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Posts from Discussion of the Necropolis faction.

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In reply to Vayshan
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Vayshan
You can see some of the well-known creatures here. There is no precise information about the unknown units of Necropolis, only on one of the artworks, you could glimpse some new creatures. There will be no zombies, ghouls will replace them, it's something completely different.
Thanks. Can I see this article?
I didn't see any spider women or sphinxes in these screenshots.
In reply to King_Arniel
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King_Arniel
Thanks. Can I see that article?
I didn't see any spider women or sphinxes in these screenshots.
Here
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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Does anyone else think that the new heroes bear a ghostly resemblance to Warcraft?
1. Vampires are like death knights.
2. Liches look like the Lich King.
3. Ghouls are similar to zombies from the same game.
4. Ghosts resemble banshees.
5. Sphinxes were already in Icewind Dale.
6. The Egyptian style is also present in Warcraft... There are ziggurats there, and pyramids here... it's the same.
7. The swordsmen in the human faction are also similar, and so are the griffons.
8. Spiderlings are like grave diggers.
Maybe I'm wrong. But that's the impression I have.
For example, ghosts:
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In reply to Майор Вихрь
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Major Whirlwind
Judging by the developers' assurances, they are actually trying to get rid of useless units. However, "tanks" will still exist, and each unit will have a clearly defined specialization on the battlefield.

Obviously, vampires will have to tank for Necropolis. Because the units of the first category are too fragile, liches are mages, sphinxes have a different task because they fly... well, I can't say anything about the spider, how it will even be useful in combat)
King_Arniel
Is it just me, or do the new heroes eerily resemble Warcraft?
1. Vampires as death knights.
2...

Yes, I just noticed that too... It's very similar! And everything that doesn't look like Warcraft looks like Warhammer)
In fact, there just aren't too many ways to design Necropolis.
I've got a hole in my pocket!
© Ринго Старр




In reply to Майор Вихрь
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I have a positive opinion about the units, especially the ghouls – I liked them in the video. However, I think sphinxes should be associated with mages, not Necropolis. It would be better to have dragons or manticores there instead.
In reply to Майор Вихрь
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So, Necromancers are essentially mages, and considering they had just separated at that time, they simply took the Sphinxes with them :D
:smile24: Клан ВАМПИРЫ:smile19:
In reply to Майор Вихрь
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Well, Necromancers are, of course, mages, but Feel999 meant the race. Indeed, the "sphinx" object is located in the sands, not in the deadlands. Moreover, sphinxes are more like statues, right?

Yep, they grabbed it. And killed it too, so it wouldn't stand out from the crowd :D!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Майор Вихрь
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That’s exactly what I mean; Gilraen is right.
I’m just curious what he’ll transform into; I hope it won’t be some kind of “sphinx kebab.”
In reply to Майор Вихрь
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So, what abilities will he have, or will he be just a tough, clunky unit like the gargoyle from Heroes of Might and Magic V? Ideally, he should be able to do something useful, since in the fifth part, he was just a statue. This means he must have some strength that made the Necromancer faction remove him:smile08:, or, conversely, he is completely useless:smile48:.
:smile24: Клан ВАМПИРЫ:smile19:
In reply to =Feel999=
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Moderated: OFF-TOPIC in the message

Feel999
I have a positive opinion about the units, especially the ghouls, I liked them in the video, but in my opinion, sphinxes should live with mages, not with Necromancers. It would be better to have dragons or manticores instead.
Just a reminder for newbie comrades!
The mages in the fifth game have an Arabic style. Genies, hookahs, turbans, elephants. Or Indian... it doesn't matter. Sphinxes are creatures from Egypt, so they don't fit in here at all. :smile22:

:smile21: I would have preferred dragon corpses.
А нехрен было вкусные звериные трупы жрать на ночь в таком количестве!
Макс Фрай, Sweet Plum
http://www.lordswm.com/?rid=513038
In reply to Майор Вихрь
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Oh man, what’s with these sphinxes? They don’t really fit the Necropolis aesthetic! Why not make some cool bone dragons instead?
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Майор Вихрь
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In the "discussion" thread, I posted a link to a website that mentioned Necropolis would be designed in an Egyptian style. I personally like the idea of sphinxes. And since dragons annoyed everyone, they were removed from the faction.

I think sphinxes should be stronger than dragons; otherwise, there won't be much of a difference. And, following the same logic as the spider queen, they should be on level six, and sphinxes on level seven, although who knows... If they even abandon the level system :(.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Майор Вихрь
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I think it would be logical to make the Necropolis faction in an Egyptian style. After all, they initially were renegades from the Academy, so they should have retained the Eastern style. And then they changed. That's possible too. But overall, I like the idea.
In reply to Майор Вихрь
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By the way, what exactly was taken from the Egyptian style besides the sphinx and the castle? After all, the vampire, skeleton, and lich are still there; only the spider (which hardly relates to the Egyptian style) and the ghoul (which might relate to the Egyptian style) were changed. Overall, everything remained as it was. And yet, people are panicking.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Майор Вихрь
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The panic stems from the fact that the style has become somewhat vague, almost like an Egyptian style, with a lot of unnecessary elements. The castle has become downright awful, and it even looked much better in the third game. And this new necromancy system is also questionable.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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