Act V – Laughter
Scene one.One of the central city districts. A young man slowly walks down an empty street, carrying a plush heart-shaped pillow filled with sawdust in front of him. He constantly looks at it and smiles. An arrow flies and pierces his iron shoulder; the young man drops the pillow and curses the archer. At that moment, a large bat flies up to him from behind…
Scene two.A country garden, midnight. A young woman approaches a house; she has a small travel bag on her shoulder with unusual contents – it contains poisonous berries, toadstools, a couple of dried lizards, and several vials of colorful liquids. The woman carefully climbs the porch, tries to open the door, but it is locked. Then, the woman goes around the house from the other side, looks in the window, and sees the Gardener
Arandor slowly walking around the room. The woman looks closer and is overcome with horror – the gardener has a huge bloody wound in his chest, and a strange figure made of the gardener's entrails, braided into knots and connected with his ribs, is laid out on the floor. In the middle of the figure lies a piece of paper with six red diamonds drawn on it.
Scene three.A spacious tavern hall. There are surprisingly few people in the tavern today; the only noisy group sits in the corner, and it consists of only three people – an executioner, a peasant woman, and an undertaker. Soon, two of them leave the table, and the peasant woman remains; a stranger in a hooded cloak sits down next to her, fills his pipe with tobacco, and they talk about something until morning. The executioner
HoM[M]ie sits in the opposite corner and orders a large jug of ale – he still misses his bride very much.
Scene four.The undertaker
Brackman runs out of the tavern. He suddenly feels very bad, so bad that he runs somewhere without looking where he is going. Eventually, he ends up in some dead end and falls to the ground. A man in a cloak approaches him, and with a sharp blade, he grants the undertaker immortality and relieves him of his suffering. Then, the stranger takes a flute from the undertaker's pocket and begins a terrible feast.
Scene five.The madman
Xostor walks tiredly through the prison dungeons. His attention is drawn to one of the cells – in it lies the fortune teller
Ta Kotoraya...; there are no marks on her body, but she shows no signs of life.
Xostor carefully examines her cell for a while but finds nothing suspicious and leaves the dungeons. The sun rises over the city. When the madman's eyes adjust to the light, he notices several notes attached to the wall of the prison:
Ellina cares about people.
(Druid)
Xostor is a believer.
(No signature)
Compared Arandor and Wistrit. Different statuses.
I, Xostor, am a real analyst -__- If I really have a non-human status, then I am a ghoul, but a vampire has not yet changed my status, so I doubted that I was infected.
Execute in an organized manner, damn it, they will overwhelm us!
And finally, I have one last note left. If I don't die, I will carry out my "Maximum Program".
(Your Analyst)
Actors in masks:Forester Nebo, a hospitable old man who feeds wolves.
Woodcutter crabby, an eternally drunk worker who found cursed boots.
Thief Morning, a greedy rogue who loves other people's gold.
Actor Magnus, an employee of a provincial theater, ridiculed by the audience.
Chaldean Ellina, a jealous owner of a tavern located in the depths of the forest.
Executioner HoM[M]ie, a man with a broken heart who executed his own bride.
Stableman Tolikandro, who fed his wife to her lovers for dinner.
Peasant Нэйра Дрейк, a simple peasant son, a lover of kvass.
Pirate WisTrit, an old man with a bad appearance, whose veins have long been flowing with rum.
Widow Werevolka, a beautiful and unhappy woman who stopped her neighbor's harassment with an axe.
Monk WhiteLizard, a mysterious man hiding under a monk's robe.
Count Гур, the owner of many estates, in whose castle young girls disappear without a trace.
Madman Xostor, a shaggy and gray-haired guy who caught lightning in his bag.
Ghosts:Hunter Deriel_Linch, a seasoned old wolf who hunts not only animals.
Blacksmith Hermit, an elderly craftsman who strangled his apprentice out of greed.
Wanderer redwhait, a mountain hermit in a dirty cloak and a crumpled top hat.
Clockmaker Thorium, a young woman whose life is forever trapped in a broken clock.
Fortune Teller Ta Kotoraya..., a lover of night walks, who never parts with a deck of cards and a knife.
Undertaker Brackman, an old man who has lost his mind and attacks passers-by.
Gardener Arandor, who lives near the forest, in whose garden wonderful flowers grow.
The fifth day begins!