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Due to the lack of runes, I can't learn "Fireball," but it's the best spell against Thorns.
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Due to the lack of runes, I can't learn "Fireball," but it's the best spell against Thorns.
Fire rain...
Due to the lack of runes, I can't learn "Fireball."
... It's not interesting to grind through thousands of monotonous battles.
Mediocre.
What does difficulty have to do with it? Well, the enemy units will become tougher, battles will take even longer, and they will be even more exhausting. My complaint isn't about the ease of battles, but about their sheer number. You can't walk ten meters without getting into another typical battle, and there's nothing else in the game. Grinding, suppressing boredom, fighting through monotonous, tedious battles. It was still interesting to get all the spirits and try them out, but then it's just more boredom. There are no interesting events or features that liven up the Gameplay – just sleep-inducing, monotonous battles and quests that involve battles.
OH, I SAW A NEW UNIT AND I CAN HIRE IT, but what's the point? What's the point of yet another typical unit? To look at its animation and see how much damage it deals with its "deal damage" ability? Is that the point of the game?
In Heroes, you need to develop your Castle, allocate resources, and fight against the enemy. Clearing neutral creatures is possibly the most boring part of the game, and here it's the main goal.
IT'S BORING.
What does difficulty have to do with it?
I agree with you on some points; battles with neutral creatures do get boring quickly. But there are also interesting battles! For example, when fighting an enemy hero with a "very strong" threat level, you won't get bored.
Unfortunately, battles against a hero weren't really perceived as "Battles against a Hero." You might just get hit with a fireball. Only the battles on interesting arenas with various objects on them were entertaining. Otherwise, there's no variety, and that's the main and huge flaw of the game.
P.S. If you play without losses, the game gets boring even faster. With the same troops, without any rotation.