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By the way, in Heroes 5, the Necropolis was full of Japanese idiots, for example, vampires with braids))) I don't know)):D :D :D[/ QUOTE] That's nothing, you should look at the Elves (except for 5-7 stacks of creatures)
And in Heroes 6, judging by the screenshots, it looks good so far, I would like to see Devourers.
Moderated: OFF-TOPIC in the message
Added 1 minute ago Dubrovin Pavel
I would ask you not to insult the Tier 3 Angels:))):smile13:
Why, you can't look at them without pity, but an Archangel is a different story - a real man.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;) Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
Definitely among the top 4, but among the top 5, and maybe even in the top 4, they are the most beautiful, and I also like 2 more.
It would be interesting if they added them to the game without special abilities, or at least initially as neutral units, but definitely with immunity to magic.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;) Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
=Feel999= and Dragon124, you found each other :D :D :D
That's for sure... We've filled another 6 pages here :D... I'll add my contribution to this :) ""discussion"" :smile04:.
In my opinion, bringing back creatures from "Might and Magic III" is a very bad idea. Thank goodness, this disgrace will probably not be brought back. Why is it a disgrace? Because they didn't fit into the fantasy world at all. And why did they include all sorts of fantasies (rocs, storms, monsters :smile48: - is that how you can call creatures?) in the game... My short period of playing "Might and Magic III" ended when I saw fire-breathing bulls called gorgons :smile35:... And that's in the CastleSwamp. Do we really need that? The composition of races and creatures in "Might and Magic V" is more well-thought-out.
Now about the new spells :smile42:. More like a "banhammer strike" :D. Let's do without English names :smile44:. For the same reason, not Black hole, but "black hole". What's wrong with that as a spell name? By the way, it is quite possible that the developers will immortalize themselves in this way :p.
New units :smile36:... I am completely in favor of dragon diversity! Azure, golden, emerald, yellow, red, black... Let each God-dragon have its own representative on Erathia!
Wolves. They will be in the game 95%, but as an element of design, not as a creature. Remember the information that in HoMM6, there will be such "interiors"? So most likely they will run out onto the road, howl, and run back. It is unlikely that it will be possible to attack them.
That's for sure... We've already filled another 6 pages here :D ... I'll add my contribution to this :) ""discussion"" :smile04:.
In my opinion, bringing back creatures from "Heroes 3" is a very bad idea. Thank goodness, this disgrace will probably not be repeated. Why is it a disgrace? Because they didn't fit into the fantasy world at all. And why include all sorts of fantasies (djinns, thunderbirds, monsters :smile48: - is that how you call creatures?) in the game... My short period of playing "Heroes 3" ended when I saw fire-breathing bulls called gorgons :smile35:... And that's in the castle of Swamp. Do we really need that? The composition of races and creatures in "Heroes 5" is more well-thought-out.
Now about the new spells :smile42:. More like a "banhammer strike" :D. Let's do without English names :smile44:. For the same reason, not "Black hole," but "black hole." What's wrong with that as a spell name? By the way, it's quite possible that the developers will immortalize themselves in this way :p.
New units :smile36:... I'm all for a variety of dragons! Azure, golden, emerald, yellow, red, black... Let each Dragon God have their own representative on Ashan!
Wolves. They will be in the game 95%, but as an element of design, not as a creature. Remember the information that in HoMM6, there will be such "interiors"? So, most likely, they will run out onto the road, howl, and run back. It will hardly be possible to attack them.
1) Try talking to slightly drunk people at night; you'll get the same result. 2) Why were they bad in "Heroes 3," and why were some creatures normal: pegasi, manticores, phoenixes, etc.? I think djinns are quite original; the thunderbirds are really nonsense, and so are the gorgons (aren't they like Medusa?). Yes, the composition in "Heroes 5" is more well-thought-out; it's not a mishmash like in "Heroes 3," but I like the creatures in "Heroes 4" the most. 3) Black hole - to remove the selected unit (at least 60% into the black hole with a 5% chance of return). 4) No, I don't want almost every race to have a dragon; instead, there can be many dragons among the neutrals (I would like elves to have golden dragons instead of emerald ones, as in "Heroes 3"; that's my favorite warrior in the races). 5) That's a real idea! :smile54: :smile54: :smile54:
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;) Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
I wish new information about the 6th installment of Heroes would appear sooner; we've been discussing the previous games for too long:smile31: :smile50: :smile35:
Here is my verdict regarding Paladins: They will be 100% In Heroes of Might and Magic 1 - There are still Cavaliers, they are fast, and they are definitely better than Paladins!:smile03: :smile03: :smile03: In Heroes of Might and Magic 2 - There are also Cavaliers, also fast, and here too, Paladins with an upgrade. In Heroes of Might and Magic 3 - Finally, these Paladins disappeared, there are also Cavaliers here, No comment. In Heroes of Might and Magic 4 - As I said, weak but cool.:) In Heroes of Might and Magic 5 - the coolest:D :D :D Verdict: The Best Cavalry in Heroes of Might and Magic 5, no question...:D :D :D
Added 2 minutes ago These were also fixed, now let's discuss Magic Dragons.:)
And what if there were no cavalry knights - after all, it's a classic! I wonder what they will offer us (I'm talking about the surprise regarding the cavalry) In my opinion, the Dracans were a really good unit in 4, they had a mirror there, as well as lightning and a fire aura, a good fighter, nothing to say, they could have made Magic Dracans for the Elves, or replaced the Emeralds with Golden ones
Added 2 minutes ago
VaRvArHawk
It would be better if new information about Heroes 6 appeared sooner, how long can we keep discussing the previous parts:smile31: :smile50: :smile35:
And what did you want, that they would give information every day, and then when it runs out, we would have an information famine, no, it's better to do it little by little, but it would be good if they posted art, screenshots, and information with an interval of 3-5 days
Added 8 minutes ago by the way, November is coming soon, and from November 4-7 (or 6), Igromir will take place, maybe they will announce the 4th race there:smile02:
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;) Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
It seems the information drought has already begun :smile07:
I hope they give us new artwork or information before Igromir, otherwise, we'll have to wait a long time, and we might starve from boredom:D
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;) Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
I like most of the ideas for what will be in the sixth installment of the Heroes series. I'm just a little disappointed that they seem to be returning to the classic turn-based combat system instead of ATB, and that they've reduced the 3D aspect. Oh well. What worries me is whether there will be modding capabilities in the game, and if so, to what extent. King's Bounty offers quite a few possibilities... However, if we're talking about this, we should remember WoG. In other words, if the developers provide significant modding capabilities, the community will implement a large number of interesting features, which in turn will increase the game's popularity. The main thing is that it works well and intelligently.
I like most of the ideas that will be in the sixth installment of the Heroes series. I'm just a little disappointed that they seem to be returning to the classic turn-based combat system instead of ATB and reducing the 3D aspect. Oh well. What worries me is whether the game will have modding capabilities, and if so, to what extent. King's Bounty offers quite a few possibilities... However, if we're talking about this, we should remember WoG. In other words, if the developers provide significant modding capabilities, the Community will implement a large number of interesting features, which in turn will increase the game's popularity. The main thing is that it works well and is implemented intelligently.
I'm also particularly sad that the town screens will be 2D, and you won't be able to rotate the camera on the strategic map. Now another question has arisen: won't the maps themselves be very small because of this?
Modding? In theory, they shouldn't prohibit it. But if there is no support in the game, the fans who are knowledgeable in this area will come up with something.
In the Necropolis, I placed artwork of skeletons, ghouls, and ghosts.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;) Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
I placed artwork of skeletons, ghouls, and ghosts in the Necropolis.
Thank you!
I like the skeletons the most; they are very brutal! In the previous installments, they were too weak! Apparently (after the division between ranged and melee units in the 5th installment), in the 6th installment, skeletons will be something between a ranged and a melee unit. They will throw spears and, possibly, attack in melee without a penalty!
I would like something in the style of 3.5, with the graphics and some of the features of 5, as well as an interesting campaign, and it shouldn't resemble Warcraft too much, because in 4, it felt more like an RTS. And I hope to see normal Mages there, because in 5, they didn't quite succeed, and there are too many spells and abilities for the Hero and the character, but the idea in 5 is simply great and very convenient.
On November 4th, there will be a closed showing of the sixth installment. I think they will reveal some secrets. And they also promised to talk about the fourth faction. We'll see. Has anyone from the forum members attended the closed showing? I'm curious.