Skip to content

Heroes 6 - Discussion

User Avatar
#1719
Auto-translated
Irdis Evalle
I like most of the ideas that will be in the sixth installment of the Heroes series. I'm just a little disappointed that they seem to be returning to the classic turn-based combat system instead of ATB and reducing the 3D aspect. Oh well.
What worries me is whether the game will have modding capabilities, and if so, to what extent.
King's Bounty offers quite a few possibilities...
However, if we're talking about this, we should remember WoG. In other words, if the developers provide significant modding capabilities, the Community will implement a large number of interesting features, which in turn will increase the game's popularity.
The main thing is that it works well and is implemented intelligently.
I'm also particularly sad that the town screens will be 2D, and you won't be able to rotate the camera on the strategic map. Now another question has arisen: won't the maps themselves be very small because of this?

Modding? In theory, they shouldn't prohibit it. But if there is no support in the game, the fans who are knowledgeable in this area will come up with something.

When will Igromir be?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"