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Posts from Worshipper – “Betrayal” [2nd campaign, 1st mission]
valleriv, in version 1.4, the game often crashes when summoned creatures die. Patch 1.41 helps. And even better – version 1.5 (in my opinion). In any case, when changing the version, you need to start the mission from the beginning through the campaign menu.
valleriv
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Boris K, the point is that I don't want to install patch 1.5 or higher... (I've explained that I don't want limitations when "training" my units)... but, I guess I'll have to, I'm currently in the 4th map - Ship - and it crashed, although only once.
yes, the most important thing is that there was already a patch 1.5 almost two years ago... on this same computer, on version 1.4 or 1.41, I completed the entire game, and the Hammers of Fate on 2.1 - there was nothing like this!!!
просто Любитель
תודה שלא עשני אשה
Boris K
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In addition to patch 1.41, it would be good to add something like `setvar camera cinematic = 0`. I don't have the game on hand right now, so I don't remember the exact parameter name in the `user.cfg` file.
Zarine
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Hello everyone. Here's the situation: Inferno campaign, mission 1. I need to escape from the pursuing Knights, and two Sanctuaries help me with that, but here's the problem: when I enter a Sanctuary and skip my turn, the game starts to lag and stops passing the turn to me. This completely halts the progress of the mission. What could be causing this? If anyone knows, please help; I would be very grateful. P.S. It's strange that about six months ago, I completed this mission without any problems, but now... Just in case, the game version is 1.60.
ПаКость
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Clarify... What are these "Sanctuaries"? I don't remember that... Try to reveal some parts of the map approximately on the first turn; there's a special building for that, I don't remember the name. Reveal it, then go towards the tent where they should give you a key (it will open with a part of the map); next to it will be a portal, and you'll use this portal to get to the tower, where you'll need the key. Open the tower, then go to the dungeon, and you'll figure it out somehow. All that's left for you to do is to gather Inferno troops on your turn and continue... You'll understand it yourself...
Теролий
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You just kill a person, whether you kill the demon or not is up to you. I, for example, killed him once and completed the mission, but if you don't kill him, you can still complete it; there's some kind of cutscene there.
Альгида Энтана
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I'm having trouble with the mission; I've been going around in circles for the third time, and they keep catching me... How do I get around the mountains that are in front of the tent?
I'm struggling with the mission myself, it's my third attempt - and they keep catching me.... How do I get around the mountains that are in front of the tent?
It's starting to come together... but I still get killed by that Eg... in the end... (((
Победитель
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Uh... hmm, his name is Godric. And there's another one: Rutger, as far as I remember. It's quite easy to escape; you just need to clear the map a bit and run to the Dungeon. Everything gets more complicated depending on the difficulty level: "Recruit" - the enemy has half the standard movement points; "Warrior" - the enemy has a full turn; "Veteran" - the enemy has a full turn with logistics; "Hero" - oh, I don't know...
On "Veteran," I couldn't escape. But the thing is, with enough attempts, you can do anything! And complete the game on "Hero." But who wants to try several times? That's why my constant advice is: lower the difficulty. On "Recruit," you can complete it without problems, but complete it by doing everything to the maximum. Or did you set a goal to complete the game on "Hero"? Then I can't help you with anything. In any case, good luck.
P.S.: On the Hugo's Corner forum, they advise taking the boots from the monks: I wouldn't want to do that. You'll lose too many troops. It's not easy to defeat high-level archers with a low-level hero.
Something is starting to work out... but in the end, this Eg... kills me... (((
To successfully complete this mission, you need the RIGHT BUILD from the beginning - logistics + boots (to deflect attacks). There is a CHURCH there for shelter!
Added 2 minutes later [/U]It's possible to complete it with a hero, with the right BUILD and minimal losses in battles with neutrals - saves will help you.
Ehh... Hmm, his name is Godric. And there's another one: Rutger, as far as I remember. It's quite easy to escape; you just need to clear the map a bit and run to the dungeon. Everything gets complicated by the difficulty levels: "Recruit" - the enemy has half the standard movement points; "Warrior" - the enemy has a full turn; "Veteran" - the enemy has a full turn with logistics; "Hero" - I don't know... .
I meant the last demon, Erazeal. In the walkthrough, I should have at least level 9, and where do 50 hounds and 50 Cerberuses come from... it doesn't work. The mission is much more difficult. Now, no one can catch up to me, but at the end, I'm doomed. :smile15: Can someone explain how not to lose the final battle? :confused:
Саня Изи
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At least try playing as a Warrior. I managed to not only defeat Erazial but also kill Rutger there, although I did lose quite a few units in the process. But in general, it all comes down to upgrading your units. Definitely get the boots and focus on logistics. Then, try to clear as much of the map as possible and run away from Godric, trying to confuse him, as he's not very bright. Collect all the Dwelling units, and once you've cleared the map above, you can go into the dungeon. Clear everything there, collect all the dogs, demons, and devils, upgrade them in the Fortress, and you're good to go. You need to try to get lucky and find the "Hellfire" spell early on; then, Erazial won't be a problem.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения! И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Альгида Энтана
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Explain to me, you slowpoke – what are dwellings and how does leveling up work?
explain to me, you slowpoke - what are dwellings and leveling up?
on the map, there are many (or not so many) demonic "spawn" scattered around that join you (+ demons increase in number in their "lair"), you can run around the map from Godric in a circle and carefully collect everything that's lying around, defeating neutral creatures with minimal losses. You level up your hero, thereby improving his skills (but logistics is acquired immediately when you "take" the boots). If Godric is chasing you, go to a haven and wait for him to move away from the "impact zone"... and then catch the moment when it's best to make a dash to the dungeon.