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Posts from Which monster do you like the most in Heroes 5 (level 6)?

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Which level 6 monster do you like best?
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17 years ago
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I voted for the Warlocks from Dungeon. I also like the Cave Lords and Paladins.
In reply to Eric Wynn
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17 years ago
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Paladins and Pit Lords. Paladins are not weak; they are fast, resilient, and can also heal. As for Pit Lords, if there's a group of them, their meteor shower attack can wipe out half of the enemy army.
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16 years ago
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Cave Lords are the best:
1) They are the only mages who know 4th-level spells.
2) They have a lot of mana for powerful spells.
3) With the Scything Sword, you can even damage a Titan.
In reply to kosua
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16 years ago
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kosua
Paladins and Pit Lords. Paladins aren't weak; they are fast, resilient, and can also heal. And Pit Lords – if there's a large group of them, their meteor shower can cripple half of the enemy army.
In large numbers, it's more effective to attack with swords than with magic:smile13:
And in general, the "Slicing Sword" ability is better with small numbers.
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15 years ago
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Rakshasas are graceful, and listen to how they snort:smile43:
Witches are definitely beautiful.
Paladins, with their charge, are also good.
And Ancient Ents, they are just very resilient:smile26:
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15 years ago
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Entities can stop
the undead due to their ability
paladins - range
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15 years ago
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Rakshasas have more hit points than other Tier 6 units (except for Ents, of course), they deal decent damage, and Kshatriyas can seriously damage six squads! In second place are the Knights of Isabel – they deal more damage than Rakshasas with two stacks attacking simultaneously. But 100 hit points at Tier 6 is a rather sad number. Although their initiative is better.

Next are the Cave Dwellers. They lay low legions of enemies with their Killing Blades. Lords are a bit weaker. I would put Erls in third place. Double damage is quite something. They also have good hit points and defense. But their initiative is weak, and Rakshasas and Knights deal more damage.

In fourth place are... Ents. Weak damage, and their initiative... It's as if they spend one and a half turns pulling their roots out of the ground. But their hit points, combined with their Entangling, compensate for these shortcomings. Shadow Lords are also in this category – a good ranged attacker who fights well in melee and can cast some spells.

Death Bringers. Only effective against Phoenixes. 100 hit points and weak damage.

Wyverns... Compared to Warmongers, whose rage blocks a lot of damage, Wyverns are like peasants. And they also deal weak damage. Only with Shakaruk (or whatever his name is?), Wyverns come to life and spread their wings.
15 years ago
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Paladins and Paoka are definitely good choices. They have good attack range, deal significant damage, and have excellent initiative. Yes, it's not ideal that Paoka don't have the Frenzy ability, but they can attack multiple enemies at once with considerable force, and then, if necessary, consume a corpse to fully restore their health.
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15 years ago
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paladins, rakshasa, ents
15 years ago
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Here is my list:
1) Rakshasa
2) Knight
3) Wyvern
4) Ent
5) Cave Demon
6) Undead
7) Thane
8) Witch.
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15 years ago
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1. Ents 2. Knights 3. Tany 4. Rakshasas 5. Cave Demons 6. Witches 7. Undead 8. Wyverns
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15 years ago
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1) Ents 2) Knights 3) Rakshasa 4) Tany (I like using them with the Rune of Battle Rage, it's a beautiful sight) 5) Cavern Crawlers 6) Undead 7) Witches 8) Wyverns
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15 years ago
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I'm disappointed with the Messengers. They don't have enough hit points, even though their damage, attack, and defense are quite good. But they are too expensive, and it's not profitable to upgrade them. However, I like Ents more and more. It's a joke – 180 hit points, decent defense, and they are cheap! Plus, the Elves have a building that increases their production. I guess if I weren't playing as Necropolis, I would be playing as Elves.
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15 years ago
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Well, in my opinion, the most effective ones are Rakshasas and, of course, Ents. But Ents are more appealing to me; I like them for their decent defense and large amount of HP for a level 6 creature. And most importantly, thanks to their roots, they don't let the enemy escape...
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15 years ago
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It's strange, but neither Ents nor Rakshasas are in the top three. Instead, the Paladin is leading, and the ancient Ent will simply confuse him with a counterattack, and that's it.

Added after 38 seconds
In general, I'll change my table a bit.

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