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Юниты "Might & Magic Heroes VI"

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#151
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VaRvArHawk
Why should the Terrans appear in the add-on? Historically, they haven't settled yet. It would be more logical to see mages and orcs in the add-on, as a result of the war that will take place in the original Heroes of Might and Magic 6, the mages will conduct experiments on humans and demons, which will result in the appearance of orcs :smile51:. Then they raise their first revolt (here is the plot for the first add-on). And in the second add-on, you can already pit the Terrans against the dwarves.

The elves shouldn't appear in the original either. But they are the most likely option :). I thought that after the light elves, the dark elves should appear, but it could also be mages and dwarves. You yourself said that orcs cannot be before mages.

Replace Ents with Golems? No way. We decided that Ents are one of the hallmarks of the elves. They should stay :smile20:. Archers should also stay, as well as some of the ungulates (unicorns or pegasuses), dragons (most likely emerald ones), I would like them to keep the dryads. And VaRvArHawk said that Golems are more related to orcs, so why should they be attributed to elves?

Added after 8 minutes
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A race of just beasts is, in my opinion, a bad idea.
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Let's communicate properly!
I corrected it :). When you type, your finger may linger on a key, as happened this time. As you may have noticed, this is my first mistake in this word :). Let's communicate properly!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"