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Posts from Tactics for Necropolis.

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16 years ago
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I don't remember in which game, but in the middle of the second one, there were about 1000 skeletons, and I think that on HL templates, this is not the limit for Goshik :)
In general, 250-300 skeletons by level 121 is normal.
In reply to LeBron
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16 years ago
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LeBron
I don't remember in which game, but in the middle of the second game, there were about 1000 skeletons, and I think that on HL templates, this is not the limit for Goshik :)
In general, 250-300 skeletons by level 121 is normal.
We started playing with Kesham on 8mm6 CoD, and I had 2 skeleton stacks, + 4 cross stacks in the dungeon path)) steal, kill.
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16 years ago
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Are you guys serious? 450 on level 121? What kind of super-duper chocolate would that require? My personal best is around 450+ on level 124, and even that was on Panic mode.
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16 years ago
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I remember EXPERT took down the 116 Dragon Utopia using 400 bones. They played without necromancy :)
In reply to Wicc
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15 years ago
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In the latest game, I definitely took Pandora with 330 peasants on the first map. This is in response to the question about where the 450 came from.
In reply to Oelm
15 years ago
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Hey guys, just one question. We play Wog periodically. The only condition they set is not to play as Necropolis. Is Necropolis really the most overpowered faction, and is it impossible to win against it because, apparently, you can easily gather 30,000+ skeletons by the end of the month?
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15 years ago
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Since you are playing without the usual restrictions, it is easy to see the following. Vampires can be recruited and upgraded. And upgraded vampires can break through most buildings without any losses. As a result, your army remains intact, and your income increases. The same applies to skeletons. Plus, there are three excellent heroes: Galtran, Izra, and Vidomina. And when Galtran is leveled up, the skeletons have base stats of 12 and higher. If you upgrade them, they will have incredibly high stats.
As a result, by the final battle, your army will be under the command of a powerful hero with troops consisting of: skeletons, vampire lords, dark knights, possibly liches and dragons + angels and wyverns. The relative weakness of archers is easily compensated for by the power of the other units, especially the skeletons. There are no problems with gold and resources, and the troops will suffer almost no losses.
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15 years ago
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Niflheim, and you can also add: if you are playing WoG, there are two more effect-enhancing features, if they are enabled in the settings:
1) commanders of Necropolis can revive the undead as many times in a battle as their strength skill value;
2) creature experience; after a few weeks, even the weakest units become incredibly strong!
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15 years ago
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I have a question about Necromancers. What do you think about the hero Sandro? It seems like he wasn't mentioned before. I often play as him:smile26:
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15 years ago
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I don't know, I have two favorite heroes: Galtaran and Vokial. As for a battle mage, it seems like you can only level him up when playing against the AI.
In reply to sBullet.VA
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15 years ago
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sBullet.VA
I have a question about Necromancers. What do you think about the hero Sandro? It seems like he wasn't mentioned before. And I often play as him:smile26:

Galtaran, Izre, Vidomine, Tantus - he is not a competitor at all.
In reply to Lider1
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15 years ago
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I've never tried it, but theoretically, why not use ghosts as a means to drain mana from the enemy hero beforehand? That is, we level up a secondary mage hero, give him ghosts and some other units, attack the enemy's main hero, use magic to hold out as long as possible, and drain as much mana as possible. And then attack with our main hero. I think this might work against a warrior with his relatively low mana.
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15 years ago
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There’s no need to “pump” anyone for this. Seven units with a speed of 9, used in several turns, will generate enough mana (if there isn’t much mana to begin with). And if there’s a lot of mana, then there’s no need to bother. This trick has been used for a long time when the opportunity arises.
14 years ago
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the best heroes are Tant and Galtran. Vidomina and Irka are used for gathering a skeleton army, but not for main battles (it's difficult at the start). Regarding the "rags" – the speed is 7, not 9, for upgraded units. They are used in rushes against mages; I gave them to a mage hero and, maneuvering them, cast a couple of spells (Meteor, Lightning, Chain) with heroes like Solmyr or Aislin. In a rush against Ciel, I used this tactic, then attacked with Tant. The opponent was furious. It's a shame I didn't record the battle; it would have made for a good video.
14 years ago
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Bugg is gathering the Lich Robe, so go ahead and craft it for yourself, GG. But honestly, is there any particular rush to get to XL? Besides, you won't reach the archers very quickly, and slow undead units aren't ideal.

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