Skip to content

Posts from Reports on online games and their confirmations (Autumn 2010 season).

5.0 (3 ratings)
In reply to The_Mafia
User Avatar
15 years ago
Auto-translated
02.09.2010 TERI (red, Barbarian, Crag Heck, Crag Heck) def The_Mafia (blue, Dungeon, Shakti, Shakti) Jebus Cross 147

I was slow during the first week:( I barely managed to capture 2 external dwellings of monsters. On the second week, I started taking hives; there were 5 hives around my home castle and everything was very close. In the end, on day 131, I had 46 wyverns. But due to my own carelessness, I lost 7 wyverns when I attacked liches :( On day 134, I entered the treasury. Right at the entrance was a swamp castle. On day 141, I took one Dragon Utopia, and on day 142, a second one. They gave me a book of earth, a book of fire, and the sword of justice. I returned home via portal - replenished mana, upgraded monsters; in the swamp castle, I upgraded wyverns, there were already 58 of them. I used own air magic to see where the opponent was and moved toward him, taking a book of water from some creatures along the way. On day 146, I took another Dragon Utopia + book of water; basically, all magic :) Mana is almost 200. On day 146, I see the first blue scout, followed by the main blue hero who runs out and attacks my pawn; I see 6 angels, 400 troglodytes, and ones. Stats 20 13 19 14. On day 147, I take another Dragon Utopia right under his nose and attack him; my stats are 33 30 38 23. HE goes first, slows me down and waits; I haste myself and wipe out the angels and troglodytes in one hit, killing his ones with my thunderbirds' ones, and the enemy retreats and surrenders.

Thanks for the game.
In reply to TERI
15 years ago
Auto-translated
TERI
02.09.2010 TERI (red, Barbarian, Craig Heck, Craig Heck) def The_Mafia (blue, Dungeon, Shakti, Shakti) Jebus Cross 147

I was slow during the first week :( I barely managed to capture 2 external dwellings of creatures. On the second week, I started taking hives; there were 5 hives around my home castle and all were very close. In the end, on day 131, I had 46 wyverns. But due to my own carelessness, I lost 7 wyverns when I attacked liches :( On day 134, I entered the treasury. Right at the entrance was a swamp castle. On day 141, I took one Dragon Utopia, on day 142 the second one. They gave me a book of earth, a book of fire, and the sword of justice. I returned home via portal - replenished mana, upgraded creatures; in the swamp castle, I upgraded wyverns, there were already 58 of them. I scouted by air to see where the opponent was and moved to meet him, along the way taking a book of water from some creatures. On day 146, I took another Dragon Utopia + book of water; basically, all magic :) Mana is almost 200. On day 146, I see the first blue scout, followed by the main hero of the blue player who attacks my pawn; I see 6 angels, 400 troglodytes and ones. Stats 20 13 19 14. On day 147, I take another Dragon Utopia right under his nose and attack him; my stats are 33 30 38 23. HE goes first, slows me down and waits; I haste myself and in one hit wipe out the angels and troglodytes, killing his ones with my thunderbirds, and the enemy retreats and surrenders.

Thanks for the game.

thx for the game
User Avatar
15 years ago
Auto-translated
2.09.2010 RomarioGrom (red, Dungeon, Shakti, Shakti) def P.Alexei (blue, Rampart, Ivor, Ivor) 6lm10a 217
Laura was chasing me in almost every fight:D there was also 111 but he revealed a Griffin Conservatory(2) and decided to play it, 80+ Troglodytes, of the useful stuff only Pechs and Shakti with Log and Pathfinding, but 2 roads were blocked by Fanatics:mad: barely 1-4 in the Citadel got 2nd delved into the respawn and dug up another Griffin Conservatory(2) cleared it and rushed home, placed Nagas(2) [and] Minoi 3rd Boots 3 Griffin Conservatories(2+2+2), 2 Dragon Fly Hives(8+4), Rampart secondary heroes, took the Inferno with Capitol from the AI;) 4th another 5 Angels, goofed and accidentally clicked on a Dragon Utopia without checking, in the end Maximus (Wings and KVirgin/Source Waters??) only Angels popped out but I bought up meat in Inferno and took 2 more Dragon Utopias 2+3(KV, KO, Sword 12/3, Shield 12/3) killed the base AI player and placed Drakes everywhere but only bought 1 and the plague was quick to follow:smile29: 2nd took Stronghold and near it a Dragon Utopia 3(KZ) in desperation set up a Trader and it rustled up ribs for the "Armor of the Damned":p while Shakti was leveling a bit, Dessa flew over to the AI and took 2 Griffin Conservatories(3+2) there, upgraded 1 Drake:D and on the way picked up a Fire Booster, came out to Rampart a Griffin Conservatory(3) and a Library, attack, there the Cloak 1-3, but 22 Angels chopped everyone up...
Thank you for the game!!!
Attachments 2
2 files attached • Total size: 250.6 KB
15 years ago
Auto-translated
2.09.10 Opoi4 (red, tower, Solmyr, Solmyr) def Readme (blue barbarian, Gurnison, Goltran) 2sm4d (3) 131

Quickly took 2 castles with Solmyr. Thought about using Nagas, but decided against it. Money was tight. Ended up using a Paga, and on week 2, I positioned him near the castle. I took 6 Wyverns and with 0, 2, 6, 8, I attacked the blue player. I managed to set up a good defense inside his castle. He was forced to attack. He had better stats and troops, but my chain attack was 400+.
Basically, it was a free for all.
User Avatar
15 years ago
Auto-translated
2.09.2010
Javdet (blue, Rampart, Enova, Enova) def Outlaw (red, Rampart, Ivor, Ivor) 8xm12a 145

In the final, he had +3 speed and a golden bow; it's a pity the Amulet of Sacrifice didn't allow him to use magic to disrupt the opponent.

Thanks for the game.
In reply to Opoi4
User Avatar
15 years ago
Auto-translated
Opoi4
2.09.10 Opoi4 (red, tower, solmyr, solmyr) def Readme(blue barbarian, gurnisson, galthran,) 2sm4d(3) 131

quickly took 2 castles with solmyr. Was thinking about whether to get nagas or not. Very tight on gold. Alright, got them, scouted around the castle on week 2. Took 6 wyverns and with 0 2 6 8 came to blue. Successfully holed up in his castle. He was forced to attack. Was inferior in both stats and army, but the chain lightning dealt 400+
FF overall.


Not date 131, but 127.
At first Galthran came, and I chose him as my main hero, farming skeletons, scraping together gold and resources on the respawn to afford behemoths, week 1 ended with 12357 in the fort.
On week 2, I ate two cons and the opponent arrived from the metro, along the way stealing a secondary dungeon and with a chain lightning snatched the capital on 127, where Solmyr was holed up. On my blue turn 127, I besiege the castle, having absolute superiority in army and stats (2 angels, 2 behemoths, 6 thunderbirds, 170 skeletons, a pack of orcs, about 70+ hobgoblins and around 20 dogs; the opponent had 4 nagas, 5 ducks, 1 mage, a few golems and that's about it... but magic decided the fight, chain lightning dealing 390 dmg and magic arrows, with 80 mana from Solmyr.
Thank you for the game! A rare case when Solmyr's magic actually makes a difference.
In reply to Javdet
15 years ago
Auto-translated
03.09.2010, Samurai (Stronghold, Tiraxor) def FireToSky (Rampart, Ivor, Moandor) mirrored template, 126 BT with experience/tax/classes
2400 rollback from me for color and castle. Played with modified Griffin Conservatories/Dragon Fly Hives.
Started okay: got a log cabin at d1d1, see a stable. d1d2, 3 villages revealed: 2 blocked by strong shooters (2 Necro, 1 Conflux) — went to the Conflux. A Dragon Utopia next to my home — that's bad, if I rush, I won't take that Dragon Utopia from the opponent.
d1d3, I see Hell Hounds on Inferno ground (holding the passage to the treasure zone): I'm afraid to hit them, and the opponent will obviously be shooting them down, so I immediately headed in another direction, but the closest one was with the hounds — I'm afraid the days of running will be wasted, while the opponent will maneuver. Got scouting, okay. Broke through to the treasure zone on my own ground — see teleports to the opp.
d1d4, turned my horses around — broke through a passage to the second secondary.
d1d5, took the Necro, nearby a Griffin Conservatory — checked with a scout hero: 6 Black Knights, especially on Necro ground — you don't charge in on the first try. Took the Dwarf Cottage, level is already 10th.
d1d6, broke through to another treasure zone on my own ground, lost a bird out of stupidity. There's a teleport similar to mine — meaning it leads to that treasure zone of the opp's that I already scouted. A plan formed by itself, especially since a Dragon Fly Hive and a Cloak +2 were visible in the first treasure zone.
d1d7, took a Pandora's Box for 35 Water Elementals for 5K experience, getting ready to start from the Dragon Fly Hive and immediately run to the opp before he gets his bearings. Judging by the fact that the opponent took a village a day later than me — I'm ahead on these indicators, which means he's lagging behind if he runs to me from my treasure zone. Bears in the castle at home.
d2d1, first Dragon Fly Hive with 3 Bone Dragons: having carefully stocked up with a bunch of gold from the external market (exchanging resources), for 3600 I swap them for Angels (even though there are 3 bears in the army, the Angels' speed is decisive). The monster arrangement in the Dragon Fly Hive is random, but I came out with acceptable losses — it helped that the treasure zone was on my own ground. I jump into the teleport — there's another Dragon Fly Hive, I take it immediately, there are 4 Bone Dragons: but I still have gold to swap for Angels))). Now the losses are significant: -2 bears and an Angel. Liches were heavily guarded, and I felt sorry putting the Wolves under fire.
d2d2, took a couple of Pandora's Boxes for experience, the scout heroes grabbed a Cape of Speed, I took another Dragon Fly Hive with 3 Hydras (barely had enough gold to convert them into Angels) — invaded the enemy Conflux's domain. 9 Angels, 1 bear, 8 birds, 58 Wolves. 10-5-4-4(17) exp water.
All hope is that the opponent is hanging out in the same place as me but with a delay: I plan that he was intimidated by the power and won't resist at the Conflux: and there's a Dragon Utopia near it.
d2d3: reviewing the turn shows that the opponent is 1 day behind, and considering that I'm red, you could say it's 2 days. Good. I grab the enemy Conflux, buy earth magic there: because I have Slow and level 17 with all expert skills. Took the opponent's Dragon Utopia with 4 Gold Dragons (no Armor). -2 Angels, 2 birds, a bear. Got a Book of Earth (nice!) and Fire (okay — there's a Hovel with Fire). In short, I strategized, and Town Portal'd to my Conflux (regular Town Portal teleports to the top if both castles are yours). Earth magic is advanced: I'm not afraid of anything. Gave the scout heroes Angels to beat back goodies, building a chain to my treasure zone hoping to grab a Dragon Fly Hive there without giving Fire a chance to get it if he hesitates. There it is: the Blue's reach falls short of the Dragon Fly Hive, I (with scout heroes — after grabbing another Dragon Fly Hive on the other half of the map) take the Dragon Fly Hive right under the Blue's nose (now 13 Angels), scared off their main hero, managed to pull everything back: the gold for this number of heroes and swapping Dragon Fly Hive contents ran out, with a loan and resource exchange, I buy out the papa at home — take the home Dragon Utopia: no Control there, good.
Then I rushed to another visible Dragon Utopia on my side, even if it's a minimum one, but with a Book of Water and a nearby GO to the opponent from a group of Arch Angels.
d2d6, broke through both GOs, I took the opp's Dragon Utopia just in case with a Book of Water, 2DD to the opponent's Necro castle — earlier I saw that the Blue's seemed to have rushed to the third secondary, naturally already having taken the home Dragon Utopia. But it's clear that there's no Control, I'll catch up soon.
The Blue's laid down their weapons.
In reply to Samurai
User Avatar
15 years ago
Auto-translated
Samurai
Samurai (Stronghold, Tiraxor) def FireToSky (Rampart, Ivor, Moandor) mirror template, 126 BT with experience/tax/classes
from me 2400 kickback for color and castle. We played with modified Griffin Conservatories/Hives.
It started off alright: on 111 I got a log, I see a stable. On 112 three villages are revealed: 2 are blocked by strong archers (2 Necro, 1 Conflux) — I went to Conflux. Next to the home is a Dragon Utopia — that's bad, if I rush, I won't be able to take that Dragon Utopia from the opponent.
On 113 I see hell hounds on Inferno land (they hold the passage to the treasure zone): I'm afraid to hit them, and the opponent will obviously shoot them down, so I immediately headed in another direction, but the nearest one was with the hounds — I'm afraid the days of running will be wasted, and the opponent will take the lead. Got scouting, fine. I broke through to the treasure zone on my native land — I see teleports to the opponent.
On 114 I turned my horses — broke through a passage to the second secondary.
On 115 I took Necro, next to it a Griffin Conservatory — checked with a weak hero: 6 black knights, especially on Necro land — you don't charge in on the first go. Took a Dwarf Cottage, level already 10.
On 116 I broke through to another treasure zone on my native land, lost a bird out of stupidity. There's a teleport similar to mine — meaning it leads to that treasure zone of the opponent's that I already scouted. A plan formed by itself, especially since in the first treasure zone a Relic and a Cloak +2 were revealed.
On 117 I took a Pandora's Box for 35 water elementals for 5K experience, I'm preparing to start with the Relic and immediately run to the opponent before he comes to his senses. Judging by the fact that the opponent took a village a day later than me — I am ahead in these indicators, which means he is behind if he makes a run towards me from my treasure zone. At home, bears in the Castle.
On 121 first Hive for 3 bone dragons: having carefully stocked up with a bunch of money from the external market (by exchanging resources) I trade it for 3600 into angels (even though there are 3 bears in the army, the speed of angels decides). The monster placement in the Hive is random, but I got out with acceptable losses — it helped that the treasure zone was on native land. I jump into the teleport — there's another Relic there, I take it immediately, there are 4 bone dragons: but I still have money to turn them into angels ))). Now the losses are significant: -2 bears and an angel. Liches were heavily guarded, but I was sorry to put the wolves under fire.
On 122 I took a couple of Pandora's Boxes for experience, the weak heroes grabbed a Cloak of Speed, I also took a Relic for 3 hydras (barely had enough money to convert them into angels) — I invaded the enemy Conflux's domain. 9 angels, 1 bear, 8 birds, 58 wolves. 10-5-4-4 (17) exp waters
All hope is that the opponent is hanging out in the same place as me but lagging behind: I plan that he is frightened by the power and will not resist in the Conflux: and near it is a Dragon Utopia.
On 123: viewing the turn shows that the opponent is 1 day behind, and considering I'm red, we can say it's 2 days. Good. I snatch the enemy Conflux, buy Earth Magic there: because I have Slow and level 17 with all expert skills. Took the opponent's Dragon Utopia for 4 golden dragons (no armor). -2 angels, 2 birds, bear. I got the Book of Earth (nice!) of Fire (okay — there is a hut with fire). In short, I strategized and Town Portaled to my own Conflux (regular Town Portal teleports you up if both castles are yours). Advanced Earth Magic: I'm not afraid of anything. I let the weak heroes knock the goodies out of the angels, I'm building a chain to my treasure zone hoping to snatch a Hive there without giving it to Fire if he hesitates. There it is: the blues are short of the Hive, I, with weak heroes (having also snatched a Hive on the other half of the map before that), take the Hive right under the blues' noses (now 13 angels), scared off their main hero, managed to bring everything back: the money for such a number of heroes and changing the Hive contents ran out, with credit and resource exchange I buy the main hero at home — I take the home Dragon Utopia: there is no control, good.
Then I rushed to another visible Dragon Utopia near me, it's a minimal one, but with a Book of Water and next to a GO to the opponent from the group of Archangels.
On 126 I broke through both GOs, took the opponent's Dragon Utopia safe and sound with a Book of Water, 2 DD to the opponent's Necro castle — before that I saw that the blues seemed to have rushed to the third secondary, naturally having already taken the home Dragon Utopia. But it's clear there is no control, I'll catch up soon.
The blues laid down their weapons.
I confirm, it happened. Need to figure out the template again
User Avatar
15 years ago
Auto-translated
3.09.2010 SEM_56 (red, Stronghold, Kreg, Kreg) draw Javdet (blue, Castle, Valeska, Gunnar) 2SM4d(3), 123
Took all the remaining resources, Romich 1, and it started...
Immediately blocked with a group of fanatics near the Hive, bypassed them, got the Golden Lantern, and as a result, lost on turn 112 with 45 harpies, 13 damage short))
Jababras is still gathering money, we buy Kreg and go for the second attempt...
There's a block with a group of lizards, I go around, a dead end((
On the 2nd attempt, I can only break through there, 1-5 in the Castle, 500 gold left))
On 123, Romich said that he positioned his units incorrectly and lost, so we decided to end with a draw, thanks for the time...
User Avatar
15 years ago
Auto-translated
2.09.2010 RomarioGrom (red, Dungeon, Shakti, Shakti) def P.Alexei (blue, Rampart, Ivor, Ivor) 6lm10a 217

Confirmed. On the first map, everything is fine. On the second, there is a Griffin Conservatory level 2, a Pandora's Box with experience, external dwellings of Unicorns, Elves, Dendroid Guards, and Pegasi. Dragons are in the Castle. I find another couple of conservatories. On the third, I get greedy and lose 4 days by taking 2 conservatories with scouts, even though I already had a large army (I lost 5-7 Dendroid Guards and almost all Centaurs throughout the game) — all of this was off-road. Then I made a mistake choosing a path (I checked the template layout, the fastest route to the opponent, also all off-road + just in case, Ivor's entire army is <dendroid guards>). On the fourth, mostly maneuvers. I pick up a secondary Conflux. I find three teleports and two exits to the underground. All this time, there is a chain leading to the main hero (scouts on Silver Pegasi). On day 147, I take Elves and Pegasi from Ivor, give him Fairies and Air Elementals, and take a Dragon Utopia — for 3 Black Dragons, it gives the Book of Earth and the Helm of Heavenly Thunder. I send scouts to external dwellings and to scout the territory. The Tavern shows that Shakti has higher stats. There are many directions to choose from; I'm afraid of making another mistake, so I go to take the Hives and another conservatory that were slightly out of the way. On the fifth, I find another secondary town that I passed by earlier. But I don't have time to take it, as Shakti appears on the respawn adjacent to my starting one. I portal home. Time was running out; I didn't manage to (I was thinking about the wrong thing) remove the Helm, but it wouldn't have helped much anyway. He had the Armor of the Damned in the fire spell book; he didn't even let me put up a fight against his 22 Angels.

Thanks for the game
User Avatar
15 years ago
Auto-translated
3. 09.2010 Fidail (blue, Swamp, Tazar, Tazar) def Neverminder (red, Dungeon, Shakti, Shakti) 2SM4d(3), 141
It generated a very awkward map. The Gold Mine was in a terrible location, in the wilderness, probably two weeks' walk away. And the path from one Castle to another was three or four days long, through an adjacent secondary territory. I got Energy Elementals as guards for this secondary territory. I don't like fighting them on grass; they're nasty creatures. If I had known the Swamp was just two steps away, I would have definitely taken it and arranged a rematch: the thing is, I had a Gold Mine generated so far away that I didn't even manage to take it during the entire game. And there wasn't a single resource pile lying around unguarded. Not a single one! On the fourth day, I had to set up a market in my Castle. Only on the sixth day did I find a Gold Mine on a barb-territory, where Shakti was breaking through a bunch of guarded objects that were standing on the road and blocking the way. The Troglodytes were melting away... In the end, it was a complete joke: after chasing away the infamous Energy Elementals, Solmyr for some reason led his entire army in an unknown direction, where he ran into Tazar, because the blue player's Castle was just two steps away. Thanks for the game!
User Avatar
15 years ago
Auto-translated
03.09.2010 Lider1 (red, conflux, Moner, Moner) def Hermit (blue, tower, Iona, Iona) 8MM6a 133 WT

We played without experience, tax, bank, but with morale and upgraded stack.

Just a bit of a strange scribble here. On the first week, standard birds in the citadel. Because of the beloved morale, we lost a stack of fairies and 3 air elementals, but the adrenaline rush made it more fun to play :smile54: You feel like the creatures on the map are alive, not like soulless and dull necro-zombies across the entire map.

On the second week, I reached the computer, but he ran off somewhere so far that only Colombo could find him. Oh well, at least the pleasing sight of 2 Hives and a Griffin Conservatory. (14 wiverns and 2 angels) I got crushed, went home in a different direction, discovered 4!!! Dragon Utopias, no idea how to take them.

On day 127, during his turn, I spot the opponent on 4 angels.

On the third week, I attack, killing 1 angel; he retaliates with a psychic elemental. I realize that I've almost reached his home. The opponent holed up in Castle. And there's a Dragon Utopia standing around; I'm thinking how to take it. I visited the stables, and on day 133 took a Hive for 6 wiverns, and with growth, I wanted to take it the next turn. But Hermit attacked it himself and lost.

Well... that's just how it turned out.

Thanks for the game.

But the best part of this game was the start!
Attachments 1
1 file attached • Total size: 172.5 KB
In reply to Lider1
User Avatar
15 years ago
Auto-translated
Lider1
03.09.2010 Lider1 (red, conflux, Moner, Moner) def Hermit (blue, tower, Iona, Iona) 8MM6a 133 WT

We played without experience, tax, bank, but with morale and upgraded stack.

It was scribbled a bit strangely. On the first turn, standard birds in the citadel. Because of the beloved morale, we killed a stack of faeries and 3 air elementals, but got an adrenaline rush, making it more fun to play :smile54: You feel that the creatures on the map are alive, not the soulless and dumb necro-zombies all over the map.

On the second turn, I came to the computer, but it ran off somewhere so far that only Colombo could find it. Oh well, at least the sight of 2 Hives and a Griffin Conservatory was pleasing to the eye. (14 level 1 creatures and 2 angels) I disbanded and went home in the other direction, 4!!! Dragon Utopias were revealed, no idea how to take them.

On turn 127, on his turn, I spot the opponent with 4 angels.

On the third turn, I attack, killing 1 angel, he psychos me in return. I realize that I've almost come to his home. The opponent holed up in the castle. There's a Dragon Utopia standing here, I'm thinking how to take it. I visited the stables, and on turn 133 I took the Hive for 6 level 1 creatures and wanted to take it the next turn with the growth. But Hermit attacked it himself and lost

Well... That's how it turned out

Thanks for the game

But the best part of this game was the start!
That's how it was. I didn't know that in WT the entry monoliths are only called entry monoliths, so of course the main hero didn't go there, there was no one to poke the second "exit" into the middle of the respawn, and so I didn't even scout anything behind it, and even if I had scouted - it wouldn't have helped, I probably wouldn't have gone straight there with the main hero to the second one anyway and wouldn't have thought that Moner would come through that monolith to my respawn. Well, I'll keep that in mind...

Thanks for the game.

P. S. I took the Pandora's Box with 330 peasants...
Attachments 1
1 file attached • Total size: 114.1 KB
User Avatar
15 years ago
Auto-translated
03.09.2010
Wlk777(red, Swamp, Wystan, Wystan) def Opoi4(blue, Rampart, Kyrre, Kyrre) 2smd4(3) 127
Roads are slow and long, ГО is not on the road; on the first external dwellings — Lizardmen and Gogs, 1-6 in the Citadel; revealed 4 Griffin Conservatories, 2 in the Swamp, 2 closer to the treasure zone. Little money; on the second, Wystan and Scouts clear Dwarf Cottages and Medusa lairs; both Swamp Griffin Conservatories are min; didn't even go to the far one, but the log gave me a Log. By Expert Earth magic, the Mage Guild gave nothing; secondary heroes are far away... On the third, I plan to go through 2 Griffin Conservatories into the treasure zone, but Kyrre arrives with 2 Angels and other forest brethren (29 Grand Elves, 6 Grand Elf Unicorns, a horde of white Centaurs 10 + Grand Pegasi). Right before the final showdown, Scouts find a Slow scroll. Kyrre attacks Wystan at the Citadel and, having killed almost no one, retreats. Thank you for the game.
In reply to Wlk777
15 years ago
Auto-translated
Wlk777
03.09.2010
Wlk777 (red, Swamp, Vistian, Vistian) def Opoi4 (blue, Rampart, Kyrre, Kyrre) 2smd4(3) 127
Roads are slow and long, ГО not on the road, on first external dwellings of lizards and cows, 1-6 in the citadel, 4 Griffin Conservatories spotted, 2 in the swamp 2 closer to treasure zone. Little gold on second, Vistian and scouts clear dwarf dwellings and medusa dwellings, both swamp Griffin Conservatories are minor, didn't even go to the far one, but got a log. Got nothing for Expert Earth in the Mage Guild, too far from secondary heroes... On third I plan to go through 2 Griffin Conservatories to treasure zone but Kyrre arrives with 2 angels and other forest brethren (29 Grand Elves, 6 Grand Elf unicorns, a horde of 10+ White Centaurs, and Grand Pegasi). Right before the final fight scouts find a scroll with Slow. Kyrre attacks Vistian in the citadel and retreats almost without killing anyone. Thanks for the game.

it happened... 2 pieces of bad luck... the skills were just garbage... learning, water... and attacked early, should have waited 2 days, didn't take the conservatories for 3 angels...I forgive)

Statistics

Welcome our newest member: recijeb