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Posts from [TYPE: TOURNAMENT] Tazar vs Bron

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PReDS (blue, Swamp, Bron, Bron) def OUTLOW (red, Swamp, Wystan, Wystan), 2sm4d(3), 217.
First, a restart on encounter, then 111, which made me blue, and off we went.
Slow roads, Lizardmen aren't worth it, but Bron with 7 Crocodiles. Thought about making Shakti the papa, but Bron, having run deep into his native respawn, immediately grabs a log for +1000 experience; given the slow roads, naturally reclaimed the title of GG. The GO didn't yield along the road, and I considered a restart on encounter, since it gave no monetary buildings at all; I even moved Bron to break through a gr. eye. Then a scout hero revealed an external dwelling of Crocodiles in the depth of the respawn behind a horde of gr. Caps. And Shakhtyor, after breaking through a horde of gr. Gargoyles, didn't immediately realize he had ended up in another respawn — the native secondary. Even with a log, Bron crawled there for 3 days on snake, but by 117 the roofs of 2 Gnome Huts were revealed, which allowed building Lvl 1-4, 6 in the Citadel and Crocodiles in the secondary, albeit with the help of markets. Also revealed: Shield +3 Attack/Defense, Golden Bow, Griffin Conservatory, Dragon Utopia (presumably next to the GO). Bron was given Earth. On the second, I bought troops, took the Shield, the Conservatory (where we expertised Earth), the Bow, and went visiting. By 131, I had taken the capital of the reds: Hydras are there, the growth wasn't fully taken, some Waskas, Flies, and 6 Lizards remained, and they weren't upgraded. By 132, I took the Gloves behind a lot of gr. Bullheads 4 tiles above the castle.
After that came maneuvers with a war over castles, during which it turned out that Wystan had taken 5 Conservatories, which was concerning.
In the end, I took 2 Dragon Utopias — both minimal, one with the Cap of Fifth, the other with a Sword +12. By 141, the reds had retaken the capital, revealing a Resurrection. When they went into the treasure zone, Bron took it back with the help of Dimension Door. Finally got Wisdom; in the Swamp on the 3rd floor, got Anti-Magic, which was pleasing, since Wystan had SP 17 revealed, and Resurrection made me think of KZ. With the help of Shakhtyor, holed up in a refuge, I took Wystan's Inferno secondary. In my own Inferno on the 4th floor, got Town Portal, learned it with the help of Town Gate. Using Town Portal, I boosted Defense in all Swamps and took from a treasure zone not fully cleared by Wystan the Boots, +3 Morale/Luck, +1 to All, and +1 Magic/Knowledge from a grave. Seeing I had Town Portal, the opponent decided to attack, since leaving 3 Swamps with full control wasn't an option. But, despite the lag in stats, Bron was so superior in meat (120 gr. Waskas, 50+ Wyverns, 80+ gr. Flies, nearly 150 gr. Lizardmen) that despite a bunch of mistakes in the final fight, the meat won.

Thanks for the game.
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PReDS
PReDS (blue, bog, Bron, Bron) def OUTLAW (red, bog, Vistan, Vistan), 2sm4d(3), 217.
That old lady SMK has been spoiling me lately with nothing but double builds at the opponent's :smile41:
From the start, 2 hives and a Griffin Conservatory(2) are revealed — gotta play... Then a 3rd hive is revealed, 2 external dwellings of Gnolls and 1 of Crocodiles are colored. GO on the roadless terrain and General Inferno. I break through the upper guard of the metro to the secondary hero, below — an Orc horde. I go to the mud, take Necropolis there, another Griffin Conservatory is revealed. On day 117 I night next to it, at home I have 1-4, 6, 7 in the citadel and an upgrade for Haspids. Deep in the native zone another Griffin Conservatory is revealed, just paradise!! On day 121 I check the Griffin Conservatory(1) — take it with the first week army, another Griffin Conservatory right next to it!! I go to it, didn't have enough movement to land on it. Reinforcements arrive, a scout climbs into the Griffin Conservatory(4), turn back to native lands. At home I take the Griffin Conservatory(2), hives (4+6), then another Griffin Conservatory(2). Meanwhile the scout explores the Inferno dungeon territory, reveals a lookout — next to the town is Griffin Conservatory #5, in the treasure zone lie КЗ and a bag of gold behind the Firebirds. I'm about to fight for the Griffin Conservatory(4), and then head to Inferno, but then Bron shows up. The day before I saw about 50 Vasilisks in his garrison :eek: , probably got them from a Pandora's Box. Bron has, besides the already upgraded 50+ Vasilisks, 1-4 Angels, a pack of Wyverns, a horde of Gorgons, and a stack of Haspids. Here I made what was probably the decisive tactical mistake, as the further development of events showed. I could have defended the capital's castle without problems with 5 Angels, 2 Hydras, and the rest of the power, but I decided to take the remaining 2 Griffin Conservatories, the КЗ, and either take the capital or go to the revealed Dragon Utopia (which, as it turned out, was on the opponent's respawn, next to the GO). I split the ГГ in Necropolis and on day 127 I stand not far from the Griffin Conservatory(4), a chain is built from the capital and back to Inferno. On day 131 I move out the power as much as money allowed, break the Griffin Conservatory(4), leave the ГГ on a Haspind in front of the neutrals. I lost the capital, the next day the chain colors Inferno, where Vistan is recruited, takes the Griffin Conservatory(3) and starts toward the КЗ. Then Bron, having sped up, makes a super move, showing that he also has Expert Logistics + Gloves, which I didn't have time to pick up behind the 20-49 Gorgons. Bron stops at the crossroads to Inferno and Necropolis. I pray that he goes to the underground, but Bron on the next turn takes the strategic Necropolis :mad: , ruining my future Town Portal there and the start toward the Dragon Utopia. I take the КЗ to the already advanced Earth Magic and have to go to the capital, otherwise the 3rd growth will go to Bron. He goes through the block to his homeland and accordingly to the Dragon Utopia (as it turned out there were 2 of them!!! within a day's travel from each other). I take my capital on day 137, and on day 141 I don't have money to buy even half the growth.... I run to Necropolis, from where there is a metro to the treasure zone and a block to the snowy treasure zone, where a Library is revealed. I have an Expert Pathfinder, besides Logistics, and stables along the way. I take Necropolis, set up a Veil of Darkness and start into the snows. There I visit the Library, the scout reveals the Dragon Utopia... Finally!!!! On the next turn I take — seems like Tier 3: +6 all stats, Tome of Water and junk... The day before Bron took my capital via Dimension Door — there's no one left to recruit with the sudden money (((. 5th week: Town Portal to Inferno and I go into the underground treasure zone — there are 3-4 hives (all minis and pre-minis as luck would have it), Pendant of +3/+3 to magic, along the way I'm offered the Sorcery skill just in time for Implosion, Spell Power is already 21, too bad there's no Earth booster anywhere (((. The opponent takes Inferno via chain, where I had built 1-5 in the citadel on the 4th week and colored the Devil dwelling. A couple of days later Bron reveals Town Portal and it's clear that this is the end of the game. I decide to make a final stand and go to my former capital. I attack hoping Bron doesn't have Expert Anti-Magic — but no luck, he blocked the gate with Wyverns and threw magic around, by the way Bron's Resistance skill triggered only once on mass Slow, all the Implosions went through)....
Thank you for the game!!
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09/19/2010 Teri (red, swamp, Tazar, Tazar) def Van (blue, swamp, Gervulf, Gervulf), 2sm4d(3), 117

On turn 117, the opponent resigned.)))
Thank you for the game.
Гоняю коныка :smile13:

Осень 2010.
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TERI
19.09.2010 Teri (red, swamp, Tazar, Tazar) def Van (blue, swamp, Gervulf, Gervulf), 2sm4d(3), 117

At 117 the opponent left the game)))
Thanks for your time
It was fun, thanks for the game; first, those morale creatures halved my gnomes, then later I couldn't handle the max crypt((((. If anyone wants to play, please replace me—SoD morale is depressing.
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Deriel Linch (Blue, Bron) def JIось (Red, Dragon) sm4d(3) 122
Week 1:
Bron with logistics, earth magic (slow + stone skin), and tactics. Home 1-6 in Citadel with Gnoll Nymph, secondary Inferno demons in Fort with their Nymph and Imp Nymph.
On 122 I stand near the first Dragon Fly Hive, ready to take any, split, upgrade wyverns and run to the treasury, but the opponent withdraws into the maximum hive.
Thanks for the time.
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Deriel Linch (Blue, Bronze) def JIos (Red, Dragon) sm4d(3) 122

Yes, thank you for the game.
I built a chain to supply the army, but I forgot to actually supply it.
I just checked, it's easily taken, and then cons 3 and 4 as well.
In reply to Лось
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Los
I think the decision not to pick auto is strange, because this is a fun tournament, with the goal of determining the strength of the heroes, and not which heroes' fans lose less often.
Los
Yes, thank you for the game.
I built a chain to supply the army, but I forgot to supply it.
Guys, what are you doing? Did Dariel really not give you auto-pick? And I'll never believe it.
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We decided to play until 2 wins, just for the sake of experimenting. So, we're testing the heroes now.
In reply to Deriel_Linch
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TERM (red, swamp, Tazar, Tazar/Kyrre) def PReDS (blue, swamp, Bron, Bron), TE-light, 8mm6a, 212

Took one restart and went for it. Kyrre arrived, there's money, so we play. Built on first week 1-6 in castle, no external dwellings. But found a mini-conservatory and 3 hives, although one was completely off to the side, never took it for the rest of the game.
Kyrre foolishly picked mysticism in a hut (a TE habit of getting skills for gold and being able to decline). So for the rest of the game I never figured out who my main hero was, Kyrre or Tazar.
On 122 took the mini-conservatory, then on the same turn 2 hives for 8+12 wivs. In the second one, the lizards got shredded.
On 123 another conservatory, again single.
On 124 broke into one of the central zones, added 6 more wivs.
On 125 chased away Tyras with a weak hero, who snatched another conservatory from under my nose, while I added another angel.
Too far to go for contact, decide to check the other direction to either reach a castle (potentially for archangels) or the swamp (double build). The opponents are scouting around a village.
On 126 I'm in the orange swamp. On 131 I capture a neighboring town - dungeon. Opponents reveal a dragon utopia in the center. I plan to take it.
132 - first mini-dragon utopia (helm +4/+4). Opponents reveal another one. I do a delivery and take the second one on 134 - titan's cuirass, black orb. Opponents reveal yet another dragon utopia in this zone. But my army is a bit depleted, decide to hang around here, plus I have a Town Portal scroll, leveling up the 4th level in the dungeon. On 137 in a nearby treasure zone I clear 2 unicorn external dwellings + portal + take 3 hives. Tazar is preparing to take the dragon utopia on 141.
On 141 I upgrade behemoths and monarchs, but Kyrre ran out of mana, wasted extra on ice elementals, and forgot to portal to the dungeon for a doubling. As a result, Tazar gets defeated and goes in a different direction, while the dragon utopia is about to be hit by a 1st-level pegasus specialist.
142 - dragon utopia for the book of fire and earth. Bought boots from the artifact merchant. Opponents saw a hive and 2 conservatories, I take the hive - +8 wivs.
Then I move Kyrre there too, preparing to take the conservatories with him, while Tazar rushes with all the might further into the treasure zone. On 144 he takes a dragon utopia with the blue cap and +5 to all. Then Kyrre takes 2 conservatories - 3+3 angels. Visits the library and on 211, having gathered all the growth, sends Tazar presumably toward the blue castle, to make archangels or to go for a fast finish. I get a powerful hit-run from archangels, flies take losses. Tazar jumps back, Kyrre jumps for another set of flies and jumping to the castle attacks with 120 greater liches, 60 greater monarchs, 32 greater behemoths, 6 angels and 6+5+5 greater flies, has Prayer, +2 speed, Implosion with a booster just bought from the merchant, black orb. Power stats are comparable, my spell power is higher, mana is more. Bron has 9 archangels and the 2nd castle growth without horses. The battle was not fought. GG

Thanks for the game!

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TERM
TERM (red, swamp, Tazar, Tazar/Kyrre) def PReDS (blue, swamp, Bron, Bron), TE-light, 8mm6a, 212

...

Thanks for the game!

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Confirmed. There was also a warm-up game where I, being in a complete mess, died to the computer on day 117, but Term demanded a rematch — I couldn't refuse him. It started off briskly — a small respawn, but with a good amount of gold and 2 experience obelisks: 1 right by the road, the other 3 tiles away. In one direction, desert covering the entire bottom-left corner of the map with a ton of gold and 3 Dragon Fly Hives — gold along the road, but the hives were at opposite ends and it would take me a week to collect them with all my heroes, so I didn't even bother. I dive into the underground — a block of Arch Magi, behind them a Griffin Conservatory. From the lookout I see a green hero; after scouting around, I realize it's going to take me through the underground on rough terrain to reach him. To avoid breaking the chain, I had to take down Ajit with all my might on his home turf. I took the dungeon, bought Bron a book with a spell there, already had Earth. I level Tazar and Bron: Tazar for the Griffin Conservatory, Bron for the Dragon Fly Hive, plus I already got the Log. Dragon on day 116, day 117 I took pre-max and max Crypts in the desert with +1 speed and +1 health.
Day 121 purchase of Wyverns, upgraded flies, Wasps, Gnolls — Tazar with expert Tactics defeats the horde of Elves guarding the Dragon Fly Hive, Bron takes 8 Wyverns from there, Tazar defeats the Magi and heads for the Griffin Conservatory; then Monere pops out of a teleporter, and we're not ready yet: on the way to the village from the dungeon another Griffin Conservatory is visible, shield +3 attack/defense, chain +4. Luck is still favorable: the Conservatory is a Tier 2 without Resource Silo, 14 Wyverns under Tazar leave 1-3 Griffins per swing. After the Conservatory, I move the meat to Bron, who runs to the village, grabs the chain, Conservatory #2 with Resource Silo (Tazar already has expert Earth), shield, and I think it over — going back to try and push the red player out of the center is pointless, it would take 2-3 days, and the red player won't sit idle during that time. As a result, Bron runs in one direction, Tazar with Gnolls, Trogs, Lizardmen, a couple of Flies in the other.
In the end, I ran around the map for a long time, took a Castle, got a max-level Conservatory there, stuck in Angels, went into the swamp without Pathfinding for the only War Boat found at that point, picking up Boots and Gauntlets in the underground along the way. There was +4 attack/defense, +2 to everything, a Pandora's Box nearby for all Air magic, but only basic Wisdom:(. While Bron was crawling out of the ass-end of nowhere, scout heroes, including Turis with 3 already-built Archangels, found nothing at all. Bron managed to get back to the Castle just in time for the red brethren's visit there and could only concede, warming his soul by upgrading 9 Angels:)

Thanks for the game.
In reply to Hermit
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21.09.10
Hermit (red, swamp, Broghild, Broghild) def RiMpel2 (blue, swamp, Bron, Tyraxor) 2sm4d(3) 121

On the first map, I almost didn't make it to my secondary town. Broghild is level 7, with buildings 1-4 and 6 in the stronghold. I had enough money to build a castle, but I was desperately short on wood, so I had to build a town hall instead. My opponent also had a good setup with their secondary town, but they lost on day 121... I couldn't auto-win...

Thank you for the game.

Всё не так плохо как Вы думаете. Всё намного хуже!
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Hermit
21.09.10
Hermit(red, swamp, Broghild, Broghild) def RiMpel2(blue, swamp, Bron, Bron) 2sm4d(3) 121

   

  Thank you for the game.


You're welcome!
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09/21/10
Hermit (red, swamp, Broghild, Broghild) def RiMpel2 (blue, swamp, Bron, Wistan) 8mm6a 124

On the first map, I got stuck on block of wyvern monarchs guarding the air sphere at turn 113, but I tried to break through to the computer through zone 15 via the rough terrain... it didn't work, so I had to send the army back, and it turned out that they could be bypassed, although it was quite a detour. I found 2 hives, but the pace was very slow, with 1-3 houses and 6 in the castle. On the second map, I somehow managed to get some money and, after sending the army from the castle, I took the minimum hive, while my opponent took his second, attacked, and decided not to continue, although he had a good chance. We each had 10 wyverns, but I had 34 griffin and dragonfly units, and 52 gnolls, while he had 15 basilisks and a spellbook with acceleration... In my opinion, it wasn't that clear-cut...


Thank you for the game.

Всё не так плохо как Вы думаете. Всё намного хуже!
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Hermit
09/21/10
Hermit (red, swamp, Broghild, Broghild) def RiMpel2 (blue, swamp, Bron, Wistan) 8mm6a 124

    In the first game, on turn 113, I was blocked by a group of wyvern monarchs guarding the air sphere, but I tried to break through to the computer through zone 15 via the rough terrain... it didn't work, so I had to send the army back, and it turned out that they could be bypassed, although it was quite far. I found 2 Hive, but the pace was very slow, with houses 1-3 and 6 in the Castle. In the second game, I somehow managed to get some money and, sending troops from the Castle, took the minimum Hive, while the opponent took his second Hive, attacked, and decided not to continue, although he had a good chance. We each had 10 wyverns; I had 34 griffin and dragonfly, 52 gnolls, but he had 15 basilisks and a book with a speed boost... In my opinion, it wasn't that straightforward...


  Thank you for the game.


Confirmed. Wistan came. I crushed him. But there's no money for a lizard upgrade, and the Castle is too far away; it won't be possible to upgrade using the minimum chain. I take the computer's Castle, and then he takes it back. Houses 1-4, 6 in the Fortress.
In the second game, I see the opponent. I take a Hive on 6 and scout Broghild with a rogue. We might be able to fight based on the troops, but he has a speed boost for 1 round, and we are much behind in combat stats. I decided not to drag it out.

Thank you for the game!
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09/24/2010 Teri (red, swamp, Tazar, Tazar) def RiMpel2 (blue, swamp, Bron, Bron), 2sm4d(3), 117

On turn 117, the opponent resigned.)))
Thank you for your time.
Гоняю коныка :smile13:

Осень 2010.

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