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In your opinion, is the Pit Lord a worthy warrior?
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In reply to RomaShSh
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Tell me, how is the damage from the explosion calculated for Fire Demons?
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Very difficult Fireball 1-42, 2-84, 3-112, 4-140, 5-154, 6-168, 7-182, 8-196, 9-210, 10-224, 11-238, 12-252 Meteor Shower 1-45, 2-90, 3-150, 4-140, 5-165, 6-180, 7-195, 8-210, 9-225, and so on.
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I'm talking about their ability! It's not magic (i.e., not a spell where explosion => doesn't depend on the base increase)!
In reply to MoZeS
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Perfectly proportional.
In reply to MoZeS
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MoZeS;42113
I'm talking about their ability! This isn't magic (i.e., it's not an explosion spell => it doesn't depend on the base growth)!

http://www.heroesofmightandmagic.com/heroes5/inferno_creatures.shtml
If you hover your cursor over the "explosion" ability, you will see its description.

Ideally, the explosion power is equal to 9 + 9* the number of demons in the stack, but by analogy with other units, this formula most likely applies to small numbers. That is, if there are 100 horned ones in the stack, the damage will not be 9 + 9*100=909, but much less; I can check the explosion damage for 10, 30, 50 and 100 demons in the editor :) if you're interested:)
Белый и Пушистый! Иногда.....
In reply to Snowball
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Got it. It's magic after all. I mean, a spell. Basically, you need to divide them into groups of 15 to 25 to optimally use their numbers. That is, the damage per demon:D
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I tested it in the editor. I divided the demons into stacks of 100, 50, 30, and 10 and placed Archangels next to them (perhaps other units would yield different results, but I doubt it). The results were as follows: 100 demons – damage from the explosion is 162, 50 demons – 117, 30 demons – 90, 10 demons – 36. That’s what I got.
Белый и Пушистый! Иногда.....
In reply to RomaShSh
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Wouldn't it be great to summon a bunch of fire demons into an empty cell surrounded by enemies and blow them all up there?:D
In reply to MoZeS
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That’s exactly what it’s for.
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MoZeS;42494
Wouldn't it be great to summon a bunch of fire demons into an empty cell surrounded by enemies and blow them all up there!:D
It's a good strategy if you have the Urgash's Call ability, otherwise they'll all scatter within a turn.
In reply to Artes
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Respect to all Dungeon Lords!!!
This is the coolest unit!
Ничего нет только у мёртвого - у живого есть хотя бы жизнь...
In reply to Смок
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†Smok†;43632
Respect to all Lords of the Dungeon!!!
This is the coolest unit!
Maybe, but only because of its magic and the Scepter of Souls, but its HP isn't very high; the Ent is better.
In reply to Magnus
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Magnus;43310
This is useful if you have the Urgash call ability, otherwise, they will all scatter during the turn.

Not everyone will scatter, as they will lose their turn. And if they do scatter, they won't be able to attack this turn! Which isn't bad either. The call ability helps even without the call itself! ;)
In reply to MoZeS
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MoZeS;43725
Not everyone will be affected, as they will lose their turn. And if they scatter, they won't be able to attack this turn! And that's not bad either. The summon works fine even without the call! ;)
But with Urgash's summon, it's better, especially when sieging an enemy castle. You can stuff units behind the wall for him:D

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