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Posts from Tactics for Dungeon.

5.0 (1 rating)
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16 years ago
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2 Toymaster
It’s good that you have solid gaming experience and analyze it. Generalizations and the ability to perform systemic analysis are also very valuable.
However, some of your starting points are not entirely accurate.
For example, what does "2 against 7" mean? If there are 2 archers on the attacking side, and we only count them, then it would be appropriate to count only archers, the Castle, and the hero's magic on the other side. Or are we talking about a situation where the Castle is defended by 7 archer units?
If you are leading the "misunderstanding audience" to the tactical trick of "destroying the catapult," I assure you that most forum users not only know about this trick but have also used it repeatedly in practice.
If the post is in defense of the secondary skills of Tactics and Ballistics, then I completely agree with you.
P.S. The motivation for the high rating of the Rampart is somewhat vague. Dragons are not usually present in most games before the third week, and elves have very few hit points and low defense. Here, we can rather talk about two more flying units that you did not take into account: angels and wyverns + most likely, the Rampart hero has superior development.

Орден Фениксахаризматический :) лидер
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16 years ago
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Playing as Dungeon is just tedious; it has a weak Castle, and it builds slowly. And Dark Knight isn't just about immunity; it also means no resurrection.
In reply to Thundax
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16 years ago
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Ergon
Playing as Dungeon is a real drag; it has a weak castle and builds slowly. And Dark Dragon isn't just about immunity; it also means no resurrection.
But you don't have to build. Here's a classic example that's been discussed many times:
Start with Shakti.
Hide dragons.
With the tactic, we take, buy a dragon, place a portal, and buy another dragon there.
By the second week, with 4 dragons, you can survive.

Орден Фениксахаризматический :) лидер
In reply to Toymaster
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16 years ago
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Toymaster

3 shooters, 1 flying game.

And what happened to the genies?
Школа начального мастерства по Вторым Героям.

http://offtop.ru/heroes2school/
In reply to Catch
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16 years ago
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Catch
Where did the genies go?
They're sitting in lamps...lying in ambush...
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
In reply to SpiriTT
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16 years ago
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Harpies are an important part of the army, and their numbers increase steadily. When you have around a hundred of them, they can deal significant damage, and the enemy will be distracted by them.
15 years ago
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Guys, in my opinion, this is the second-best castle after Haven, but here it focuses on earth and water magic. (expert) Heroes can destroy everything with the whirlpool spell, and it's perfectly possible to fight without units, play a fast magic strategy, cast Armageddon or Implosion, and with 700-2000 magic points and 10 dragons, it's game over. As for defense in castles, this is the most ideal castle. It has 2 archers and 1 half-archer (harpy) + if you play with a single hero, it's almost impossible to defeat him, and a fast win is guaranteed. Improved manticores are weaker than unicorns, spell-wise. If you add haste, then there are absolutely no chances for the opponent; you can crush them so badly that it's insane...
In reply to Катран
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15 years ago
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Katran
A significant part of the army consists of harpies and witches... their numbers increase more or less steadily. When there are about a hundred of them, they can deal good damage on their own, and the enemy will be distracted by them.

That's the problem: the enemy usually eliminates the harpies first, and you don't get to use them for very long:smile34:
Верх упорства: набирать неверный пароль, пока компьютер не согласится.

ВСТУПЛЕНИЕ В КЛАН ""Хранители небесных врат"


Рейтинг: Лучник

In reply to VIRU$
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15 years ago
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You can defend them just like archers. And in the meantime, they will fly out and eliminate strategically important enemies.
A very good faction, I like it. For me, it's the second best after the Elves.
No mana. No excuse. :smile51:
In reply to Ua-KoMaPuK
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15 years ago
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Guys, in my opinion, this is the second-best Castle after the Human Castle.
This Castle is better than the Human Castle.
It's all about Earth and Water magic here, (expert) Heroes destroy everything with Whirlwind.
It's more about Earth and Fire. Armageddon isn't made of water :D
And you can definitely fight without units, play a fast magic strategy, conjure Armageddon or Implosion, and with 700-2000 magic and 10 dragons, it's game over.
Yeah, 10 dragons is a fast magic strategy :D
And regarding defense in the Castle, it's the most ideal Castle, it has 2 archers and 1 half-archer (harpy).
Archer is spelled without the soft sign :D
+ if you play with one hero, it's impossible to defeat him.
OMG, with one hero :confused:
And a fast win is guaranteed.
A fast win with 100500 dragons, how so :rolleyes:
Improved Manticores are weaker than Unicorns, only in terms of their spell.
Their spell doesn't decide the outcome, and they are quite weak themselves.
If you also use Haste, you can crush the opponent so badly that it's insane...
With Haste, you can crush the opponent with any Castle. But why would you need Haste for 100500 dragons? :rolleyes:
In reply to Ua-KoMaPuK
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15 years ago
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Ua-KoMaPuK
Guys, in my opinion, this is the second-best castle after Haven, but here it focuses on earth and water magic. (expert) Heroes destroy everything with a whirlpool, and it's perfectly possible to fight without units, play a fast magic strategy, conjure Armageddon or Implosion, and with 700-2000 magic and 10 dragons, it's a guaranteed win. As for defense in castles, this is the most ideal castle; it has 2 archers and 1 half-archer (harpy) + if you play with a single hero, it's almost impossible to defeat him, and a fast victory is guaranteed. Improved manticores are weaker than unicorns in terms of spells. If you add haste, then there's absolutely no chance; you can crush your opponent so badly that it's insane...


It depends on who you're playing against. Against the AI or against a human player who plays just as well.
Considering that games last an average of four weeks, you need to kill your opponent faster than they kill you in that time. Stagnation is like death.
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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15 years ago
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Dubrovin Pavel

Considering that matches last an average of four weeks
omg :eek:
God forbid I have to play matches that last that long on average
and Dungeon is strong with its Medusas!! You guys don't understand anything!!!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
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15 years ago
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LeBron
omg :eek:
I hope I never have to play that badly.
Well, yes, strong players often lose much earlier :D And you are no exception ;)
Всем удачи ! И Морали !
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15 years ago
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well, I usually lose about once every 10-15 games, either because I'm trying to execute something like a conserve strategy on week 114, or because I'm tilting and playing poorly, or my favorite scenario: facing experienced players on HL templates.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
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15 years ago
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LeBron
Well, I lose on average once every 10-15 games, usually either by attempting something like a contested three-pointer at 114 seconds, or when I'm in a bad mood and playing poorly, or my favorite option, against experienced players using HL templates:D
I've never lost to you. :D (1 out of 1) I don't know if you play anywhere else, but in the reports on HW, you lose much more often than once in 10 games.
Всем удачи ! И Морали !

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