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Posts from Discussion about Heroes I.

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19 years ago
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This thread is dedicated to discussing Heroes of Might and Magic I. Here you can find answers to any questions, as well as discuss everything related to the first same heroes.
Sincerely, VDV_forever


Hello everyone!
If my message is off-topic, please move it somewhere else...
Anyway, last night I played the first Heroes for the first time. It's something else. Really cool!
Though I lost this map...
In connection with this, I would like to ask a few questions.
1. What is the magic system in the first heroes? Is it somehow linked to knowledge?
2. How do you split troops? It's not working for me via shift...
3. How can you see how many hit points a monster has left in battle?
4. How do you enable the grid on the battlefield?
I would also like to read some tips or a mini-tutorial for this game, otherwise I'll never complete the map:(((
Thanks in advance,
Qwerty
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19 years ago
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I know the answer to the first question: You can use a spell (any spell) X times, where X is the amount of knowledge... there is no mana... and because of this, there is a VERY interesting cheat...
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19 years ago
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1. The answer has already been given. 2. Hold down the Shift key, and click on the unit and the location where you want to split it. 3. Not possible. 4. Not possible. P.S. Did I miss something about the Airborne troops, or did you just decide that everyone would play as Barbarians? I'm asking because I hate that race... and how long did it take you to generate the save file so that the second hero wasn't a Barbarian? 8))
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19 years ago
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Alan, thank you for your answers, but it's still not possible to split a hero's goblins into two separate units.
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19 years ago
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Qwerty;41449

1. What is the magic system in the first Heroes game? Is it somehow related to knowledge?
2. How do I split up troops? I can't do it with Shift...
3. How do I see how many hit points a monster has left in battle?
4. How do I set up a grid on the battlefield?
Also, I would like to read some tips or a mini-tutorial for this game, because I can't seem to beat the map:(((
Thank you in advance,
Qwerty

1. The number of spells of each type that a hero can learn is equal to their knowledge!
2. I have the same problem... It seems there's no way to do it. Although, Alana can somehow split them up??? Maybe it's a different version of the first Heroes game???
3. There's no way to do it.
4. There's no way to do it.

Added after 3 minutes
Alan;41451

P.S. Did I miss something, or did you just decide that everyone would play as a Barbarian?? I'm asking because I hate this race... and how long did it take you to generate the save file so that the second hero wasn't a Barbarian?? 8))

Why not??? Alan, my friend, how could I have known that you hate this race. I will definitely take that into account next time.

No, it didn't take long;)

Sincerely, VDV_forever
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19 years ago
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It's interesting and appealing that you can't split your army there, place identical units next to each other, and there's no MARKET!
That's what makes them the FIRST!
And the graphics have always appealed to me.
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19 years ago
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Sorry for the confusion. Splitting an army using the Shift key is only possible when exchanging troops with another hero. It simply doesn't work within the window of a single hero.
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19 years ago
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Is it really possible to split an army in Heroes of Might and Magic I? Sounds like science fiction! :) I can't check it right now, I've deleted them for the time being.
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19 years ago
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It’s fun to start as the Barbarians – it ADDS complexity to the game, as the Barbarians are the weakest faction!
In reply to Prorock
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19 years ago
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Prorock;42111
It's fun to start with the Barbarians – it ADDS complexity to the game, as the Barbarians are the weakest faction!

I disagree with the statement that the Barbarian Castle is the weakest. The weakest faction is the one with the Knights!

P.S. Although, to each their own...;)

Sincerely, VDV_forever
In reply to Prorock
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19 years ago
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Prorock;42111
It’s fun to start as the Barbarians – it ADDS complexity to the game, since the Barbarians are the weakest faction!
The most important thing is to quickly build trolls, and then it becomes the strongest faction.
In reply to Zingel
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19 years ago
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Zingel;42231
The most important thing is to build trolls quickly, and then he becomes the strongest :)

Yeah...:)... Starting on expert, such luck is unlikely to happen to us anytime soon.
For as long as I've played, I've always noticed that trolls have some kind of peculiarity: something like stone skin!
He withstands SUCH hits, and for SO long, that I always got the impression that THIS IS A GLITCH in the game.

A clear example is when you take the Castle!
A troll can withstand shots from a tower up to 5 or more times (without losses) — this is simply UNreal. Any other last-tier monster (except dragons) WOULD have fallen!

Has anyone who has been playing HoMM1 for a decent while noticed this?:)

Respectfully,
Prorock.
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19 years ago
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Trolls have the ability to regenerate; with each turn, they restore their health to full, meaning that if a troll isn't killed completely, it will heal itself.
In reply to Alan
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19 years ago
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Alan;42239
Trolls have the ability to regenerate; with each turn, they regenerate their health to full. This means that if you don't kill a troll completely, it will heal.

By the way, I didn't even think about regeneration... :)
How did you find out about this?
In reply to Prorock
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19 years ago
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Prorock;42256
By the way, I didn't even think about regeneration... :)
How did you find out about it?

Allow me to answer;
It was implemented from the very beginning! It was the same in Heroes 1, 2, and 3!
Trolls are trolls, even in Africa:D

Best regards, VDV_forever

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