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03.09.2010, Samurai (Stronghold, Tiraxor) def FireToSky (Rampart, Ivor, Moandor) mirrored template, 126 BT with experience/tax/classes
2400 rollback from me for color and castle. Played with modified Griffin Conservatories/Dragon Fly Hives.
Started okay: got a log cabin at d1d1, see a stable. d1d2, 3 villages revealed: 2 blocked by strong shooters (2 Necro, 1 Conflux) — went to the Conflux. A Dragon Utopia next to my home — that's bad, if I rush, I won't take that Dragon Utopia from the opponent.
d1d3, I see Hell Hounds on Inferno ground (holding the passage to the treasure zone): I'm afraid to hit them, and the opponent will obviously be shooting them down, so I immediately headed in another direction, but the closest one was with the hounds — I'm afraid the days of running will be wasted, while the opponent will maneuver. Got scouting, okay. Broke through to the treasure zone on my own ground — see teleports to the opp.
d1d4, turned my horses around — broke through a passage to the second secondary.
d1d5, took the Necro, nearby a Griffin Conservatory — checked with a scout hero: 6 Black Knights, especially on Necro ground — you don't charge in on the first try. Took the Dwarf Cottage, level is already 10th.
d1d6, broke through to another treasure zone on my own ground, lost a bird out of stupidity. There's a teleport similar to mine — meaning it leads to that treasure zone of the opp's that I already scouted. A plan formed by itself, especially since a Dragon Fly Hive and a Cloak +2 were visible in the first treasure zone.
d1d7, took a Pandora's Box for 35 Water Elementals for 5K experience, getting ready to start from the Dragon Fly Hive and immediately run to the opp before he gets his bearings. Judging by the fact that the opponent took a village a day later than me — I'm ahead on these indicators, which means he's lagging behind if he runs to me from my treasure zone. Bears in the castle at home.
d2d1, first Dragon Fly Hive with 3 Bone Dragons: having carefully stocked up with a bunch of gold from the external market (exchanging resources), for 3600 I swap them for Angels (even though there are 3 bears in the army, the Angels' speed is decisive). The monster arrangement in the Dragon Fly Hive is random, but I came out with acceptable losses — it helped that the treasure zone was on my own ground. I jump into the teleport — there's another Dragon Fly Hive, I take it immediately, there are 4 Bone Dragons: but I still have gold to swap for Angels))). Now the losses are significant: -2 bears and an Angel. Liches were heavily guarded, and I felt sorry putting the Wolves under fire.
d2d2, took a couple of Pandora's Boxes for experience, the scout heroes grabbed a Cape of Speed, I took another Dragon Fly Hive with 3 Hydras (barely had enough gold to convert them into Angels) — invaded the enemy Conflux's domain. 9 Angels, 1 bear, 8 birds, 58 Wolves. 10-5-4-4(17) exp water.
All hope is that the opponent is hanging out in the same place as me but with a delay: I plan that he was intimidated by the power and won't resist at the Conflux: and there's a Dragon Utopia near it.
d2d3: reviewing the turn shows that the opponent is 1 day behind, and considering that I'm red, you could say it's 2 days. Good. I grab the enemy Conflux, buy earth magic there: because I have Slow and level 17 with all expert skills. Took the opponent's Dragon Utopia with 4 Gold Dragons (no Armor). -2 Angels, 2 birds, a bear. Got a Book of Earth (nice!) and Fire (okay — there's a Hovel with Fire). In short, I strategized, and Town Portal'd to my Conflux (regular Town Portal teleports to the top if both castles are yours). Earth magic is advanced: I'm not afraid of anything. Gave the scout heroes Angels to beat back goodies, building a chain to my treasure zone hoping to grab a Dragon Fly Hive there without giving Fire a chance to get it if he hesitates. There it is: the Blue's reach falls short of the Dragon Fly Hive, I (with scout heroes — after grabbing another Dragon Fly Hive on the other half of the map) take the Dragon Fly Hive right under the Blue's nose (now 13 Angels), scared off their main hero, managed to pull everything back: the gold for this number of heroes and swapping Dragon Fly Hive contents ran out, with a loan and resource exchange, I buy out the papa at home — take the home Dragon Utopia: no Control there, good.
Then I rushed to another visible Dragon Utopia on my side, even if it's a minimum one, but with a Book of Water and a nearby GO to the opponent from a group of Arch Angels.
d2d6, broke through both GOs, I took the opp's Dragon Utopia just in case with a Book of Water, 2DD to the opponent's Necro castle — earlier I saw that the Blue's seemed to have rushed to the third secondary, naturally already having taken the home Dragon Utopia. But it's clear that there's no Control, I'll catch up soon.
The Blue's laid down their weapons.