Posts from Heroes 6 - Discussion
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Moderated: OFF-TOPIC in the message
Does anyone know what system requirements will be needed for Heroes 6, because I want to buy a new computer and would like Heroes 6 to run smoothly?
And I won't be surprised if the installation of the sixth game consumes a lot of gigabytes of memory.
P.S. Want to chat aimlessly? Then go to the... chat room.
??+⛓️♿=?
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
Moderated: OFF-TOPIC in the message
Regarding the topic, it doesn't really matter who's involved, the main thing is that the factions are more interesting, with new units, abilities, etc.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
Moderated: OFF-TOPIC in the message
I have the same problem; the password was even written on a piece of paper, but I couldn't log in to the site because I didn't receive any notifications in my email; I didn't even see the activation message. I would like to have elves and some kind of sea faction, like the Cove in Heroes 3; you can also have mages instead of elves, but all 5 races should return in the add-ons; just don't have 5 gnomes; you can add dwarves, giants, and yetis, etc.
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
Moderated: OFF-TOPIC in the message
But in general, the appearance of elves is very likely, since the mages have not yet quarreled with the necromancers (probably the moment of the feud will be covered in the expansion).Moderated: OFF-TOPIC in the message
Re: Heroes of Might & Magic III: Horn of the AbyssHeroes of Might & Magic III: Horn of the Abyss
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HoMM3 turned out to be a long-lived game like StarCraft, but I think that HoMM6 might overshadow HoMM3, or that someday a part will be released that will overshadow HoMM3, just like StarCraft 2 overshadowed the first part.
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Message from Ple-Sen
No part will overshadow another; the audiences are different. But I think that most fans of the series will not switch to the sixth game, but will continue to play their favorite parts. In StarCraft, unlike Heroes, there are no fundamental changes.
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Message from =Feel999=
I didn't say that most fans of the series would switch to the sixth game; I meant that it might overshadow the third game, and the series will acquire new fans. Besides, I think that the sixth game will fundamentally change the Heroes series due to the large number of changes, although some of these changes may not be accepted by the Heroes fans.
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Message from Ple-Sen
Exactly, instead of releasing a product that is likely to please the fans of the series (most of them, that is), the developers are making who knows what, although such experiments often fail (DMC5 (a guaranteed failure), C&C4, and so on).
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Message from =Feel999=
Experiments are experiments; you need to use something new. The developers don't care whether it will please the fans or not. As for DMC 5, I don't know, but C&C 4 is complete nonsense; I played it for 10 minutes and couldn't stand it anymore.
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Message from Ple-Sen
Don't be silly; for the developers, the game is not a work of art (except in rare cases), but a way to make money. It is well known that the fans of Heroes want to see "all the same, but more and better"; they don't need "revolutions". And these experiments are of the kind "fixing what wasn't broken," instead of diversifying the tactics and bringing the balance to perfection, the developers are creating something that vaguely resembles "Heroes."
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Message from =Feel999=
The developers are experimenting with Heroes, adding something and removing something according to the wishes of the fans, and that's a fact. Read any interview; they do all this for profit, how else can it be for large companies? It will be difficult to diversify the tactics; this is not an RTS or a Disciples game with its branches of development, where one branch is radically different from another. Although, you could introduce a system like in Heroes 4. The balance in 5 was excellent; I think it will be okay in 6, as can be seen from Warhammer and Armies Exigo; Black Hole knows how to balance the races.
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Message from Ple-Sen
Well, you need to choose normal ideas; it is unlikely that any sane Heroes fan wanted them to remove many types of resources. And you need to understand which ideas are beneficial and which are not. In the end, fans want to play Heroes, real Heroes, and not what Asshole developers are doing.
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Message from =Feel999=
I think the number of resources is a feature of Heroes, and I am not happy with the reduction of resources. Indeed, Heroes is a TBS, and fans want to play a TBS, not an RTS, which is what the reduction of resources leads to.
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Message from Ple-Sen
That's what I'm saying; new features should be beneficial, but proven features should not be changed, and Asshole has messed everything up.
Black Hole is doing a great job! It's better to finally introduce changes than to keep repeating the same old concept! Fanatical fools will continue to play their parts, not accepting anything new, while noble and intelligent people will be interested in exploring new things, and then either spit them out or play them with pleasure. "More of everything" is no longer needed by anyone. Why does anyone need ten more cookie-cutter castles? It's great that at least someone has moved away from the trend of churning out another mediocre game for profit, starting to implement ideas. You don't need to turn this series into another endless stream of crap or Final Fantasy.
I can play the second Disciples as much as I want, but I don't even perceive the third one. And no butthurt, no opening parentheses.
Here: http://www.facebook.com/photo.php?fbid=1619542372328&set=t.161184829587
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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I would like Heroes of Might and Magic to generate maps with varied terrain: so that there are hills. Because now everything is on a flat surface (mountains don't count - you can't climb them). You climb a hill - you can see far, far away.Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
Клан "Вершители Асхана" - "Masters of Ashan"
The "Solar Sign" strongly resembles the molecular structure of iron.
Also, the symbol in the center could represent a "trinity," referring to Ashu. And the eight-pointed star is basically a Tzeentch symbol from Warhammer XD
Well, let's wait and see, but I still think the developers won't skip elves, even if they are jelly-like XD