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Posts from "Weak demons"??

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In reply to Саня Изи
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16 years ago
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Firstly, I'm not "hinting" at anything to anyone. The fact that Antonag and I don't know something is only unknown to some people (let's not point fingers). Secondly, no one has mentioned Battle Deployment Points (BDP) to you for a long time. BDP was mentioned as one of the battle tactics. Thirdly, no one is stopping you from using Succubus. People are just trying to explain things that you don't want to pay attention to. Fourthly, I can't write anything at all under any circumstances. Fifthly, read the Heroes manual, and many things will become clear to you from the many things you don't know... Succubi can seduce enemy units from 4 turns to 0 turns.
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16 years ago
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I don't know, maybe you're not writing nonsense, but what's the point of all this if I already use this tactic in practice? And let's be more respectful to each other. Especially if you still want to play with me.
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16 years ago
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Come on, friends, everyone has their own tactics: some use machines, some use Battle Standard of Plenty, and some use Darkness... everyone does it their own way...
Here, I can give an example of how you can easily defeat all the neutrals with demons:
Grol - pump up Withering Flame + Attack + Tactics, divide the dogs, and take out all the archers and mages (if there aren't too many of them).
Ini, with the dogs' tactics, can reach the enemy in one turn (and if you find boots of speed, it's even better). I cleared out the Sylvans and Masters on the mines in the second week without any losses (and it's also very important to somehow increase luck in battle, it can save you sometimes). With mages, you can do the same, but only if there aren't too many of them...
After that, you can develop him however you like, you can pump up luck or machines... but that's not the point))).
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16 years ago
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The tactic with dogs is good, and I like it, but it can be difficult to find the right tactic and also to find those boots that increase speed. Another problem is how to distribute them correctly, because in order for the dogs to reach their destination on the first turn, you need to guess how the AI will distribute its units so that you can position them correctly. And of course, you need sulfur and wood to upgrade them.
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16 years ago
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The attack is easy to initiate; just wait for them to give you a tactic, and then you can attack. The only problem is with splitting the forces; if you split them into two groups, it's good, but splitting them into three is not very effective.
In reply to Саня Изи
16 years ago
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Lordesat
And of course, you need brimstone and wood to upgrade them.
Yeah, that's the biggest problem :D. You can easily find brimstone (and not just brimstone) to upgrade succubi, but you can't find enough for the dogs... Just a little info - on some maps, succubi don't upgrade at all, and are only used as a stepping stone to lords, while dogs are upgraded in the first week.
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16 years ago
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You still won't let me get a word in... I improve whichever units I want – I want dogs, I want succubi, I want to build Lords. By the way, on late-game maps, taking the Tactics building is usually not part of my plans, as it blocks approaches to the Castle of the Dead for the Demons. Don't you take that into account? And I've never played, and won't play, with a focus on the Building of the Dead in the late game.
In reply to Саня Изи
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16 years ago
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Regarding the use of summoning demons during a long game when there are hundreds of creatures in the army in the final stages, it might not be very effective. After all, many useful skills will be unavailable with such a build... Well, okay, there's attack and fast portal opening, but it seems to me that luck/leadership with defense also wouldn't hurt to upgrade properly... I just think this way: summoning reinforcements from the abyss happens immediately (that's good), but after that, the summoned creatures won't last long, and we won't be dealing with an empty enemy army. Offensive spells also won't help much (it's better to learn tactics and mass acceleration). And with only one attack and not always suitable darkness, the demon won't be able to stand its ground, as it seems to me.
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16 years ago
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Without Spell Power, the Demon falls behind in many matchups. What prevents taking the Leadership skill? I would take it. And instead of tactics, let's take the Aura of Swiftness. And also defense.
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16 years ago
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Leadership hinders obtaining even a tiny chance of it dropping. A mere 2%.
In reply to Ganseng
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16 years ago
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Ganseng
Leadership hinders obtaining this hero, as the chance of him appearing is very low – only 2%.
Well, in the late game, with a mentor, getting him isn't a problem. By the way, the Necropolis faction also has 2% leadership and luck, and it appears constantly. At least, that's my experience.
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16 years ago
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Indeed, 2% is given almost every time.
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16 years ago
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Another argument... :smile10: By the way, the discussion about tactics is relevant, especially when the hero has boots of speed (which is quite easy to find in a late-game scenario; at worst, we only need one tactic and a speed aura). We can quickly reach all the archers with our dogs and horses, which greatly simplifies clearing out pesky druids and archmages! Regarding the Darkness faction, the point is also well-taken, and it helps in many situations, but with spells like Berserk and Dominate (which make even hordes of knights and angels less scary)... and if we don't have those spells (Dominate and Berserk) yet, luck, or Machines, or Defense will improve the situation)).
In reply to Ereb
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16 years ago
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I agree about the defense. But luck is preferable: soldier, wide gates of hell, magic resistance. Leadership has less useful perks: aura of speed, master of gates. I repeat: SA hinders many useful demon perks. Instant reinforcement from Shio is only an advantage at the beginning of the battle, which can be easily negated.
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16 years ago
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If the hero is Nimue, then some serious reinforcements will appear, and that's when the opponent might get into trouble, and you don't have to worry about your own troops anymore. At the beginning, the demon boosts attack (after its initial skill, and it's best to take a tactic skill), then you can choose either magic or luck. I don't like machines myself; I take leadership or luck if I can't get anything else (together with attack, it works out great) + darkness.

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