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20.06.2010, Dubrovin Pavel (Blue, Castle, Valeska, Charna) def Hermit (Red, Tower, Solmir, Solmir) 8mm6a 213
After rests, the distribution was below average.
On the first week - along the only road - Block - up to 20 Gr. Pits behind the Hive, I bypassed it for about 3 days. The Metro in the underground split three ways, and I made a mistake and went to the far Purple Comp (Dungeon) instead of the near Green Comp of the Tower. 2 Blocks of Marksmen force the Knights to turn back; I fought through Guards on the way to the Home Village, but there another block by Markovs again forces me to choose the correct road to the Green Comp (Tower). The Knights stopped in the Cite, but there were no prospects; I somehow took an external dwelling of Archers in the Metro. No money.
On the second week - a Maxi-Gnome Mine in the Underground slightly improved the financial situation, and when I took the Green Comp (Tower), life began to improve (the Capitol was already held by Nagas), although I lost many Markovs on it, 15 remained.
On the third week - there is a Consa-Three, Mini-Consa in a chain, then finally I took the Home Village. At 137 I took +15% to Necromancy there and encountered the Reds. The Dragon Utopia is spotted, plans for it.
On the fourth week - sat in the Village for 2 days since the Reds had their sights on it, took 25 Swordsmen in Pandora there, and the Camp gave a Grey Bear. Took Maxi-Dragon Utopia (gave almost the entire Collection of Relic Hats: Teapot for All, Oracle Hat, Titan Hat, +4+4 Hat), using Earth and Air Scouting I determine that in 1 Turn I must Take the Main.
At 147 I lose my Village, but acquire Vladimir's Main.
At 212 Solmir attacks, both have issues with Parameters. Solmir is around 10-11 on average, Charna around 15 on average. In Solmir's Army: 7 Angels, 6 Giants, nearly 50 Mages, 300+ Grems, 40+ Gargoyles, 16 Royal Nagas, 19 Gr. Djinns. In Charna's Army: 4 Angels, 50+ Royal Griffins, 40+ Crusaders, 100+ Markovs, 600+ Skels. In the Final, first turn is Solmir's, almost all Markovs die from Chain Lightning; I put Anti-Magic on the Skels, although there were few, about 600, but only they survived (about 300), Solmir retreats, and on the next turn comes to perish with 4 Vivas.
Thank you Vladimir for an interesting game!!!