Posts from King's Bounty: Armored Princess
The forces of demons have been defeated, and peace reigns in Endoria and Thean! For this feat, I received as many as 680 points in the high score table :D:smile26::smile44:!
After Kthahu, Zilgadis turned out to be not a tough nut with a tower on his head, but a tasty, crunchy peanut. He died from realizing that my paladins deal 10,000 damage to him! And they deal it right after an equally powerful shot from the elves (it's a pity that I never found any rangers). And so, inspired by her love for all living things, Amelie began a conversation with the guardian of the stone... With her mood soured by distrust of herself, Amelie talks to the endless turtle, Thean. After asking for a long reign for Friedrich and the salvation of her world, the princess sets off home to fulfill her last wish.
Baal also didn't present any particular problems: I had a strong army, and Bill Gilbert helped. So, Amelie the Brave and her mentor saved the world!
What can I say... This is another game that I can call a true masterpiece! Perhaps no other game has kept me so engaged from beginning to end! A sea of emotions and personal combat experience in playing King's Bounty: Armored Princess leads me to the conclusion that I will soon gather my strength again and play the entire game on normal difficulty. Then, I hope, I will get twice as many points.
Thank you, Katauri, for this magnificent game. Despite its similarities with "Space Rangers," King's Bounty turned out to be much more interesting, more enjoyable to play, and easier. Hooray!:smile13:!
By the way, note that in the high score table, Mysticus and Sammal's dragonlings are named Zombie and Demoness, respectively, and they have a special icon: a purple dragon with red wings and black eyes :smile24:.
And now, The Legend awaits me! I received it today (I ordered it from an online store). Hooray!!!
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Baal didn't pose any particular problems either: I had a strong army, and Bill Gilbert helped. So, Amelie the Brave and her mentor saved the world!
And now, The Legend awaits me! I received it today (ordered it from an online store). Hooray!!!
Actually, Bill is more of a hindrance, just like he annoyed me back then!
Get ready for Karador. He was the most difficult opponent in both parts. (I won't even mention Kordar...)
And who is Kordar?
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
But at the end of "The Legend," doesn't the hero fight Baal? And in "Armored Princess," Bill mentions in a conversation with Baal that he has already defeated this Baal in Demonis (which, as I understand it, is the world of demons?).
And who is Kordar?
My mistake, it's Korador, not Kordar.
Well, I don't know, maybe he acts smarter on easy difficulty? He didn't do any harm to me, he constantly cast spells to speed up his elves' turn, attacked all of Baal's support units, and then the demon himself.
And who is Kordar?
Maybe you're just lucky, but when I played, he fiercely attacked Baal and didn't let my knights get close and attack (although in the end they still managed to attack and epically finished the battle).
And in the Lore, I'll start a game now and post in the appropriate thread :).
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Well, if he attacks himself, that's not a problem! Let him finish the battle himself. And let the archers work for the player. Besides, teleport affects Bill's troops: move him away, attack, and win ;).
Compared to the defensive strategy, it always helps there;-)
By the way, are artifacts and troops in dwellings also generated randomly? When I was playing "Armored Princess," I couldn't find any scouts anywhere.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Everyone was always complaining about the randomness, so this message surprised me. May I ask how randomness helped you? :)
By the way, are artifacts and troops in dwellings also generated randomly?
I meant that in the Defender, ABSOLUTELY everything is randomized. But that's also its charm :)
And what else should be generated? (Don't suggest spells as an answer!)
Spells in chests :D. But seriously, are there really no connections at all?
Today I finally returned home, to Ukraine. I'll continue playing "Lore" :):)!
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Spells in chests :D. But seriously, are there absolutely no connections?
None. Except in the temple on the first square, there will be paladins and incas (only their quantity is not fixed; I once had 1 paladin).
I bought "Crossworlds" today and am installing it now. I'll play "The Legend" and then play this one :)!
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Are you talking about "The Legend" or "Armored Princess" right now? I don't remember seeing a temple in the town square in "Armored Princess." Well, with such randomness, the game will still be fun to play. How will you then build creature combinations? If they might just not generate :(?
In the defender, individual maps exist;)
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"