elves are the strongest. I see that most people are voting for Necropolis, but that's a mistake; those useless skeletons almost fall apart when hit:D. Even if we compare the strongest creatures, like the Twilight Dragon and the Dark Elf Dragon, we can see the difference. The Twilight Dragon deals 25-30 damage and has 160 health, which is very weak, while the Dark Elf Dragon deals 45-70 damage and has 240 health – can you feel the difference? And no matter what you say about Necromancers raising warriors from the dead, it doesn't matter when Warlocks have Chaos magic and, plus, with enhancements, everyone should be careful of those skeletons:smile14:
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I think that the strength of a faction depends not only on the strength of its Tier 7 units.
 

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Ment
I think the strength of a faction depends not only on the strength of its tier 7 units.
Yes, and not even on their stats ;). Although the units of Dungeon and Necropolis have some interesting features. And, by the way, the weakness of Necropolis units is compensated by their high growth rate, while the strength of Dungeon lies in having the smallest growth rate in the game (except for tiers 6 and 7).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

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