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SEM_56 (red, Tower, Aen, Calth) def Kash (blue, Castle, Valeska, Isleen) Mini-Nostalgia, 212 We took the rest and went. The spawn was crappy, but we had enough resources to build Nagas at the Citadel and Water Elementals at the Citadel with Nix.... Calth grabbed Earth and Wisdom, we play... On month 2, I clear the computers, while my opponent is already in the treasure zone near two Dragon Utopias - crappy)) On month 3, I'm in the treasure zone myself, I take a few Dwellings, only 23, I pulled up my troops and took a pre-max Dragon Utopia, which gave everything I needed))) Air Book for the booster and 11 to all stats)) I split my army and hit the ГО: first 15 Arch Devils, then 30 Green Dragons. Then 100 Wyverns and 40 Bone Dragons. I chased the opponent a bit, in the end he attacked me himself and bought his peace. Then he overextended and I finished him off with the Shackles of War)) Thanks for the game!!!
SEM_56 (red, Tower, Aen, Kalkh) def Kash (blue, Castle, Valeska, Isleen) Mini-Nostalgia, 212 Thanks for the game!!!
Somehow I got Castle again, ground into the ground. No normal heroes came, the spawn was a bit poor, but the external dwelling of Centaur allowed me to avoid taking a rest. On the first kill, I took out 2 meaty computers, but I only placed Dwarves and Lizardmen there; thanks to the external market, [I got] Centaur at home at the Citadel. Turis pretended to be slated for the main role - she took Logistics at level 3. 121 Isleen flies into the maxed Dwarf Cottage, levels up somewhere else, I decided to level both for now. On the second turn, we gather in the treasure zone from 5 Dragon Fly Hives [getting] 24 Wyverns, minus one on guard duty, and we run to the Utops - one in the treasure zone, the other at home. Isleen grabs a box of 20k experience (thought maybe magic, didn't risk taking Turis without Wisdom) and becomes a main mage without any combat skills or stats. 132-134 we take two minimal [zones?] and a two-shot [zone/tile?], they give junk and a shield +4 to all. We lost all the skeletons and all the eat-away [chaff/troops?]. The second treasure zone is swampy and small, we run to the third computer. A couple of Dragon Fly Hives and we set up before the Utops, I really want some kind of spellbook already, but at 141 in the third [zone] I get another batch of junk and Wings. Meanwhile, the red [player] comes through the center, and there's hardly anything to meet them with, the Mage Guild isn't even built yet; I flew to the last treasure zone, it's completely empty there, flew around and returned. They took all my Castles, I get them back in a day, and well as usual in the end, the main mega-bonehead move: instead of splitting up to learn Chain Lightning in the dungeon and returning to defend Castle 147, for some reason I decided to attack Kalkh. The absence of Chain Lightning on my side and its presence on the red side decided it. After retreating, it was still possible (and necessary) to necromancy [use Necromancy or negotiate?], the month of Centaur contributed to that, but another ridiculous stupid move - I forgot to equip Wings, one move wasn't enough to split up into the dungeon. I got caught practically without an army under [his] Gauntlets
28.05.2010, Dubrovin Pavel (Blue, Castle, Valiska, Turis) def Van (Red, Stronghold, Gurni, Gurni) 8mm6a 126
Slow roads, 2 native units arrived, there’s a Black Market, 35 Archers with built-up structures, 50 Pikemen, it’s great.
In the first week, I couldn’t reach the secondary resource node. Horses are in the Castle.
In the second week, I got the Fortress’s secondary resource node, bought everything, 6 Champions, 50+ Marksmen, 12 Swordsmen, 90+ Pikemen, 30+ Gremlins, and attacked Gurni with 11 Vivas and 11 Thunderbirds, having destroyed the Ballista with Wait, I slowly took them down.
FireToSky (blue, Flux, Moner) vs Volland (Castle, Valeska, Gunnar), Full WT, 137, 8mm6a The game turned out to be quite exciting, many turns took about 15 mins :eek: Castles were scorched, and the color was sold for 1300 111 - 6 heroes, in the overview I spot 3(!) cons, 2 of them are close together, and 1 is in a group with 3(!) hives! Forget about the double opp, you have to play 100%. Got Gervulf and Thorosar = 2 ballistas :) Should I build a machine army or what :D Moner pushes through 2 boosters, grabs training and advanced offense. I check the con, the one with the hives, it turns out to be a thronga 112 - fighting through the TP into the adjacent zone, and there the way is blocked by monsters on one side and lots of gr. pegasuses/lizards on the other. Thorosar gets advanced training, with the noobs I start delving into the unexplored part of the resp, because of the cons and blocks in the adjacent area I'll have to hang out at the resp. 8 heroes 113 - the noob spotted a passage in the adjacent zone and rushes there, Moner, having nothing better to do, follows him. With the noobs I clear a hideout of water elementals and another air hideout is spotted. 114 - Labeta took the air hideout. Moner was brutally scammed, there was no passage there, he runs back. And Lakmus with exp. tactics and adv. training aimed for 2 cons, hoping for a minimal one. The noob spots another con at the resp! Oh my god, this is where I completely lost it! 115 - scouted the cons (thronga, 2-tier), Moner is in front of the medusa nest. I decide to deal with the hives first, and then
take the cons with Lakmus. 116 - crypt, medusa nest on 8 (lost 5 air, one earth, one fire). But now there's money for birds. Now Moner is accelerating with adv. training lvl 6 117 - urgently need to get lvl 7 for the psych growth, so I hit some scrubs in hoods, Marks for the prison and a bunch of troglodytes - lvl 7 achieved! Moner is accelerating in front of the hives, Iona is gathering something from the prison. 121 - money is going negative, so I could only buy birds and psychs. Moner hits 105 gr. harpies for a hive, hive on 8 - good. Lots of gr. trees for the next hive, it turned out to be MAXI, thought the birds were doomed, but the battle went quite well and only the remaining air and some water elementals died. Lakus is lurking near a couple of cons waiting for power) 122 (mistake turn :smile43: ) - the guard of the 3rd hive (12 unified gr.) took 1 bird from me ((( Moner runs to hit the medusa nest, it's minimal, but there's no money to pay taxes : palevo : Tant kills himself on a con - 2-tier, great! We take it without much trouble (28 vivs punish them), didn't quite reach Lakus in the chain, but he managed to take the 2-tier con - idk how he managed to lose 1 angel (didn't understand how, they kept biting him, and then I see it glowing in the losses) well... 123 - the next con turned out to be a 2-tier, I pass it in the chain to Mone (already a lvl 15 man with exp. scouting, fire, primary wisdom), he breaks through the monsters in the adjacent zone and enters the TP on birds, appears in a mini treasure (zone 24) on the snow, where con(!) #5 and 2 pandoras are visible. And Labeta is planning to hit another thronga con at her resp. 124 - Labeta's con is MAXIMAL, thought they'd cheat us, but 5 angels and vivs punished them - got away with the loss of 1 viv, a psych, and several water elementals. Moner takes a pandora for 5k gold, how happy I was for him! Con 3-tier, pandora for 20k exp, adding scouting + adv. navigation, and in the last slot I grab water 125 - I'm not going to waste time on the computer-Rampart, since there are already 12 angels, and this smells like a rush at the start of the 3rd. Lakmus breaks into the adjacent zone (turned out to be zone 11), jumps into the TP into the adjacent opp (zone 19), it's a steppe there, and the human-Fish has no scouting, so I won't go there for now, and I'm not yet sure it's zone 19. 126 - settling in zone 11 for now, Moner takes con #6 - 2-tier, in the last cells he frees Thorgrim, he also has scouting - WHAT A MAN! 2 more cyclop-spots, a utopia, and a hive are visible. 127 - Lakmus takes cyclop-spots, a hive, another hive is visible, but there's not enough tempo for it yet, I pass the gang to Thorgrim, he frees the Legendary hero - UFRETIN with 18 dwarves, cool - the sacrifice for the utopia is ready! Labeta carries everything to Moner, who takes the 3-tier utopia. Mourn the death of the brave 18 dwarves... and that's it:) They gave only stats: all shield, all hat, green cuirass, ogre stick, I free some loser, he runs to take another cyclop-spot, Moner on scouting flies home to Mana :) 131 - in GM 4 Monya gets res and a chain. Lakmus takes that forgotten hive (maxi!). Moner on birds reaches exactly that zone 19 (practically no doubts now that it's the one). All-seeing Thorgrim spots another hidden con and hive :) 132 - Lakus takes the con (MAXI BITCH!) and a hive, everything goes through the chain via a funny art +3\3 luck and morale to Moner, forgetting only 33 water elementals in reserve. Monya, on a serious acceleration, rushes straight to the red resp, where Valyushka is standing with 1 pokemon near a con, Valy to the side, we take the con - 3-tier. To summarize: Moner lvl 22 29-21-17-14 with attack, log, training, water-fire, nav-scout, all exp. + adv. wisdom, 55 vivs (6), 5 birds (5), 21(!!!) angels (6), 10 psychs (6), plus air and water elementals, Lakus lvl 18. Nothing much left to tell: spent the whole week chasing Gunnar, captured the capital without a fight, in the twice-rebuilt guild I grabbed berserk, clone, meteor, and the long-awaited TP. Ran around empty hives and the utopia in zone 15, and Gunnar grabbed the book of air and flew off to the green one:) Then on a fluke with power he ran into my adjacent zone, and from there he was killed by a TP-ing Moner Thx for the game! P.S. It was fascinating that there were 2 maxi cons, 2 three-tiers, 4 two-tiers and not a single minimal one, just like with the hives! Not a bad lottery :smile08:
I got a very good roll too, plus a double, was even a bit embarrassed to play something like that, but my opponent turned out to have an even better one On the first, I captured a native bot, had griffins and swordsmen built in the castle, in the capital cavalry in the castle, a lot of gold, 2 external dwellings of pikemen, scouted many cons, Dragon Fly Hive, external dwelling of angels, and a Dragon Utopia, On the second, I gathered everything except two cons - the distances were large, took the Dragon Utopia - gave me a sword +5 all Week 3, Moner arrived surprisingly with an even larger army, in a corner village took a scout hero taking a Dragon Utopia with a book of air and a shield +4, and managed to fly almost onto the opponent's respawn Thank you for the game
30/05/2010 Vmn2009 (Red, Stronghold, Crag Hack, Crag Hack) def SpiriTT (Blue, Tower, Neela, Neela), 2sm4d(3) 125 I took all the rests, opponent 1. Roads are slow. On day 4, secondary necro. Practically no money. Beat my feet all over the rocks... )Only 5 heroes by week 1. But I somehow built up the mithril without a citadel. Immediately took the gnome. Preparing to take the cons. Have earth magic, slow too. Found cons at respawn as early as 4!!! GO - the only option. Would have broken through after the cons! Thanks for the game!
05/30/2010 Vmn2009 (Red, Stronghold, Kreg, Kreg) def SpiriTT (Blue, Tower, Nila, Nila), 2sm4d(3) 125 I took all the resources, and my opponent had slow roads. On day 4, I had a secondary Necropolis. I had almost no money. I damaged all his units with stones... )In total, I had 5 heroes by the end of the first week. I managed to build a mine, albeit poorly, without a Citadel. I immediately recruited a Dwarf. I was preparing to take the Conflux. I had Earth and Slow magic. I found 4 units at the Conflux respawn point!!! They were all single units. After taking the Conflux, I would have won! Thanks for the game!
I didn't restock slow units because I got 2 native heroes, one of them was Solmyr. But I had almost no money. 153 Gremlins, 4 Nagas, 10 Golems, 12 Gargoyles + 1 Knight and an Expert Nilkin with armor couldn't defeat a Naga Bank-3 with a Gremlin on snow. Thanks for your time.
zloy_romantik (Blue, Barbarian, Gurney, Gurney) def Scorp (Red, Tower, Eiene, Eiene) see game 115 A strange game, a strange result... :D Thanks for the game. See you in team battles;)