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Posts from Favorites, to battle! - 3 Auto-translated

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#268
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02.10.2010 GoD(Blue, Castle, Valya, Valya) draw StickyFingaz(Red, Necro, Goshan. Goshan) jebus cross 136

played poorly relative to tempo - the break in games due to work troubles took its toll...

on day 1 I took Angelic Alliance and revealed 5 hives - 3 of them were far, there's a Dragon Utopia, a tavern town

on day 2 I cleared several hives, was severely lacking gold for the angel upgrade even with trading at the black market
also revealed a Griffin Conservatory, Tronj, and 3 hives near the 2nd town - decided to delay my exit

on day 3 I took a Dragon Utopia - as usual for me, if the Dragon Utopia is on the native respawn, it means minimal loot with garbage

on day 132 I went to the center - too late - Goshan is already there in the tavern scaring me with his stats

I take Inferno near ГО, a scout hero stole an artifact from under the Necro's nose, then I took another Dragon Utopia - minimal again, but at least with a Water book for the expert skill, and due to the lack of pass-fight I didn't manage to grab the 2nd set of Shackles nearby - that decided it

next turn Goshan attacked
VALYA: 21 20 17 11
12 Archangels, 79 Draconians, 59 Crusaders, singles of Royal Griffins
GOSHAN: 32 29 26 27(540)
3 Angels, 59 Draconians, 474+1+1+1 Bone Dragons, 4 Dread Knights

I cast Anti-Magic on the Archangels, then thanks to resistance also on the Draconians, in principle the victory would have been mine, even despite the stat difference, but Goshan's 540 mana decided it - he started summoning elementals 80 at a time

I wiped out all his troops except the elementals, but couldn't flee because of Goshan's Shackles - of course he killed me, but Goshan also went to the grave.

both had further prospects, but to not waste a ton of time, we agreed on a draw.

THANKS FOR THE GAME!
"РЫЦАРЬ АПОКАЛИПСИСА"

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#269
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02.10.2010 GoD (Blue, Castle, Valya, Valya) draw StickyFingaz (Red, Necropolis, Goshan, Goshan) jebus cross 136
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#270
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02.10.2010 GoD(Red, Castle, Valya, Tiraksor) def Mar(Blue, Conflux, Random, Kalt, Gundula) jebus cross 136

Another vague game with a late exit to the center, but at least here there's an excuse - my native respawn took up 1/3 of the map - the entire bottom + long slow roads and all the goodies scattered across different corners of the map
on the first week I barely placed angels. Their naga guards were 20-49 gr. cows - didn't go for them on week 1
messed up a bit and only managed to take 1 stack of each horses and swords

on week 2 I took another 2 stacks of horses, 1 monks and 1 marksmen, plus of course angels, then Griffin Conservatory 2 and gathered 7 hives for 42 dragons

upgraded my archangels - emerged into the center, immediately took a Dragon Utopia and a nearby mini Griffin Conservatory - they gave me a Helm - I cast Dimension Door into the darkness ahead - two tiles away from me was Gundula with all her might - Fire Blasted with no chance

strange that the opponent didn't take his own 113 - I had none left - even though he had villages nearby, his respawn was very small - only 2 stacks of magogs and 4 hives - I can't imagine what he could have been doing for 2 weeks

THANKS FOR THE GAME!!!
"РЫЦАРЬ АПОКАЛИПСИСА"

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#271
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GoD
02.10.2010 GoD(Red, Castle, Valya, Tiraxor) def Mar(Blue, Conflux, Random, Kalt, Gundula) jebus cross 136

another vague game with a late exit to the center, but at least there’s an excuse here — my native resp took up 1/3 of the map: the entire bottom + long slow roads, and all the goodies were scattered across different corners of the map
on the first week, I barely managed to place Angels. Their Nika was guarded by 20-49 gr. cows — didn’t go for it on the first week
I played a bit poorly and could only take 1 Nika of Horses and 1 Nika of Swords

on the second week, I took another 2 Nikas of Horses, 1 of Monks, and 1 of Marksmen, and of course Angels, then Griffin Conservatory 2 and gathered 7 beehives for 42 Dragon Utopias

I upgraded the Archangels — broke into the center, immediately took a Dragon Utopia and a nearby mini Griffin Conservatory — got a Cap of Silence — I cast Dimension Door into the darkness ahead — Gundula was 2 tiles away from me with all her might — in Fireball, no chance

strange that the opponent didn’t take their own resp 113 — I didn’t have any left anymore — they at least had villages nearby, but the resp was very small — only 2 Nikas of Magi and 4 beehives — I can’t imagine what they could have done there for 2 weeks

THANKS FOR THE GAME!!!
I confirm.
Thanks for the game.
#272
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02.10.2010, rebellious(blue, Tower, Neela, Neela) def злой_романтик(red, Necropolis, Isra, Isra), 2SM4d(3), 114

Here, of course, the generator made the call, which isn't particularly kind to Necro. I had one Barbarian secondary hero, along with plenty of gold, resources, a large respawn, and a bunch of Gremin huts. My opponent, on the other hand, had lots of blockers, and the paths to secondary hero recruitment were guarded by ranged stacks, even though there was a direct passage to the treasure zone.
Thanks for the game.
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#273
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02.10.2010, rebellious(blue, Tower, Neela, Neela) def злой_романтик(red, Necropolis, Isra, Isra), 2SM4d(3), 114 Confirmed... Used all restarts (113 due to a misclick:( :( ). The distribution was terrible, there are absolutely no resource buildings on the starting location, everywhere there are ranged units, and the simplest one was made of 30 upgraded archers, well, it didn't work out... Thanks for the time. Something is off with the randomness again :)
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#274
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zloy_romantik - Roman, red Necromancer is still okay (although not always), but blue Necromancer on the Castle Map is definitely bad in most cases; I've already tested it myself.


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#275
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Medium_HP (red, swamp, Tazar, Tazar) def scorp (blue, dungeon, Shakti, Shakti), SoD, Mininostalgia, 135

Due to the split and the opponent's fatigue, they decided to reveal their hands; it turned out that Tazik was on the verge of a super-duper treasure (I've probably never seen any like it), from which he would most likely emerge invincible, so they agreed on a victory for the swamp.
Thanks for the game.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
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#276
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Favorites into Battle - 3
03.10.2010 Kluka (blue, Rampart, Kyrre, Kyrre) def
Britvo4kA (red, Barbarian, Gunnisson, Gunnisson)
2sm4d(3) SoD 146

Generation #1. Haven't seen such a horror in a long time: Ufretin with 1 stack, Vidomina who can't be leveled, one road to the Griffin Conservatory and another blocked by archers. Took 111.

Generation #2. Lack of gold, but there are huts with Log and Air. Broke through to the metro, there's lava there, took 113.

Generation #3, #4. Opponent chooses their restarts.

Generation #5. Roads are slow.
111. Jenova, Solmyr, and Lacus arrived with butterflies.
112. Crypt for 2000.
113. Crypts for 5 and 10 vampires; external dwellings of dwarves and elves spotted.
114. Visit the arena, break through to the metro (group of ogres and group of zombies), but right there a block of 10+ archmages in the treasure zone, can't go around.
115. The next road hits 50+ lizardmen, won't fight on week 1. Send the army back, Kyrre skips half a day to take the crypt the next day. Scout took the external dwelling of elves.
116. Take the crypt. Scout finds the Griffin Conservatory.
117. Horses in the castle; Kyrre level 5 with Tactics. Kyrre returns to the stable.

121. Stop before the lizardmen, waiting for army. Solmyr takes 2 more crypts.
122. Break through the lizardmen, from the scouting view I see a Rampart secondary hero and the Griffin Conservatory, get distracted by a crypt.
123. Level 2 Griffin Conservatory is smashed by 35 Grand Elves with a "hurrah", but I regretted 4 Dendroids and lost 1 Unicorn :( Took native secondary hero, no gold to hire scouts. Gunnisson 11-7-1-4.
124. Bought a spell book (probably in vain, should have saved and built the Mage Guild only at home). Take artifact +3+3 to Attack/Knowledge, offered a choice between Ballistics or Navigation. Split up back home.
125. Isra appears at the secondary town with 50+ skeletons and orcs, split up back, destroy all of Isra's skeletons. There's an entrance to the treasure zone there, apparently the same one as from the starting spawn. The path to the opponent, where Isra was going, is clearly very long, I don't scout it.
126. Decide to take water, otherwise they'll give something really bad. Immediately a Pandora's Box on all water (no Wisdom).
127. +8 Wiverns, +4 Wiverns. Lost 1 Unicorn on a guard. Built Elves in the secondary town's Citadel.
Kyrre 5-10-8-5, Gunnisson 12-9-2-4.

131. Artifact +5 Attack, lost 20 Centaurs :(
132. +6 Wiverns, rings +1 Speed and +1+1 Attack/Defense.
133. Scout takes a gold mine. No passage through the treasure zone to home found, but there is an exit somewhere else. The edge of a Dragon Utopia is visible.
134. Take Pandora's Box for 10K experience, lose 1 Wyvern, split up back home.
135. I'm in no hurry to go after the Dragon Utopia, as I have nothing to buy dwarves/dendroids with. Pandora's Box for 5K gold comes in very handy.
136. Scout takes a minignome dwelling. Isra 6-13-6-8.
137. Another gnome dwelling for 15, Kyrre reaches the stable.

141. Took a Flail +4. Unexpectedly didn't find a quick path to the Dragon Utopia; also, overdid the construction of additional growth for dwarves and dendroids a bit, so didn't have enough gold for the buyout. Gunnisson 15-14-4-7, Kyrre 12-14-13-7.
142. Kyrre finally reached the Dragon Utopia. Scout took an ore mine near the opponent's capital from them, for which he was killed.
143. +6 Wiverns. Max Dragon Utopia - +6 All Stats, +5 All Stats, КЗ, Orb of Vulnerability. Ate all 129 Centaurs and about 50 Dwarves (out of those bought), 2 Wiverns and 1 Dendroid. Immediately replenish mana at the well.
144. Took a secondary Inferno town. Max Griffin Conservatory, Pandora's Box for 5K experience, +8 Wiverns. Gunnisson 17-14-7-10.
145. Built Mage Guild level 4 at home (Prayer), Town Portal - thought it was Inferno, ended up at home: didn't replenish mana, but did learn Prayer. Speed up before the Griffin Conservatory.
146. Break through the Griffin Conservatory with the loss of 1 Wyvern, attack zero-level Tyraxor with 300+ skeletons, advance on Tactics, cast Prayer. Opponent surrenders.

Thanks for the game!
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#277
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Kluka
Favorites to Battle - 3
03.10.2010 Kluka (blue, Rampart, Kirry, Kirry) def
Britvo4kA (red, Barbarian, Gurnisson, Gurnisson)
2sm4d(3) SoD 146
On the first week, while heading down the winding road to my native secondary town, I was stopped by a bunch of diamond golems on an artifact. And on the second week, a group of black knights. In the end, I spent 2 weeks messing around with just one city. I didn't find anything special in the treasure zone, then I took Dragon Utopia 2 on my native respawn — trash. I stupidly exposed my blood skeletons and decided not to struggle against Kiryusha; he'll catch up anyway :)
Thanks for the game!
В дикім полі
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#278
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03.10.10 Piterius (red, Conf, random, Brissa) def FAVorite (blue, Rampart, Kirry, Kirry), 2sm4d(3), 135, SoD

Won on a gut feeling. When I got a scout of the upgraded earth territory, I saw that I only had 2 entrances to treasure zones, and one was very questionable (a narrow slit in the rock, like in Scorp's puzzle :D), while the second led into narrow labyrinths; I decided to break the ГО because Kirry is not someone you want to outrun in a long game. As it turned out, I wasn't wrong.
On the first day, I see two paths to secondary towns — both Barbarian, armies aren't thick, I fight through with significant losses, but on both paths there are immediate blocks in the form of a lizard tray and an horde of earth elementals. For the sake of tempo, I push through a demon tray for metro to the third secondary town and am left with 3 fires and 4 earths at 115... In the underground, there's a magog tray:(. At 116, I set up psychics and use them to take two crypts at 2000 and max; psychics rule :), I finally slot in birds at 116, which made it easier. I was actually missing one mercury, there's no market, and without the birds at 116, it wouldn't have been possible to break through to the money at 117; everyone would have just stood still. Looking around, I noticed an untaken mill, nearby some scouts that hadn't left yet, and then exactly what I needed—the same childishly immense joy :D.
117 info-secondary, birds are home in the citadel
122 +1 angel, +8 ducks
123 +6 ducks
124 +2 angels
125 take first strong
126 +8 ducks, take second strong
127 +2 angels, air and earth at Brissa exp (she's in folders), a blue scout pops up in the corner of the barb respawn; I don't see a road there with scouting, most likely a teleport, making a note of it. The scout circled around and retreated, probably didn't notice the speed boots :). But running there is oh so far, and hauling an army—you'd have to connect all the idiots—all maneuverability would go down the drain.
Studying the map and thinking for a bit (Briska-kitty's parameters are only 2-2-7-6), I decide to pay a visit (the tavern shows my army is stronger), and from there, seize the treasure zones.
131 starting from stables and full buyout with 44 champions; they fall quite easily and I enter the opponent's respawn. The blues moved for about thirty minutes (playing on unlimited), they took out a scout near my main town, so I had to personally approach the observer near the road at 132. Capital is on ones, I take it; growth on a scout on the way — can't reach it, I see a teleport not far from the ГО and a path to the last secondary town in the other direction.
Both days I wondered what to do next — the secondary town or the (cleared) teleport. A scout just happened to run from another barb-secondary to a passage into a grass treasure zone that was questionable — turned out it was indeed a passage; moreover, right there on the barb-earth territory is metro to another treasure zone, and on the grass I see a teleport! But what a pity, I can't see what color it is, only the edge is lit up; no matter how I moved the scout, I couldn't see! Immediately thinking that this is the one near the ГО, I ignore the secondary town and go with my main army toward it, especially since movement is visible there. But it turned out to be a teleport to another barb-secondary where the scout was spotted. Oh well, I build a chain, break through to the right spot, because giving up two treasure zones at once is too critical. In the end, it worked out as needed — right by that teleport are two Dragon Utopias on both sides. I spend the night at the teleport, bring in fire and earth, take the first one; parameters immediately grew, I spend the night again at the teleport, planning for the second, but then Kirry attacks with ones and self-destructs under an Armageddon. As it turned out, I had cut off the father from the army and was the first to reach the utopias. The blues decided not to continue.

Thanks for the game!
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

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#279
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Piterius
03.10.10 Piterius (red, Conf, random, Brissa) def FAVorite (blue, Rampart, Kyrre, Kyrre), 2sm4d(3), 135, SoD

I won based on instinct. When I got a view upgrade to the developed Earth, I saw that I only had 2 passages to treasure zones, with 1 of them highly questionable (a narrow crack in the rock, like in Scorpa's puzzle :D), and the second leading into narrow labyrinths, so I decided to break the ГО because Kyrre in a drawn-out game can't be outrun. As it turned out, I wasn't wrong.

Thanks for the game!
By the stats, Kyrre was stronger — 10 16 9 9 vs Brissa's 2 2 8 8 .. but she had an order of magnitude more troops... I only found 1 Griffin Conservatory and 1 Dragon Fly Hive (((.. then after deciding to take a Dragon Utopia with magic. Kyrre broke into the Castle to replenish it, and ended up cut off from the army... thanks for the game
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#280
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5.10.2010 SEM_56 (blue, Swamp, Wystan/Crag Hack) def Alone (red, Necropolis, Vidomina/Isra) 2sm4d(3), 123, SoD
We took all the rests, the opponent rested 1 good layout, one with 4 stacks of behemoths and a bunch of money buildings...
Then the draw was bad, slow roads, only 16 lizards, Bron and Crag arrived, Bron had 7 basilisks, Crag went on the attack and Wystan leveled up a bit...
But very little money, on 113 I lose 4 basilisks to 10-19 orcs..
Found a wyvern nest, Wystan trained expert archery and with 16 war lizards and single gnolls, took the nest...
In the end 1-4, 6 in citadel, plus market, plus gnoll growth))
On the 2nd I broke through with Crag to the barbarian land, there was a block from the horde of souls, I transfer troops to Wystan, he hits 7 pits of evil in the metro, there he took Inferno..
Exchanged all resources to buy a hero and bring up troops, meanwhile the opponent lost a hero...
Refused the auto and not in vain: 2 outer dracs, Isra and the Vampire's Cowl..
Necromancers would have eaten the swampies, thanks for the time...

P.S. played with Stinger for a week and a half, I lost, I was offered an auto, but the game had to be postponed due to problems in real life...
If Stinger doesn’t have time to continue the game in the next 2 weeks, then I’m ready to admit defeat..
Good luck to everyone...
Ушел с героев, пока пряники)
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#281
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SEM_56
5.10.2010 SEM_56 (blue, Swamp, Wistan/Kreg Hack) def. Alone (red, Necropolis, Vedomina/Izre) 2sm4d(3), 123, SoD
.

He attacked with the wrong hero...
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#282
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Medium_HP
Medium_HP (red, swamp, Tazar, Tazar) def scorp (blue, dungeon, Shakti, Shakti), SoD, Mininostalgia, 135

Due to the split and the opponent's fatigue, we decided to reveal our positions; it turned out that Tazik was on the verge of a super-duper treasure (I don't think I've ever seen any like those), from which he would most likely emerge unkillable, so we agreed on a victory for the swamp.
Thanks for the game.

I played the first part seriously as Galtran+Shakti; we continued a week later, and after my poker game I got tired and started getting distracted - so I was waiting for an excuse to surrender )) and then the hero split

PS: left it to be awarded, didn't care about the result

thanks for the game