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Posts from Юниты "Might & Magic Heroes VI"

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#108
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In other words, not at all.
Ahem, and what will be the difference between wolves and other creatures? )
Here, we are discussing appearance, and personally, I prefer to see a cohesive race, rather than a zoo.
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#109
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For example, the creatures are diverse, but all elves are the same. And compared to humans, they are basically a race-clone. A typical RACE, in general.

And I prefer to see a zoo. I'm tired of fantasy racism. Can't come up with a good plot? Use fantasy racism. I'm not Arcanum, after all, so you can't buy me with three types of elves and anthropomorphic reptiles WITH BREASTS that virgins can fantasize about. FOUR HUNDRED IDENTICAL RACES WITH A HUNDRED THOUSAND IDENTICAL SPELLS.
My sword, my trusted ally, unphased by my aspect.
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#111
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Moderated: OFF-TOPIC in the message

when did I start liking lizards with breasts? I am generally against revealing content in games. And there are already too many artworks with girls in iron underwear.

And if you want a non-typical race, then go for it! High fantasy races are similar to each other, mainly because everyone is used to it. If you change something, it will be the same as rewriting World War II, adding other countries or inventing new ones, and changing the entire history. The principle will be similar. In general, I wouldn't mind listening to your suggestions and ideas... although I can guess. Most likely, it will be about the second game and that everything should have been left as it was, only changing the graphics or something else. Or maybe not create new parts at all, let everyone play the second game. There will be no identical races and no people obsessed with graphics.
As for the zoo, these animals have always been killed. Who controls them? An army of a thousand boars. Where did it come from? Do they train them?

Added 2 minutes ago
And what? A race of animals would be non-typical)) something like a teremok (a fairytale house). And the heroes could be horses, cows. They run around on their own, they are their own riders) You just need to come up with a goal, worldview, and in general how they think, organize their communities, etc.

Added 1 minute ago
Although you say that it is typical and the same. Well, okay, they will come up with a new race (which has never existed), but they will make the units the same) there will be an archer, a mage, a warrior, and so on. And what is the point of new races then?

Be strong. Believe
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#116
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Moderated: OFF-TOPIC in the message

High fantasy works are similar to each other, mainly because it is a very limited genre.
Fixed.
As for the zoo, these animals have always been killed. Who controls them? An army of a thousand boars. Where did it come from? Do they train them?
Yes. Or they are controlled by magic, if you don't bother to train them.
And what? A race of animals would be something atypical)) something like a teremok. And the heroes could be horses, cows. They run around on their own, they are their own riders) You just need to come up with a goal for them, a worldview, and in general, how they think, organize their communities, etc.

You will never come up with an original idea; everything has been invented before you.

Moderated: OFF-TOPIC in the message

When did I start liking lizards with breasts?
No, I highlighted "WITH BREASTS" to show one of the absurdities of talentless hack jobs. The main point is that if you write "one hundred races in the game, buy it" on the box, you will be so happy that you will explode, even if they only differ in textures or even color. Racist.

RACES are the cliché of all fantasy. In quality fantasy, there will be no RACES, or they will not be emphasized.

And there was also a state of elf-Nazis.
I hope they are all shaved, because different Drizzt with tangled manes deserve not a Nazi state, but a state-outhouse.
I think he's talking about Nagas or Yuan-Ti.
What about ARGONIANS? I was talking about them.
The second one.
Of course not. If I want to play the second one, I have the second one. Making a clone of the second one with graphics is stupid and pointless. The "three-eaters" vomited blood and feces from the fifth one and continued to grind the wyvern on the first week.
I am all for innovation, but I don't like RACES.
My sword, my trusted ally, unphased by my aspect.
In reply to =Feel999=
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#143
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=Feel999=
Well, yes, Ents are one of the hallmarks of the Elves in the world of Ashan (much of the Elves' history is connected to them), but I'm saying that, like in game 4, you can do without them, but it's not desirable, otherwise they'll put some weird thing in and then all the developers will be criticized. In principle, Gargantuars could be used instead of Ents, but I'm just saying this if the developers decide to replace the Ents with someone else.
:D, well observed, I'm starting to doubt the appearance of Druids (they'll probably make them hero-mages)
Here are 2 spots available (I'm talking about the Dancers - a rather strange unit, and the Druids - Elf hero-mages), who could be put in their place, although maybe I'm wrong.
Yes, Druids could very well be hero-mages.

Dancers... Yes, maybe they will indeed be replaced with some kind of animal :). Then I'm for wolves :).

I agree, Dryads shouldn't be removed, they are also a great unit. However, they might still be replaced with Leprechauns.

And a race of only animals, in my opinion, is a bad idea. This is the Elves, you can't put too many animals here, there should be more humanoids. And the animals themselves won't create their own race. Someone has to control them.

By the way, about the Elves. This race already has a lot of animals: Unicorns, Dragons, Ents (which are also not humanoids).

Emerald Dragons are also part of the history of the Ashan Elves. However, considering that the events of "Heroes 6" take place several centuries after the events of the previous game, this history is in the distant future :rolleyes:.

THIS IS NOT ENTIRELY OFF-TOPIC! IT'S A CRY FROM THE SOUL. MORE PRECISELY - OFF-TOPIC FROM THE SOUL!
A-a-a-a! The "Heroes 6 discussion" topic has shrunk by almost a hundred pages :eek::eek::eek:. My losses - another 17 messages, and other users have lost several dozen each. Drakkosha, it seems you've overdone it with the moderation :smile39:.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
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#150
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Winner
In the "Heroes 6 Discussion," someone posted a symbol that appeared on the developers' Facebook page, possibly a symbol of a new race. It looks most like the elf symbol from "Heroes 5," so it's likely that elves will be the fourth race. Then, in the expansion, dark elves and/or mages will appear. Let's brainstorm what units the elves might have in "Heroes 6."

Why should dark elves appear in the expansion? Historically, they haven't settled yet. It would be more logical to see mages and orcs in the expansion, as a result of the war that will take place in the original "Heroes 6," the mages will conduct experiments on humans and demons, resulting in the appearance of orcs :smile51:. Then they will launch their first rebellion (and there's a plot for the first expansion). And in the second expansion, you can pit dark elves against dwarves.
=Feel999=
Well, yes, Ents are one of the hallmarks of elves in the world of Ashan (much of the history of elves is related to Ents), but I'm saying that, like in Heroes 4, you can do without them, but it's undesirable, because if they put in some kind of weird unit, then all the developers will be criticized. In principle, Gargantuas could be used instead of Ents, but I'm just saying this in case the developers decide to replace Ents with someone else.

As far as I remember, Gargantuas from Heroes 4 belonged to "Might," so it's unlikely they'll give them to the elves :smile38:
:smile24: Клан ВАМПИРЫ:smile19:
In reply to VaRvArHawk
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#151
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VaRvArHawk
Why should the Terrans appear in the add-on? Historically, they haven't settled yet. It would be more logical to see mages and orcs in the add-on, as a result of the war that will take place in the original Heroes of Might and Magic 6, the mages will conduct experiments on humans and demons, which will result in the appearance of orcs :smile51:. Then they raise their first revolt (here is the plot for the first add-on). And in the second add-on, you can already pit the Terrans against the dwarves.

The elves shouldn't appear in the original either. But they are the most likely option :). I thought that after the light elves, the dark elves should appear, but it could also be mages and dwarves. You yourself said that orcs cannot be before mages.

Replace Ents with Golems? No way. We decided that Ents are one of the hallmarks of the elves. They should stay :smile20:. Archers should also stay, as well as some of the ungulates (unicorns or pegasuses), dragons (most likely emerald ones), I would like them to keep the dryads. And VaRvArHawk said that Golems are more related to orcs, so why should they be attributed to elves?

Added after 8 minutes
Победитель
A race of just beasts is, in my opinion, a bad idea.
Победитель
Let's communicate properly!
I corrected it :). When you type, your finger may linger on a key, as happened this time. As you may have noticed, this is my first mistake in this word :). Let's communicate properly!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#152
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I mentioned that elves will most likely be included at the beginning, as they always appear first in every game. And in the expansion pack, you can add mages and orcs because, according to the story, during the battle with demons that should happen in the game, mages will create orcs. :smile19:
:smile24: Клан ВАМПИРЫ:smile19:
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#153
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Gargantuas are formally considered part of the Nature faction. But I only like this unit for its area-of-effect attack. So, I don't want it. I'd rather have mantises. And spiders as neutral creatures.
А, вот почему.

🏹🎪+⛓️♿=💕
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#154
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No one will create Dark Elves if they have even a shred of common sense. Adding a twin race to the five existing RACES is a faux pas.
My sword, my trusted ally, unphased by my aspect.
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#155
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TE has already been implemented. But I liked the Dungeon faction composition in the third game more.
I want harpies and medusas. And also beholder. Although harpies only differ from furies in their ability to fly...
А, вот почему.

🏹🎪+⛓️♿=💕
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#156
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People, maybe we can discuss the new Necropolis artwork. Otherwise, I feel like I posted them for nothing...

Added 1 minute ago
Drakkosha
They already did that. But I liked the dungeon composition in the third game more.
I want harpies and medusas. And beholders too. Although harpies only differ from furies in their flight...
No need to bring back harpies and beholders, especially troglodytes. But I wouldn't mind manticores,...

Added 1 minute ago
Drakkosha
Gargantuas formally belonged to Nature. But I only like this unit for its area-of-effect attack. So I don't want it. I'd rather have mantises. And spiders in the neutral faction.
Why can gargantuas be a good replacement for ents, but mantises shouldn't be? I don't understand what these bugs ate to grow to such sizes (or is this a consequence of the Chernobyl explosion?)
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
In reply to Happy Life
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#157
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Morning
No one will create Dark Elves if they have even a shred of common sense. Adding a twin race to the five existing races is a faux pas.
Dark Elves are the Dungeon faction from "Heroes of Might and Magic V."

No, there's no need to bring back various creatures from the "Heroes of Might and Magic III" Dungeon, in my opinion, they don't fit here at all. Manticoras were in "Heroes of Might and Magic V," and they would look great again as neutral creatures.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#158
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I want harpies. I've always liked them. At least they're much more interesting than furies, in my opinion. It would be good to leave the "Capture" ability for the mantises. In Heroes 4, this insect was the only level 4 unit for the Sylvan faction that could effectively fight against the Dungeon faction. By the way, I really want magical dragonlings with a spellbook. But we don't need dragon golems; they're slow and clumsy. I hope the hydra will be included too. Many units don't fit, and the developers probably won't include many of them, but it's nice to dream.
А, вот почему.

🏹🎪+⛓️♿=💕
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#159
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Thanks, captains of the K.S.! What does the fifth game have to do with it? This topic is called "units from Heroes of Might and Magic 6". Oh, and there are also dark elves in Neverwinter Nights 2! They made them there too! And in Arcanum! Yeah!
My sword, my trusted ally, unphased by my aspect.