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Posts from What is your opinion about Heroes IV? Auto-translated

3.5 (11 ratings)
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Heroes of Might and Magic IV is...
21 voters
Multiple choice Closed 2006-02-20
This poll is closed.
A revolution in the series
28.6% 6 votes
Favorite game in the series
9.5% 2 votes
Failed experiment
52.4% 11 votes
They aren't heroes at all (what were NWC thinking?)
0% 0 votes
Just an upgrade for HoMM3
0% 0 votes
Other (please specify)
19% 4 votes
In reply to CTPAHHuK
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#393
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CTPAHHuK;37650
Stepping away from the philosophical aspects of Prorock's statement, I'd like to remind you that the hero specialization system in Heroes 4 is implemented and, moreover, quite beautifully. So, there's no need to make a fuss.


Oh, could you elaborate if it's not too much trouble? I didn't notice any difference between two Barbarian heroes I hired, except for their portraits.

2 Prorock You know, some people are born with a musical ear, some as Siamese twins, and some are genetically predisposed to be tall... that's what innate abilities are.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
In reply to Alan
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#394
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Alan
Look here, it's a well-known table of advanced classes. An advanced class or specialization – there's no difference besides the name; both concepts imply that the hero receives a specific bonus to one of the existing skills. However, in Heroes 4, some specializations (or advanced classes) give the hero unique abilities that heroes of no other class have. Perhaps the most striking example is the advanced class of Demonologists.
Heroes of might and magic 4 on-line World Championships
In reply to CTPAHHuK
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#395
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CTPAHHuK, yes, demonologists are the best!:cool: It's a pity that they are difficult to level up...:mad:
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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#399
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Everyone, everyone, everyone! No more off-topic discussions. In Heroes of Might and Magic IV, you can create your own UNIQUE and UNREPEATABLE HERO!

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
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#400
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2CTPAHHuK, I'm sorry, but as I said before, it's hard to argue with people who only hear themselves. If you take the time to read Mad Master's and my messages, you'll probably see that we meant the SPECIALIZATION THAT HAS BEEN PRESENT SINCE THE BEGINNING, and the Prophet answered us specifically on this aspect. And then you jumped in with your "non-philosophical aspect" and started listening to yourself. If you think I'm an idiot who doesn't know about mixed classes, then I'm sorry, that's not true. But these specializations are just one of the results of leveling up, and I want to play, not just with a portrait of my favorite hero, but to choose a HERO that matches my strategy. Maybe I like, for example, a creature
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
#401
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Yes, to be honest, I also didn't like that the heroes don't have individual specializations, as was the case in Heroes of Might and Magic III.
In reply to Mynos
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#402
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Mynos;37856
Yes, to be honest, I also didn't like that the heroes don't have individual specializations, like in Heroes 3.
Why?
In Heroes 3, there were no mixed classes, but in Heroes 4, there are.
In Heroes 3, there are hero specializations; in Heroes 4, there aren't.
One replaces the other.
If we were to add hero specialization, it would be too much.
At least, that's what I think.
In reply to Magnus
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#403
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Alan
This sounds like an anecdote :) "If you argue with a fool, look to see if he's doing the same thing." ;) I explained what I mean by specialization. If something doesn't suit you, write what specifically we can discuss further, but general phrases are unnecessary.
Heroes of might and magic 4 on-line World Championships
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#404
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And I believe that the main drawback of this experiment is that heroes, as such, are absent! Where is the individuality and uniqueness? A hero should have a specialization, but here everyone is the same, you even choose any portrait you want...

So CTPAHHuK, it all started with this phrase. This referred to the initial specialization. What you're bringing up is the hero's progression; yes, that is interesting, original, and allows for the creation of DIFFERENT and UNIQUE heroes. But specifically CREATING them—the initial choice is the same. I can play as Nature and create a hero identical to one from Barbarian.... Whereas in 3, even if I wanted to, I couldn't turn Solmyr into Gunnar or Tazar there..... Do you understand? It was exactly
Where is the individuality and uniqueness?
those were the key points. And here you are just "listening to yourself"; look at Magnus's post, he clearly separated these things and answered.

P.S. Show me the "general phrases" in my posts...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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#405
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The first time I played this game with a friend, I was hooked. I dreamed about it. But then what happened? I bought it, installed it, played for about three days, and it turned out that the game didn't live up to even half of my expectations. But I still play it sometimes.
In reply to Magnus
#406
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Magnus;37857
Why?
Heroes 3 didn't have mixed classes, but Heroes 4 does.
Heroes 3 has hero specializations, but Heroes 4 doesn't.
One replaces the other.
If you were to add hero specializations, it would be overkill.
At least, that's what I think.

I agree, in terms of gameplay, it's quite replaceable. But in terms of the game's atmosphere, I don't think it's very good.
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#407
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Yes, there are unique bonuses for mixed classes. But... show me the differences between two generals, for example? There aren't any... And before, all heroes of the same class were different from each other (with the exception of Wanderers).
Скоро! Всем ждать! Они явятся!:smile20:
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#408
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Hmm, more comparisons again. Look at it from a different angle. Of course, this game has many drawbacks when compared to the third one. But if you don't compare it, there are a lot of advantages. Where else can you create a hero with any skills you like? And level him up so that he can almost single-handedly fight an army? Let's not compare. The fourth game is excellent. It's just not the third one. It was a necessary experiment. I've said it a hundred times already: why compare one game to another?
сначала надо разобраться, а потом критику наводить
In reply to Ann
#409
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Ann;38256
Where else can you create a hero with any skills you like, and level them up so that they can almost single-handedly fight an army?

In Age of Wonders 2 :D
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#410
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You can choose any skills in Heroes of Might and Magic III and even in Heroes of Might and Magic II! And the hero against an army is only possible in Heroes of Might and Magic IV and in the Disciples series...
Скоро! Всем ждать! Они явятся!:smile20: