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16 years ago
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Why do you play as mages?
I play as them because of the 1000 and 1 mage units.
1 Razak, Swiftness, and Steel Golem (try it, it's awesome!)
2 Spell Weaving - allows you to cast ALL spells!
3 Nazir and Fireball (my damage reached 1215, and Apocalypse's - 1230)
4 Obsidian Golems (3.0) - if you attack them with Chaos spells, they will be resurrected.
5 Pyrokinesis and Fire - 1/3 damage per turn to the creature!
6 Mini-artifacts - no need to explain.
7 Create your own style!
Free style
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16 years ago
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If it weren't for the minor artifacts, I would never have played as the Mages. (The attack and defense stats of the hero are too weak).
Sometimes I think this is the best racial skill.
It allows you to equip Gremlins, Battle Mages, and Titans with bonuses to initiative, attack, and luck. With the first shots, you can take down enemy archers, and the hero can cast the Mage's Sign - a double stack of mines - and the battle is practically strategically won.
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16 years ago
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I play as the Mages because of their unique city (I especially like the Rakshasa and Titan buildings). And what else can I say... wow... they can learn many spells, they have 3 ranged units, which, in my opinion, have the most unusual abilities – let's just take Golems (enchanted armor, magnetism, or 75% resistance), a race that can tear apart many Mechanoids, a race that casts spells simply amazingly (in terms of spell power, they are the 2nd or 3rd strongest race), probably the second because Necropolis doesn't often venture into Chaos, (I like the Mages this way, although I'm more interested in Dwarves), a race that can easily learn two schools of magic, for example, Light and Chaos (a few mass spells like Bless and Atum's Cold Ring) or vice versa... And finally, the super ability to produce mini artifacts :)

За кланы! За кровь!
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16 years ago
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I rarely choose mages myself (I prefer Necromancers or Orcs), but they have a really good unique skill with mini-arts, and with the release of Tribes of the East, the new creature upgrades were very pleasing (especially the Goblins). Everything would be even better if it weren't for their catastrophic dependence on rare resources.
In reply to Ganseng
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16 years ago
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Yes, mages are awesome! And Gremly – they’re incredibly powerful! As for rare resources, take Hafiz, and you won’t have any problems!
In reply to Ингвар Высокий
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16 years ago
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...because I've been playing as them since the old Heroes 2 and have never regretted it... the fourth installment was a bit disappointing, but that's okay... I played it, I'm playing it, and I will continue to play it, and no matter how much they criticize the Fortress for being expensive or having weak units, it's the best (they just don't know how to use it)... and a swarm of Kshatriya Rakshasa with a Talisman of Luck + Battle Fury + Initiative or + Magic Resistance will crush everyone and tear anyone apart, no matter what they say or how much they boast... :)

...by the way, when I switch to other factions after playing Fortress, it's not interesting; it's too easy to play... ;) IMHO.
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16 years ago
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Yes, lately I've also become interested in the Tower. Skillful spellcasting at levels 6-8 + the Mage's Sign is simply awesome. The "tumbochki" are a truly great unit.

За кланы! За кровь!
In reply to Ereb
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16 years ago
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Because they are the most interesting, although also the most challenging. There are many different upgrade options, and they offer great possibilities with minor artifacts (for example, +12 HP for gremlins, which cannot be achieved in any other way), and they have cool abilities, such as the Mage's Sign and the Magic Mirror.
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16 years ago
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the units are quite unusual (especially the djinns).
Играю в Герои Войны и Денег. Регистрируйтесь по этой ссылке и будет вам счастье:
http://www.heroeswm.ru/?rid=2078084
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16 years ago
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In reality, mages are one of the strongest factions in Heroes 5. This is due not only to the presence of 3 ranged units and mini-arts, but also to the ability to develop in any magical direction. Although, their units themselves are not very impressive without mini-arts. There are many gremlins, gargoyles that reduce resistance, mages that shoot without penalty, djinns with luck, rakshasas that attack without retaliation, and of course, titans - they are generally excellent. Only necromancers and perhaps dwarves can compete with them.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
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16 years ago
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Lordesat
In reality, mages are one of the strongest factions in Heroes 5. This is due not only to the presence of 3 archers and mini-arts, but also to the ability to develop in any magical direction. Although, their units themselves are nothing without mini-arts. Lots of gremlins, gargoyles that reduce resistance, mages that shoot without penalty, djinns with luck, rakshasas that attack without retaliation, and of course, titans - these are all very strong. Only necromancers can compete with them, and perhaps dwarves as well.


Maybe they are strong, but it seems like few people play as them... You're exaggerating about the gargoyles))) They are impressive.
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ВСТУПЛЕНИЕ В КЛАН ""Хранители небесных врат"


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15 years ago
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I love mages for everything – their appearance, animations (especially the Titans), and mini-arts. I especially enjoy leveling up on large maps where you can raise your knowledge to the skies and collect artifacts that boost initiative. I play Haven with light magic; chaos doesn't suit them; it's for the Dark Elves (whom I only like for their 5th Circle Blast spell with luck and chain lightning – my record is 226 Titans with a single spell).

Haven with artifacts and mini-arts that boost initiative is very, very cool, especially when the Titans' initiative becomes 25+, and Rakshasas' becomes 45+).
KillAndAction
What resistance do gargoyles remove?
The alternative upgrade increases the damage of magic on units standing on adjacent squares, and it also boosts the leader's stats.
15 years ago
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On the first day, I played through the campaigns and checked out the available scenarios and factions. I came across the Maahir Gambit. I spent the whole night playing it and completed it. I liked the faction so much that I don't feel like playing as any other faction now.
In reply to Academy ward
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15 years ago
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Academy ward
My record is 226 Titans with a single spell)).


Wow! What kind of magic was that?:)

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