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#184
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BA/IEHOK
Now, the choice is whether to sacrifice the dogs or the goblins; it's up to you, I preferred to lose more dogs and use them against full stacks.
Sacrificing dogs for Tyrus is the last thing you should do. Especially to save goblins.
Wicc, I'll correct you a bit: I think that THREE angels are worth such losses.
It depends on what you're going to do with these angels. If you're going to use them right now, gaining tempo, then yes, it might be worth it. But if they're just going to be useless, slowly taking down guards that would have been defeated anyway, wouldn't it be better to take them at the beginning of turn 3 without any losses?
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#185
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Wicc


Of course, everything will depend on the specific situation, I agree. As for the dogs, the question in the problem was about minimizing losses, so I played that way.
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#186
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Initially, I thought I would analyze the entire match:
Shamys
PReDSWell, the analysis is over.
06/22/2010 Bot/PReDS (blue, Conflux, random, Aein, Moner) def Shamys (red, Swamp, Tazar, Tazar), 2sm4d(3), 146.
There wasn't much of a battle, just kicked the baby around.:o
Your rear end got lucky this time!!!:mad:but I realized I was too lazy. So, I'm posting the save after my turn on turn 111. The suggestion is to load it into Hotseat, pass the turn to red, and, based on the position at the beginning of turn 112, give feedback on red's moves on turn 111 - I won't do this myself, as I won due to luck.:D

I hope people will still give their opinions, as there are a lot of mistakes, and it wouldn't hurt the person to be pointed out their errors (at the same time, I can compare it with my own thoughts) - but whether to listen or not is up to him.
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#187
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well, everyone makes mistakes sometimes)
Земля нуля.
Все в ней нулево и кукольно.
In reply to Oelm
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#188
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I really hope that Shamys won't consider all of this some kind of performance aimed at offending him. Up to a certain point, many believed that they were playing well (I think I wasn't the only one with that impression). Later, it turned out that they were wrong (to put it mildly), and it's possible to learn to play even better. However, only a player who is willing to learn more, accept criticism, and eliminate shortcomings will progress in their understanding of the game, rather than getting offended when someone points out their weaknesses.
С истиной где-то рядом...





Лето 2010.
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#189
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Oelm
Everyone makes mistakes.
+1, and it's not fair to expect him to play at a high level right away. With some effort, he'll improve soon. A couple of streams, a few helpful tips, and you'll see him playing at a decent level:smile12:


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#190
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How many upgraded Ogres are needed to balance 10 Angels (if the opponent has a hidden unit)? And how many upgraded Barbarian Birds?

Орден Фениксахаризматический :) лидер
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#191
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Qwerty
How many upgraded Ogres are needed to balance 10 Angels (with the opponent having a hidden unit)? And how many upgraded Barbarian Wolves?
Heroes, stats, upgrades, situation, etc.?

In Utopia, for example, roughly 40 upgraded Ogres, maybe a little more. And if it's the final stage and the attacker has Ogres left against the Angels, then none, because they won't be able to catch up and will have to retreat.
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#192
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The wording is strange. Are we talking about Facebook? Well, that will still depend on how you conduct it. Plus, there's magic, stats, and a lot of other things (artifacts, terrain type, etc.). If we're talking about "balancing," then it should be done with troops that have similar speed to those of the opponent. Or have the right magic.

P.S.
I suggest balancing angels with Implosion – it's reliable. As a last resort, Cursed Armor will also work. :D :D
Земля нуля.
Все в ней нулево и кукольно.
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#193
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Qwerty
How many upgraded Ogres are needed to balance 10 Angels (with the opponent having a hidden unit)? And how many upgraded Barbarian Eagles?

Roughly, 1 Angel ~ 8.2 upgraded Ogres ~ 6.5 upgraded Sand Golems. More precisely, you need to test them in battle.
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#194
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Qwerty
How many upgraded Ogres are needed to balance 10 Angels (with a hidden unit on the opponent's side)? And how many upgraded Barbarian Griffins?
The answer depends on the question.
Angel value = 5019
Ogre-mage value = 672
Thunder value = 1106
10 Angels = 74.7 Ogre-mages = 45.4 Thunder
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#195
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Oelm
The wording is strange. Are we talking about Fortress battles? Well, that will still depend on how you conduct it. + magic, stats, and many other things (artifacts, terrain type...). If we are talking about "balancing," then it should be done with troops that match the speed of similar troops of the opponent. Or have the right magic.

P.S.
I advise balancing angels with Implosion – it’s reliable. As a last resort, Cursed Armor will also do. :D :D
We are talking about choosing a strategy: with what force to harass the opponent, not allowing them into their stronghold. Instead of Implosion, there is acceleration from Terek. I wouldn't want to let the opponent continue to harass, given this "niche" of his, but allowing him to retreat to his stronghold is like a death sentence – once he returns from there, he cannot be stopped. Gold drops without question, so the idea was to hang out on the border of the respawn areas, keeping the opponent on edge. However, 10 angels can also keep him on edge. There are potentially many ogres: 2 niches, etc. There is also a bird niche. However, money is not infinite, so something must be chosen.
All of this is an analysis of an already finished game; it is interesting to understand the correct strategy. In the game, the Barbarians huddled quietly and started to harass, went to their stronghold, but it turned out to be not as interesting as the neighbor's, and as a result, 18 angels with the rest of the force decided the outcome. From this, it became clear that you cannot let the opponent into the stronghold; you need to threaten to intercept the castle with a niche (we also have a few angels among the Barbarians). So, the question arose about forming a strike force...

Орден Фениксахаризматический :) лидер
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#196
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Judging by the mention of "their treasure," it seems we're talking about a Stronghold map. On week two of Grand Order, with two ogre stacks and a bird stack, you should have been breaking into the enemy's base, rather than waiting until you have 10 angels on the other side.
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#197
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Sorry, playing with chaos rules and Grand Order isn't as appealing as the second ogre stash... I'm talking about level 141...

Орден Фениксахаризматический :) лидер
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#198
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Well, post the save file that you're referring to; that way, it will be clearer. It's not a given that you can actually counter the Angels.
Земля нуля.
Все в ней нулево и кукольно.