Skip to content

Posts from Reports on online games and their confirmations (Autumn 2010 season).

5.0 (3 ratings)
In reply to RiMpel2
User Avatar
15 years ago
Auto-translated
RiMpel2
09/19/10 RiMpel2 (Haven, Castle, Sylvan, Necropolis) def Wlk777 (Dungeon, Swamp, Academy, Academy) in a skirmish, 125 points.
It happened. A block of around 50 ogres forced him to stay on respawn for the first week... which had an impact. Thanks for the game.
In reply to Wlk777
User Avatar
15 years ago
Auto-translated
19.09.2010, Dubrovin Pavel (Red, Rampart, Kyrr, Kyrr) def RomarioGrom (Blue, Dungeon, Shakti, Shakti) Jebus Cross 132

On the first week - external dwelling of Elves, managed to take the external dwelling of Unifiers, but didn't have time to return; entered as a own fool. Unifiers are in the Castle. Villages of Dungeon and Castle.

On the second week - external dwellings of Unifiers and Elves, Griffin Conservatory-3, 4 Hives for 20+ Vivs, KVozdakha, Dragon Utopia-3 (KZemli, Necklace of All, Oracle's Hat), assembled an Elven Bow, broke through Triple ГО (30 Red Dracs (with Black ones), up to 100 NecroHorses and Unifiers), took the Stronghold. Positioned the Dracs.

On the third week - Dragon Utopia-3 (Sandals of All, Helmet of All, Mana Helmet), took the Castle, Pandora's box for 5 Angels, took Shield of All, reclaimed Titan's Armor, Gladius, gathered some Vivs along the way, heading to Roman. Victory is awarded to me.

Thanks Roma for the game!!!
In reply to Дубровин Павел
User Avatar
15 years ago
Auto-translated
Dubrovin Pavel
19.09.2010, Dubrovin Pavel (Red, Rampart, Kyrre, Kyrre) def RomarioGrom (Blue, Dungeon, Shakti, Shakti) Jebus Cross 132
it happened... couldn't really find any decent caches, on day 2 two Griffin Conservatories (3+3) a couple of Dragon Fly Hives on day 18, Wyverns and a mini Dragon Utopia for the Helm of the Alchemist, no Earth magic no Haste, we're sitting at home on day 3 I went for ГО, birds of thunder and giants roughed me up a bit but Earth magic got leveled, I went for КО for some reason for the Magi, there were under 50 of them then I chased some Hydras and after the Death Knights for the Helm +6, no troops left:mad:
Thanks for the game!
In reply to RomarioGrom
User Avatar
15 years ago
Auto-translated
19.09.2010. readme(Red,Inferno,Marius,Tamika) draw Vigo(Blue,Necropolis,Galthran,Galthran),8mm6a,216.

Roads are average.

First week.
Spawned at the top.
111. Everything looks very promising: in the tavern I dug up Tamika as the fifth hero, immediately entered the experience crystal with her, see a decent amount of gold, external dwelling dogs, gogs, pits. My native opponent is Necromancer, just right for Tamika's skeletons... let's play.
112. Scout hero above the castle found a Gnoll Hut, guarded by a horde of frenzied hags, and an external dwelling of imps. Tamika is leveling up well, already expert Necromancy, and has an artifact (from the start) - Glyph of Morale +1. I regretfully observe that the external dwelling of pits is guarded by a pack of frenzied Efreeti, because along with the dwelling, there's also a mana pedestal, a pile of gems, and an experience crystal.
I have only 24 skeletons, I see a Griffin Conservatory.
113. Griffin Conservatory is a throng one, revealed it. I'm in no rush to sacrifice the scout hero there yet. There is a single road leading to the green teleporter, I break the guard. Near the teleporter, there's a prison behind a horde of Gargoyles. The scout at the bottom found another external dwelling of gogs. So, there will be no rest on 113.
114. Already have 74 skeletons. Broke through the teleporter, there's a triple fork, and here a bug was also found: three paths exist, one goes to a pack of Zealots, obviously to the opponent, the second goes up from the basement (the teleporter led to the basement) behind a stack of Crusaders, and the third road goes to a pack of Pegasi. There's an external dwelling of cats, but it's guarded by a sepulcher of Dark Knights.
115. Scout found another external dwelling of imps, broke the pack of Pegasi, further down the road goes somewhere - presumably, to the native opponent... building chains for the Gnoll Hut.
116. Take the Gnoll Hut with a scout, it turned out to be just level 15, find a Ring of HP, so I'll definitely be killing the goats now.
117. I find a second Griffin Conservatory deep in my native respawn area, and a Medusa Hive there too. Making plans to capture all this loot. I attack the prison, but I don't have enough movement to open it. At home, 1-6 is built in the Citadel.
So, second week.
121. Tan crawled out of the prison. Chains bring reinforcements to the scout for the Medusa Hive, I don't remember what it was... Tamika spends the night at the throng Griffin Conservatory. I sacrifice the scout hero, the Conservatory is level two, I'll take it next turn.
122-123. Conservatory taken. Meanwhile, Tamika was given more Earth and Log, I'm going with her to the second Conservatory, and chains go to the distant Medusa Hive, the second one. Along the way, I kill skeletons, adjust the chains.
124. Second Medusa Hive consumed, Tamika is almost spending the night at the second Conservatory, found an external dwelling of demons.
Finally detached a scout from the chain and sent him to scout what path went behind the Pegasi. The scout goes along the road, revealed a Dragon Fly Hive behind a horde of Fish, a Cloak of 3rd level behind a horde of the same Fish, and further a road fork... the fish were also blocking further passage.
125. Tamika devoured the Conservatory, level three. Now there are 5 white horns. By chains, I transfer to the scout to hit the fish at the fork, and the scout (it was Nimuss) killed the fish and approached the fork, but nothing is visible yet, Tamika is ready to split into a town + village that Nimuss will encounter.
126. Swamp village taken. Tamika split into it and went to the Dragon Fly Hive, no money, looking for money. To the right of the swamp hag village there is a Nag Bank and a Gnoll Hut, but going there is a detour... I'll send a scout.
127-131. Entered the Dragon Fly Hive, turned out to be 12 Ducks. Accidentally sacrificed an Angel in it... scouting the paths from the fork near the village... one of them goes south and runs into a pack of frenzied Ogre Magi. Nothing good so far... unclear where the native opponent is, where the treasure zones are, where the center is... I'm planning to take money and go to the nearest treasure zone, after revealing with a pillar the area behind the pack of Zealots.
132. Revealed. Again, behind the pack of Zealots, there are two long roads, nothing valuable visible at all. To the left, the center opened up a bit, which is strange to get to at all - off-road, and inconvenient, and long. Well, the generation...
The scout consumed the Nag Bank, approaches the Gnoll Hut, the scout in the south opened a road to an opponent's base, most likely the native Necromancer, Tamika makes skeletons and together with the scout goes along the second path up from the swamp village. Broke into a basement with Crusaders, there's an exit upwards, somewhere onto the grass, behind a horde of Harpy Hags, decided not to go there yet.
133. Scout eats the Gnoll Hut, and prepares to give money upstairs to break the teleporter - which was discovered by the scout, going ahead of Tamika. The scout in the south found a block to an opponent's base. I decide, either go through the Zealots, hit the red opponent's base (Rampart), and go to the opponent, or go up through the Crusaders to the green area, or down to the native opponent... Already started killing the Goats. Opponent's movements visible in one of the basements, somewhere behind the center... very strange generation!!! Nothing at all!
134. The scout in the south finally opened a treasure zone!!! The first Dragon Fly Hive is visible behind frenzied Bone Dragons. Tamika goes there to kill the opponent's base and run around the treasure zone, and then to the main opponent, so, there's a plan. The teleporter, broken above the swamp hag village, is cleared of filth, a scout goes there.
135. The scout further roams the southern treasure zone, discovers an external dwelling of Sharpshooters, a Griffin Conservatory, and a Dragon Fly Hive!
Tamika spends the night on Angels in front of the block to the opponent's base, with a squire carrying the rest of the army behind. The scout entered the teleporter, onto the Lava Ground, enters a pillar and illuminates the surroundings - a path upwards is visible, and to the left behind the mountains there's a green respawn area, a painted Ore Pit is visible. So, the opponent is already operating here. To the right are also mountains, and a Lava treasure zone.
136. I hit the block to the opponent's base and exit onto the Lava respawn... where the native opponent's base has gone is completely unknown. I wipe out the opponent's army, besiege the castle without losses. I see another Griffin Conservatory near the castle! And also the edge of a Dragon Utopia.
137. The opponent has 1-5 in the castle with a Capitol, excellent! Tamika ate the Conservatory, it's a low level one, the scout takes the Medusa Hive in the opponent's respawn area! I go into the treasure zone at last...
141. Going with Tamika into the treasure zone, to the first Dragon Fly Hive, bringing up chains, and I see the opponent's chain on the Lava Ground, there, where I broke the teleporter - in the portal north of the swamp village! I urgently hide the scout down, so that his line of sight doesn't reveal him.
142. The opponent sends a scout on three Castle Horses into the teleporter from the Lava Ground towards me, to the north of the swamp village, Gosh freezes near the teleporter with his army. Having identified the army, I realized I needed to go for a trade, but first the Dragon Fly Hives and the Conservatory, the Dragon Fly Hive behind the frenzied Bone Dragons turned out to be 4 Geese. It's still unclear how to get to the Dragon Utopia, either through the Dwarves, or from below... no time to find out, all heroes are involved in the chain - I can't allow the opponent to take the village, otherwise I won't be able to split into it and make contact. One of the scouts emerged along the second path from the defeated Inferno opponent's base upwards, there's sand behind a horde of Zombies, and to the left is Lava, apparently that same Lava treasure zone.
143. Dragon Fly Hive taken, Conservatory level 3, I'm preparing to split into the village to reach Gosh, Gosh with his army rides towards the village, in front is the scout on the three horses.
144. Tamika split into the swamp hag village and rode out with the full army to meet Gosh, but didn't reach him. Gosh took the Sphere of Air behind a stack of Cats (previous turn, forgot to mention, which I didn't need, since I had neither Haste nor Air Magic anywhere), and rode back to the teleporter, stopped for a speed boost on Angels.
145-146. Chase after Gosh into the nearest basement on the Lava. Along the way, I painted an external dwelling of Castle Horses that spawned in front of the basement and gave the horses for the scout's equipment. I descend into the basement after Gosh, there's a Dragon Utopia, Gosh has obviously already consumed it, moreover, a scout is visible near the Dragon Utopia.
Gosh got Angel Wings, because he runs back, flew over the Dragon Utopia and darted into the darkness, hoping to lie low there. Unfortunately for the Blue player, the option "Show opponent's turn" rules. Tamika rode after Gohan and came into direct contact with him.
On the Blue side, the following army was present: 5 Angels, almost 600 Skeletons, Skeleton (level 1), 12 frenzied Dark Knights, 23 Vampires, 28 frenzied Harpies, and 16 Liches, as well as a tent. On the Red side, there were 8 Angels, 19 Geese, 6 Efreeti, 14 Pit Lords, 7 regular Pits, 119 Demons, and about 450 Skeletons. Sir Vigo set up in the corner, thanks to Expert Tactics, while I only had Advanced. I blocked the Liches with Necro Horses and Skeletons, and also blocked the Angels with Vampires and Harpies. At that very moment, my mother came and started nagging me, so I conducted the contact stupidly, and the trade didn't go in my favor... I lost 7 Angels, all the Efreeti, and more than half of the Pits, and a few Ducks. The opponent lost 4 Angels, almost all the Horses, Vampires, I think that was it... then he bought back his army, which I was waiting for.
147. The game "cat and mouse" begins, I decide to take the Dragon Utopia in the treasure zone near the defeated Inferno opponent's base, and I scout the exact passage there, and also a small war of scouts begins, I kill Sir Vigo's scout and send my own scout to scout along the path on the Lava.
211-212. Plague week. I prepare chains for splitting. The scout reaches almost to the opponent's capital. I see Gosh's movements behind the mountains, on the grass. He's eating a Dragon Fly Hive and flies across the path, brazenly through me, into the Lava treasure zone... there are Boots there.
213. Split to the very south into the subway towards the Dragon Utopia, I go to it, the path is scouted. Now I need to find control, otherwise it's an endless game...
214. Ate the Dragon Utopia, level two, got a Sword +5 to All, a Breastplate +5 to All, stats became 14 17 19 9.
There's no control anywhere, and no Dragon Utopias are visible either, although much has been scouted... I decide to exit to the surface, through this same respawn of the defeated Inferno opponent's base, because there to the left of the sand is the edge of the Lava treasure zone - maybe I'll spook Gohan somehow and take something there myself. Gosh ate another Dragon Utopia and grew in stats, but his stats are slightly lower than mine, only КЗ is significantly higher. So, I ride upwards, upgraded the Goats, about 500 Skeletons, and the rest of the army.
215. Riding upwards, I build both Inferno Gates in the Inferno base, and build a chain from the second Inferno.
216. I just saw how the Blue player is already on the sand... I'm a bit late, but I emerged upwards.

After that, we agreed with Sir Vigo on a draw, because continuing the game would mean losing even more time. I have a stronger army, I have a double with Gates, and a ready chain, if he wants to take one of the Inferno castles even with full control, he won't succeed, because within one turn I will be with the full army and Tamika in any of them. Inferno Gates are an awesome thing. Vigo has a weaker army, but he can fly, I won't catch him until I find control - and this could drag on for a week of real time... after taking his capital, he'll just grab a village and that's it. And again the game of cat and mouse... nevertheless, I must give credit to Vigo's cunning, thank you for the interesting, albeit unfinished, game, Sir Vigo!!!
Attachments 1
1 file attached • Total size: 116.2 KB
In reply to readme
User Avatar
15 years ago
Auto-translated
19.09.2010 Shamys (Red, Castle, Valya, Valya) def JonnyJay (Blue, Dungeon, Shakti, Shakti) 2sm4d(3), 113

After all the rests, the opponent resigned...

Thanks for the game!

19.09.2010 Shamys (Blue, Swamp, Dragon, Dragon) def JonnyJay (Red, Barbarian, Tyraxor, Tyraxor) 2sm4d(3), 132

The opponent resigned again... I had a good setup, a native secondary hero, a breeding viv, as well as a secondary Inferno hero. On the only road leading from the castle, there was a blockade of knights, but finding a bypass, he decided not to give up, and rightly so, as it turned out, the opponent was in a much worse situation...

Thanks for the game!
User Avatar
15 years ago
Auto-translated
09/19/2010 Shamys (Red, Castle, Valya, Valya) def. JonnyJay (Blue, Dungeon, Shakti, Shakti) 2sm4d(3), 113

Confirmed, thanks for the game!
User Avatar
15 years ago
Auto-translated
19.09.2010 Vigo (red, Rampart, Kirr, Kirr) def JonnyJay (blue, Dungeon, Shakti, Shakti) 2sm4d(3), 117

First game: Ivor, Tazik, and Kiryukha. Minimal cons and a native secondary hero with an elf scout. The opponent didn't have a good start.
Thanks for the game.
User Avatar
15 years ago
Auto-translated
19.09.2010 Vigo (red, Rampart, Kirr, Kirr) def JonnyJay (blue, Dungeon, Shakti, Shakti) 2sm4d(3), 117

it was a good game =) thanks for playing!
User Avatar
15 years ago
Auto-translated
JonnyJay, please write and confirm reports in the established manner. Don't just confirm them. There is a sample at the beginning of the topic on how to write and confirm reports.
User Avatar
15 years ago
Auto-translated
09/19/2010 SEM_56 (red, Swamp, Vistan, Vistan) def Lanser (blue, Castle, Kaitlin, Gundula) 2sm4d(3), 137
Started without rests, got a good start...
Hid lizards and bulls, 1-6 in the castle, second turn tower...
Have 6 cons, but 2 are far away, went to the 1st, it's 2-4, won't go there without Mass Slow)))
Went to the 2nd one nearby...
On the 3rd turn, I got 4 cons, have 9 angels and I'm going to the opponent's place through the wilderness...
On turn 137, in the castle siege, 8 angels survived out of 9, thanks for the game...
In reply to SEM_56
User Avatar
15 years ago
Auto-translated
SEM_56
09/19/2010 SEM_56 (red, Swamp, Vistan, Vistan) def Lanser (blue, Castle, Caitlin, Gundula) 2sm4d(3), 137
Started without rests, got a good start...
Found lizards and bulls, 1-6 in the castle, second turn tower...
Have 6 cons, but 2 are far away, went to the 1st, it's 2-4, won't go there without Mass Slow)))
Went to the 2nd one nearby...
On the 3rd turn, I got 4 cons, have 9 angels and I'm going to the opponent's place through the wilderness...
In the siege of the castle on turn 137, 8 angels survived out of 9, thanks for the game...
Managed to lose almost my entire army in Utopia before the decisive battle, and there was nothing there...
Thanks for the game.
In reply to 13v
User Avatar
15 years ago
Auto-translated
JonnyJay
That happened before =) Thanks for the game!


Just click "Quote" instead of "Reply", and everything will be fine if you're confirming.
User Avatar
15 years ago
Auto-translated
19.09.2010, Soroka (red, Castle, Valeska) def R55Max (blue, Necropolis, Galtran) 2sm4d(3), 116

!!!!!! Hello everyone!!!!! I haven't been here almost all summer ))))

The season started with luck, strangely enough, my opponent surrendered...

All the best to everyone and good luck! ;)
In reply to Soroka
User Avatar
15 years ago
Auto-translated
Soroka (red, Castle, Valeska) def R55Max (blue, Necropolis, Galtran) 2sm4d(3), 116


Confirmed.
User Avatar
15 years ago
Auto-translated
Post #194: Read and correct!

Statistics

Welcome our newest member: recijeb