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Posts from Round table

5.0 (2 ratings)
In reply to Oelm
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Oelm
Is this some kind of puzzle? Couldn't Volland comment on the battle? In principle, it's possible to have a terrain where the battle can be won (I haven't seen the map, so I can't say for sure).
This is the second round in a row where I'm killing the opponent.
If you want to see, look for me in the WT chat.
Right now, I have 7 fairies, 14 air elementals, and 4 water elementals against 2 wyverns.
In reply to Volland
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Volland
For the second round in a row, I'm killing him.
If anyone wants to see, look for me in the WT chat.
Right now, I have 7 fairies, 14 air elementals, and 4 water elementals against 2 wyverns.
It would be better if you described the battle scheme, possibly with pictures. Include the arrangement and at least the first 2 rounds; that will be enough.
In reply to Wicc
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there is nothing to describe
everyone has seen it
you record the replays and analyze them

Added 1 minute ago
Volland
there is nothing to describe
everyone has seen it
you record the replays and analyze them
lizardmen - fairy - fairy - gnolls - water - air - glass fairy
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The battle is quite simple; the air units don't attack, and the rest of the army is strong enough to last for a while. I won on the first try, losing all but 15 air units.
Всем удачи ! И Морали !
In reply to Wlk777
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Wlk777
Even without looking at the save, it's clear that the issue is with the terrain. And he probably dared to attack because he had reinforcements in reserve.
The terrain was quite ordinary, and he still had reinforcements available.
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It’s Vikk again, stirring up trouble; everything there is easily defeated.
Всем удачи ! И Морали !
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Yeah, I really don't know. I have 5 Air left, and I still haven't figured out how to save all 15. Although, I only tried twice, maybe I missed something.

Alex, by the way, didn't believe it either, just like the rest of the VT chat.
In reply to Wicc
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Vik, I can't figure it out. Why did they introduce random unit placement in the new Conflux-Hive maps in the mirror mode? It's a waste of an extra hero, which is usually needed. And it generally adds chaos to the game.
Земля нуля.
Все в ней нулево и кукольно.
In reply to Oelm
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Oelm
Vic, I can't keep up. Why was a random layout introduced in the new Griffin Conservatory hives in the mirror template? It's a waste of an extra hero, usually one that's needed. And it generally adds chaos to the game.
A hero should never be wasted under any circumstances. The size of the Griffin Conservatory is indicated when you step on it, and the layout can be found by right-clicking on the Griffin Conservatory. If the guards are listed there as A-B-C-D-E, the layout will be:
D____A
_____E
C____B

The random layout was introduced to reduce grinding and encourage more "situational" analysis.

P.S. By the way, this simple fact is mentioned in the manual. Even though Russians don't read instructions, still...

P.P.S. Did you seriously think that someone like me, such an advocate against chaos in Heroes, would implement an undetectable random layout? :)
In reply to Wicc
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)) Why couldn't they have used the arrangement A, B, C, D, E? You don't need to answer.

P.S. I probably didn't read the manual carefully enough, but I thought the arrangement referred to the levels of the creatures, not to assembling a puzzle. abcde
Земля нуля.
Все в ней нулево и кукольно.
In reply to Oelm
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Oelm
)) And why couldn't the arrangement be A, B, C, D, E?
That's a question for 3DO. Heroes list troops in exactly that order. And, by the way, they also move in that order (when speed is equal) — this is noticeable with Griffins in the Griffin Conservatory, for example.
In reply to Wicc
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I think the random arrangement is unnecessary. The game SHOULD have an element of grind!
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The starting positions are random, as the Papacy is enabled, and morality is disabled, as it is an element that interferes with the game /between opponents/.

Lol!
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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Lider1
The setup is random because of the Papacy, and morality is turned off because it interferes with the game /between opponents/.

Lol!
The difference is that morality is unpredictable, but the setup can be viewed. That's why the Papacy. If morality could be seen 2-3 turns before it activates, then people would play with it, and that would be the Papacy.
I think the random setup is unnecessary. There SHOULD be an element of "tryharding" in the game!
Arguments will start about "why is the setup like this for a certain castle?!"
In reply to Wicc
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I consider it completely unnecessary to have replaced the hive's contents when the troop type matches the native one (the point LeBron made on the bay). It would be much better to simply replace such a hive with a neutral object, for example, a Naga Bank. And always advancing — leaving the Griffin Conservatory and the hive, so as not to get hit by Greater Efreets in the first round — is not cool at all.
Земля нуля.
Все в ней нулево и кукольно.

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