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Posts from Haven faction discussion. Auto-translated

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#427
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These riders could even fly, because the horses are not ordinary, but magical. By the way, they could be champions in reality, but you could also add a completely new creature and make it a champion (although that would be absurd).
#428
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I don't think the Riders should be able to fly. That would give Haven a total of 4 flying units, which would be very uncharacteristic for a faction that plays defensively.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
In reply to Arandor
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#429
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Perhaps, there hasn't been a worse human faction in any fantasy setting.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

In reply to korrag
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#430
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korrag
These riders could even fly, because the horses are not ordinary, but magical. By the way, they could be champions in reality, but they could also add a completely new creature and make it a champion (although that's already nonsense).
They could, but Haven is still a slow race, except for griffins and angels. And besides, it plays defensively. I also think that the riders could surprise if the developers make them fly. But I want the cavalry to be ordinary, with the ability to increase damage for the cells they pass through, but I like the new look :) (but the riders remind me of the Holy Avengers from the 3rd installment).

Added 3 minutes later
Major Whirlwind
I think the riders shouldn't fly. This would give Haven a total of 4 flying units, which would be very uncharacteristic for a faction that plays defensively.
But maybe the developers decided to focus the race on attack (although it's unlikely)
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#431
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I always play Haven aggressively and energetically, crushing everyone. What am I doing wrong?
My sword, my trusted ally, unphased by my aspect.
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#432
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The Riders are decent, but like other human units, they are too over-the-top. Neither Demons nor, even more so, Necropolis can compete with them.
#433
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But perhaps the developers decided to specialize the faction in attack (although that's unlikely).
They threatened to specialize it in defense, based on what was written in those PDF files. In this regard, there should be certain unique skills, and the creatures will probably be more or less resilient, but not the most proactive. Of course, you can build tactics on the battlefield in any way, besides, in the fifth installment, Haven was a purely combat-oriented faction and could afford to play both offensively and defensively.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#434
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In all parts, Humans were a defensive faction, and their main parameter was defense. And they definitely won't change that, especially if it's stated in the game information.

Be strong. Believe
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#435
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And they definitely won't change that.
However, they also messed up the resource system, so...
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#436
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Humans in all parts were a defensive faction.
O rly?
My sword, my trusted ally, unphased by my aspect.
In reply to Happy Life
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#437
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Morning
I always play Haven aggressively and energetically, dominating everyone. What am I doing wrong?
I usually don't play defensively either, but in Heroes of Might and Magic IV, I think they really nerfed the faction. Even Sylvan is stronger (in Heroes of Might and Magic III, Fortress was great, it's my favorite faction). So, in Heroes of Might and Magic IV, you need to rely on faster city development. For example, I never build to level 4. Therefore, you really need to play defensively with this faction.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#438
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(they did a great job with the elves in 3, it's my favorite race)
Was there an elf race as a playable faction in "3"?

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#439
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Was there an elf race as a playable faction in "3"?
Rampart, with its somewhat Asian-style buildings, is sometimes mistakenly perceived as an "elf race".
Your Cap.
In reply to Майор Вихрь
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#440
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Major Whirlwind
They threatened to make it a purely defensive faction, based on what was written in those PDF files. Because of this, there should be certain unique skills, and the creatures will probably be more or less strong, but not the most proactive.
In my opinion, factions should be designed so that the player can decide how they want to play. If they want to play defensively, they can. If they want to play offensively, they can. Although, looking at the current Haven, it's immediately clear that the main feature will be good defense, while demons will have decent stamina, and necromancers will have speed. Is there going to be less emphasis on initiative in the game, or not?

Added 3 minutes later
Sunny!
Wasn't there an elf race as a playable faction in "3"?
I've corrected everything; I somehow automatically remembered Heroes 5 when I was writing.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#441
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in 4 I think the race was completely nerfed, even Nature is stronger than them
Not at all.
now in 3 Bastion was done great, my favorite race
That's a Castle, not a race. And that's generally some kind of twilight fantasy crapcity-builder stuff for WoG.
demons have decent stamina, necros have speed
skepticism

Ah, well of course. After all, in principle, I don't play anyone defensively. Well yes, that explains a lot.

Guys, maybe discuss something in other sub-sections?
My sword, my trusted ally, unphased by my aspect.