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Posts from Sacred Haven of Debauchery Auto-translated

4.3 (23 ratings)
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What shall we name the establishment?
28 voters
Single choice Public votes
This poll is closed.
“Flooding.” Simple and effective
17.9% 5 votes
Leave it as is – “Fludnyak”
7.1% 2 votes
“A den of debauchery.” How original!
39.3% 11 votes
Brewery
17.9% 5 votes
Another option (specify in the subject line)
17.9% 5 votes
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#31774
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I've played both, and I'm ready to express my hatred and disgust for this terrible series from this talentless and inept company. To repeatedly offer a copied, empty, and lifeless world with NPCs generated from a randomizer, without dialogue, plot, role-playing, and with a grindy system – that's even worse than the pathetic first KotOR.
TES is a dull, gray, soulless toy.
If you don't see a plot and atmosphere in Daggerfall and Morrowind, then role-playing games are not for you, at least the Freelance type. Sad, but true. Because they are there; you may not like their plot and atmosphere, but their presence is undeniable.
Did you upload non-standard portraits for your companions?
I like the companions' portraits; although Viccy's lips are a bit too big.
They made the elves look like whores, they don't differ in anything, only the drow differ in skin color.
But I, and most importantly, my female friends like them, or rather, those of Aerie and Jaheira; the Elven Queen (I forgot the name) really has an awful face.
Jaheira had such a great portrait in the first game, but in the second, they drew something awful. It's terrible.
On the contrary, she was terrifying in the first part. If you don't like it, there are many mods that change the portraits to those from the first part.
The plot of any game from BioWare. Only a few details are exceptions.
No, no, no.
Arandor already said about Baldur's Gate, especially since Baal had hundreds of children. Let me give you a couple of other examples:
Dragon Age – we are not "the chosen one," yes, a member of the organization. But not the only one, even considering that many died in Ferelden (and even more in other places) during the game. Besides us, there are three more. The Blight is also not "the forces of evil," but a natural force. The fact that some have retained their sanity (the Architect) is further proof of this, because they are not necessarily enemies, and they cannot do anything about the Blight themselves.
Jade Empire – here we are, yes, the only member of the Order. But essentially, it's temporary; during the game, if we decide to take the Dragon's power for ourselves, our companions (those who will turn against us) will be endowed with similar power, even the weak How. Again, the opponents are not "forces of evil," yes, there are some in certain сюжетные quests (the Mother, the Thing from the temple), but you can also help the Mother. The main goal for us is to free our mentor, and along the way, we solve the problems that arise in our path. The Emperor, despite everything, is not a "Dark Lord," and acts for the good of his nation, albeit by messing with the laws of nature. Furthermore, our duty is again not to "fight the forces of evil," but to stop another "benefactor."
So, "evil" is present only as a secondary villain in most games. Of course, there is Mass Effect, but it doesn't even pretend to have a plot; its atmosphere is good.
In reply to Ple-Sen
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#31775
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Loki has a very strong argument: "I DON'T LIKE IT!!!"
Tomorrow holds no promises
Except the ones we've made
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#31776
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Loki has a very strong argument: "I DON'T LIKE IT!!!"
In other words, in his opinion, everything he doesn't like is:
"A gray, depressing, and soulless game"? X)

It's strange, because I'm not saying that Starcraft is a "gray, depressing, and soulless game," but rather that "It's not to my taste." Doctor, am I sick? T_T
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#31777
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Vissy keeps chiming in whenever me and Mold are having a discussion. She just can't calm down – she's always watching and camping.
If you don't see a plot and atmosphere in Daggerfall and Morrowind, then RPGs aren't for you, at least not the Freelance type. Sad, but true. Because they are there; you might not like their plot and atmosphere, but their existence is undeniable.
"You wouldn't understand" is not an argument. Sad, but true. Because there is such a thing as coprophilia, but that doesn't stop feces from being waste.
And I, and most importantly, my female friends, like the ones from Aerie and Jaheira; the Elven Queen (I forgot the name) really has an awful face.
In contrast, in the first part, she is terrifying. If you don't like it, there are a lot of mods that change the portraits to the ones from the first part.
I didn't play BG to get turned on. I really liked the pretty-looking girl from the first part, and I really don't like the narrow-eyed one, with those disgusting little rings on her forehead and a cute little face, almost indistinguishable from Aerie, Jaheira from the second game. Viable elves are a bad idea. "I DON'T LIKE IT!!!" versus "I LIKE IT!!!" – which position looks stronger? The one supported by arguments?
No-no-no.
Here, you are emphasizing the richness of the Bioware writers' imagination with the most important details, which I pointed out in the quoted post, but it's better to look at the overall picture.
You are the invincible Commander Shepard.
You are Darth Revan.
You are, in fact, a Grey Warden.
You, who would have thought, are a spirit monk.
You are not just a peasant, but the son of Baal.

Run around the locations, collect notes, and grind monsters there, and then kill Sarevok. Who keeps a cozy diary.
Travel through Faerûn, collect: four pieces of Waterdhavian creatures; three pieces of evidence; three words of power; kill the boss.
Visit four planets, on which you will collect four items, and go kill the boss.
Just kill the demon boss.
Collect pieces of the jade talisman and kill the boss.
I don't remember what was in Mass Effect, so run around the planets and kill everyone.

In all the cases mentioned, with the exception of the first NWN, – gather companions, talk to each of them between chapters, and kick one of them out. JRPG.
The same old thing, every time. Chewing the same gum with different flavors.

Added after 18 minutes
No, such primitivism in the plot was still forgivable in Baldur's Gate, old school, all that, pioneering trends, D&D.
But not now. With paid DLCs and a sequel in which you can't even choose a hero. With the casualization of everything that can be casualized.

If it matters – I liked the first BG, all of NWN, and the Imperial campaign. But I try to evaluate games impartially and taking into account all the factors that took place during their development, regardless of the assessment of "critics" or general recognition/condemnation.
My sword, my trusted ally, unphased by my aspect.
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#31778
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Ple-Sen
...Dragon Age...
JOIN THE GUARDS, SAVE THE KINGDOM FROM THE DARK FORCES, AND KILL THE MAIN VILLAIN.
And the second Mass Effect isn't even an RPG. It's a shooter with a dialogue window.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#31779
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JOIN THE GUARDS, SAVE THE KINGDOM FROM THE DARK FORCES, AND DEFEAT THE MAIN VILLAIN.
1) You might not be the one to save it.
2) There are no dark forces there.
And the second Mass Effect isn't even an RPG. It's a shooter with a dialogue window.
I agree, it's a shooter with RPG elements (I'm talking about the non-linearity and the ability to choose).
I didn't play Baldur's Gate to grind.
I don't understand the meaning of this phrase. Does anyone even play Baldur's Gate for that?
"I DON'T LIKE IT!!!" versus "I LIKE IT!!!" - whose position looks stronger? The one that is supported by arguments?
Your position is "Everything I don't like is garbage," to be precise. My position is based on taste and logic; if I don't like something, I don't call it a "soulless void."
Here, you are emphasizing the richness of the Bioware writers' imagination with the not-so-important details that I pointed out in the post you quoted, but it's better to evaluate the overall picture.
Lol. It's pointless to argue with you because you've reduced everything to such templates that practically any RPG could fit. It's like taking Poirot and saying, "it's all the same," and then the method becomes clear. You're a terrible opponent. Seriously.
In reply to Ple-Sen
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#31780
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scouts and camps.
Tomorrow holds no promises
Except the ones we've made
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#31781
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and Visa’s post isn’t without meaning))) Rev also scouts and camps a bit, just in the other direction. And the avatar is quite fitting.

Be strong. Believe
In reply to Arandor
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#31782
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My posts are never pointless. 96%
Tomorrow holds no promises
Except the ones we've made
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#31783
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Loki, you'll be playing the second battleground – don't pay attention to the portraits; it's not worse than the first.

Be strong. Believe
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#31784
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Overall, yes, VisTrit made a valid point.
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#31785
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2) There are no dark forces there.
Dark forces, spawn of darkness, Archdemon – whatever you call it, the essence remains the same: something "evil" threatens the kingdom/planet/galaxy, and only the main hero can save everyone. Dragon Age is no exception.

I think I know what branch I'm going to choose.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#31786
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Dark forces, spawn of darkness, Archdemon – whatever you call them, the essence remains the same: something “evil” threatens the kingdom/planet/galaxy, and only the main hero can save everyone.
Spawn of Darkness is a natural disaster. Even the Archdemon is not rational; they act instinctively and out of habit, but not rationally. Except for those who have retained their sanity. But the latter do not participate in the Fade.
and only the main hero can save everyone. Dragon Age is no exception.
Loghain and Alistair don't count, do they?) Moreover, the developers even released an alternative story where the Grey Warden dies, and the mission falls on Alistair's shoulders, although our protagonist kills him in the plot.
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#31787
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I don't understand the meaning of this phrase. Does anyone even play Battlegrounds for that?
Apparently, someone does. And they even install mods for same-sex romances.
Your position is "Everything I don't like is garbage."
Did you come up with this thesis yourself? Or did you use Visny's post? It wasn't even close.
If I show you a poorly designed, unbalanced, and boring map for Heroes of Might and Magic that I like, drawn by a seventeen-year-old Vasia, and you rightly tell me that it's not worth anything, would it be correct for me to say that it's "not for everyone," and you simply can't understand its beauty due to your narrow-mindedness and limited perspective? Would it be correct for me to say that?
Oloolol
Okay, I think even Imarisik would consider this a loss. Apparently, you came here to troll, but couldn't last more than half a dozen posts. And if you really have such a strong disdain for Icewind Dale, then
role-playing games are not for you, at least the hack-and-slash type. Sad, but true.
My sword, my trusted ally, unphased by my aspect.
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#31788
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Looks like someone is playing. And even installing mods for same-sex romances.
Are you hinting at your orientation?
Did you come up with this thesis yourself? Or did you use Vissey's post? It wasn't even close.
Well, it's obvious. You're criticizing games that many reasonable people actually enjoy, and you can't even explain "why they're bad" with facts.
Okay, I think even Imarisik would consider this a loss. It seems you came here to troll, but couldn't last more than half a dozen posts. And if you really feel such strong contempt for Icewind Dale, then
The point is that you simply showed the absurdity of your position. You reduced the description of "BioWare games" to... a description of your favorite Icewind Dale, bravo, you're either an idiot or a troll! )
role-playing games are not for you, at least their hack'n'slash version
I suggest you read on weekdays what a role-playing game is. Because hack'n'slash doesn't belong to them, as there is only one role there, the role of a butcher.