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Posts from - Draft rules for playing in WT. Auto-translated

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In reply to Wicc
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#46
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Wicc
What does experience have to do with it? It adds independently of the hero.
Well, I just thought that without experience, the bonus of +1 (or at best +2) to Troglodytes' HP doesn't solve anything..
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#47
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Regarding the health bonus, there was quite a story behind it – in the fixed maps, everyone played as mages, so during the development of the expansion, Horn strengthened warriors and weakened mages. The health bonus was specifically designed for this purpose. In random maps, however, the task is reversed – to strengthen mages and weaken warriors. Therefore, the health bonus can be removed, as it doesn't add much in terms of strategy. Heroes like Shahti, Galtran, or Taras will be perfectly fine without it, while other heroes will have a better chance of becoming powerful.
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#48
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Wicc
With the health bonus, there was quite a story – in the fixed maps, everyone played as mages, so Horn, during the development of the Town Enhancement, strengthened warriors and weakened mages. The health bonus was invented precisely for this.

In random maps, the task is reversed – to strengthen mages and weaken warriors. Therefore, the health bonus can be removed; it doesn't add much in terms of strategy. Heroes like Shahti, Galtran, or Taras will be perfectly fine without the bonus, and other heroes will have a better chance of becoming powerful.
But I like Alkin.
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#49
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Agree that most of the rules are hardcoded into WT. Only things like red-rush and shifted guard remain. As for other bans, like Conflux unit upgrades and Dimension Door, it's obvious that all that is fine.
Otherwise, why take the WATER skill.
The only thing is, yes, something needs to be done about Bronghild, he is way too strong. It's not just ducks he has, they're some kind of prostiDUCKS.
Well, and how to boost mages? I personally don't understand..
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#50
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positive
Agreed that most of the rules are built into WT. Only things like red-rush and shifted guard remain. The other bans, like unit upgrade for Conflux and Dimension Door — it's clear that these are all allowed.
Otherwise, why take the WATER skill.
Regarding Dimension Door, you have to negotiate every time if you're playing against someone in WT for the first time. About 50/50 opinion =). I personally am for any option as long as it's agreed upon beforehand. Also, we need to keep the rules about restarts, and it wouldn't hurt to translate all of this into English, fortunately the volume will be small.
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